Player Matchup

Odin
Odin
ANBUGRAPE
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,083 Elo+
Party 3
Yemoja
Yemoja
D3MAC1A
Yemoja
Level 24
God Stats
2W - 0L
1,732 SR
Queue Stats
17W - 23L
1,346 Elo+
Solo
Raijin
Raijin
Grode Sauce
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,083 Elo+
Party 3
Medusa
Medusa
burbut69
Medusa
Level 42
God Stats
3W - 6L
1,216 SR
Queue Stats
215W - 243L
1,314 Elo+
Party 1
Arachne
Arachne
lengend20516
Arachne
Level 17
God Stats
6W - 5L
1,594 SR
Queue Stats
66W - 86L
1,435 Elo+
Party 1
Team Averages
Level 20
1,508 SR
1,252 Elo+

VS

Team Averages
Level 6
1,370 SR
1,267 Elo+
Bakasura
Bakasura
BigDaddyDrip14
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,214 Elo+
Party 2
Skadi
Skadi
Marchesee
Skadi
Level 8
God Stats
0W - 4L
1,237 SR
Queue Stats
0W - 12L
981 Elo+
Party 2
Neith
Neith
Nacho Jorts
Neith
Level 5
God Stats
0W - 7L
1,114 SR
Queue Stats
0W - 7L
997 Elo+
Party 2
Merlin
Merlin
mdevaughn
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
scorchedgamer_yt
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,642 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
4 / 10 / 19
13,427
959
13,001
22,462
21,209
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
D3MAC1A
Yemoja
20
11 / 0 / 27
16,054
1,147
18,980
16,691
9,235
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
20
2 / 7 / 24
13,264
947
15,602
17,842
8,914
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
burbut69
Medusa
20
6 / 0 / 21
14,099
1,007
13,694
10,401
3,800
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
lengend20516
Arachne
20
23 / 6 / 13
16,900
1,207
35,416
21,535
11,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
2 / 15 / 6
11,973
855
6,668
25,215
9,136
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Skadi
Marchesee
Skadi
19
11 / 8 / 6
14,745
1,053
25,158
21,200
7,636
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 9 / 13
13,818
987
28,649
20,642
8,310
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
mdevaughn
Merlin
18
4 / 6 / 6
12,970
926
8,124
12,768
9,518
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
2 / 9 / 8
12,009
858
12,937
26,054
26,131
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
62
46
Kills
23
23
Deaths
47
104
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Odin
4
10
19
1.35
L
Bakasura
2
15
6
0.33
W
Yemoja
D3MAC1A
Yemoja
11
0
27
24.5
W
Raijin
2
7
24
2
L
Skadi
Marchesee
Skadi
11
8
6
1.75
L
4
9
13
1.17
W
Medusa
burbut69
Medusa
6
0
21
16.5
W
Arachne
lengend20516
Arachne
23
6
13
4.92
L
Merlin
mdevaughn
Merlin
4
6
6
1.17
L
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,693
Damage
81,536
88,931
Taken
105,879
55,051
Mitigated
60,731
19,010
Healing
3,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
13,001
5,961
0
544
22,462
21,209
0
7,348
14,622
547
23,220
L
Bakasura
6,668
4,826
0
620
25,215
9,136
0
7,830
17,305
0
15,132
W
Yemoja
D3MAC1A
Yemoja
18,980
5,947
8,294
4,828
16,691
9,235
0
3,197
13,474
36,525
0
W
Raijin
15,602
2,047
0
0
17,842
8,914
0
3,567
14,044
32,262
0
L
Skadi
Marchesee
Skadi
25,158
13,145
0
180
21,200
7,636
0
7,150
14,025
0
62,416
L
28,649
16,390
0
1,682
20,642
8,310
0
8,247
12,220
0
63,730
W
Medusa
burbut69
Medusa
13,694
8,769
0
0
10,401
3,800
0
2,156
7,840
0
48,918
W
Arachne
lengend20516
Arachne
35,416
26,504
0
5,344
21,535
11,893
0
4,793
16,672
0
47,465
L
Merlin
mdevaughn
Merlin
8,124
2,174
0
0
12,768
9,518
0
4,142
8,501
25,715
0
L
12,937
1,602
418
139
26,054
26,131
0
7,736
18,053
32,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,744
Gold Earned
65,515
200
Minions Killed
263
0
Camps Cleared
6
1,189,288
Distance Traveled
1,040,047
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,427
959
15
1
0
231,611
1
L
Bakasura
11,973
855
20
1
3
199,206
2
W
Yemoja
16,054
1,147
44
3
0
251,177
0
W
Raijin
13,264
947
31
2
0
202,890
1
L
Skadi
14,745
1,053
81
6
0
239,251
0
L
Neith
13,818
987
83
6
0
218,096
0
W
Medusa
14,099
1,007
85
6
0
205,835
0
W
Arachne
16,900
1,207
25
2
0
297,775
0
L
Merlin
12,970
926
39
3
1
173,776
3
L
Cthulhu
12,009
858
40
3
2
209,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role