Player Matchup

Fenrir
Fenrir
Ohma XIII
Fenrir
Level 28
God Stats
2W - 5L
1,630 SR
Queue Stats
40W - 43L
1,589 Elo+
Party 3
Cernunnos
Cernunnos
SlyOmega Wolf
Cernunnos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,293 Elo+
Party 2
Cthulhu
Cthulhu
Spxm Zone
Cthulhu
Level 4
God Stats
5W - 7L
1,500 SR
Queue Stats
63W - 59L
1,648 Elo+
Party 3
Chaac
Chaac
XxThunderXstorm
Chaac
Level 50
God Stats
8W - 8L
1,553 SR
Queue Stats
231W - 210L
1,561 Elo+
Party 2
Ra
Ra
kid zone9636
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,500 Elo+
Party 3
Team Averages
Level 17
1,537 SR
1,518 Elo+

VS

Team Averages
Level 15
1,639 SR
1,539 Elo+
Neith
Neith
BOBsherman15
Neith
Level 2
God Stats
2W - 0L
1,720 SR
Queue Stats
2W - 0L
1,721 Elo+
Party 1
Cthulhu
Cthulhu
Unique_Swagger69
Cthulhu
Level 27
God Stats
95W - 49L
1,656 SR
Queue Stats
100W - 57L
1,565 Elo+
Party 1
Arachne
Arachne
king_kong1421
Arachne
Level 17
God Stats
8W - 8L
1,579 SR
Queue Stats
52W - 51L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
liketoslay
Sun Wukong
Level 18
God Stats
7W - 5L
1,702 SR
Queue Stats
293W - 282L
1,369 Elo+
Solo
Fenrir
Fenrir
ll-TheDolphin-ll
Fenrir
Level 13
God Stats
7W - 5L
1,536 SR
Queue Stats
23W - 17L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ohma XIII
Fenrir
19
9 / 7 / 8
13,600
1,133
15,085
17,382
6,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
SlyOmega Wolf
Cernunnos
19
3 / 13 / 12
12,493
1,041
15,537
21,188
7,726
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Spxm Zone
Cthulhu
18
1 / 7 / 9
11,195
933
9,799
19,216
9,742
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 7 / 7
13,695
1,141
23,613
27,153
30,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 13 / 9
11,224
935
5,383
15,362
5,648
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 18
12,222
1,019
13,264
8,620
3,056
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
14 / 0 / 22
15,372
1,281
24,547
12,871
15,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
19
7 / 8 / 17
12,845
1,070
14,709
20,323
10,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
liketoslay
Sun Wukong
20
6 / 7 / 20
12,992
1,083
14,892
18,077
16,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 5 / 19
15,452
1,288
24,271
16,761
9,545
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
143
24
Kills
47
47
Deaths
24
45
Assists
96
Player
Kills
Deaths
Assists
KDA
W
5
4
18
3.5
L
Fenrir
Ohma XIII
Fenrir
9
7
8
1.86
L
Cernunnos
SlyOmega Wolf
Cernunnos
3
13
12
0.69
L
Cthulhu
Spxm Zone
Cthulhu
1
7
9
0.79
W
14
0
22
25
L
10
7
7
1.93
L
1
13
9
0.42
W
Arachne
7
8
17
1.94
W
Sun Wukong
liketoslay
Sun Wukong
6
7
20
2.29
W
15
5
19
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,417
Damage
91,683
100,301
Taken
76,652
60,039
Mitigated
55,003
11,129
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,264
7,479
0
1,570
8,620
3,056
0
1,629
6,841
0
25,188
L
Fenrir
Ohma XIII
Fenrir
15,085
3,896
0
1,201
17,382
6,778
0
2,273
15,109
0
30,226
L
Cernunnos
SlyOmega Wolf
Cernunnos
15,537
9,859
0
1,533
21,188
7,726
0
5,691
15,497
0
54,271
L
Cthulhu
Spxm Zone
Cthulhu
9,799
2,236
0
1,538
19,216
9,742
0
4,748
14,468
24,466
0
W
24,547
1,646
420
0
12,871
15,145
0
3,055
9,676
59,052
0
L
23,613
7,473
219
6,431
27,153
30,145
0
5,909
19,454
0
39,137
L
5,383
2,431
207
0
15,362
5,648
0
5,926
9,436
14,516
0
W
Arachne
14,709
11,805
0
2,376
20,323
10,493
0
2,760
17,263
0
29,707
W
Sun Wukong
liketoslay
Sun Wukong
14,892
6,959
0
2,724
18,077
16,764
0
3,395
14,614
0
30,064
W
24,271
9,261
499
2,042
16,761
9,545
0
4,343
12,265
0
30,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,207
Gold Earned
68,883
204
Minions Killed
183
3
Camps Cleared
2
1,036,863
Distance Traveled
1,118,713
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,222
1,019
19
2
0
212,267
0
L
Fenrir
13,600
1,133
25
2
1
268,927
0
L
Cernunnos
12,493
1,041
73
6
0
195,593
0
L
Cthulhu
11,195
933
40
3
0
189,487
0
W
Cthulhu
15,372
1,281
74
6
0
275,329
0
L
Chaac
13,695
1,141
42
4
1
213,812
0
L
Ra
11,224
935
24
2
1
169,044
1
W
Arachne
12,845
1,070
38
3
0
191,391
0
W
Sun Wukong
12,992
1,083
34
3
1
215,022
0
W
Fenrir
15,452
1,288
18
2
1
224,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role