Player Matchup

Merlin
Merlin
Barloo0
Merlin
Level 25
God Stats
16W - 16L
1,308 SR
Queue Stats
23W - 32L
1,101 Elo+
Solo
Heimdallr
Heimdallr
Ferbi1
Heimdallr
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 52L
1,237 Elo+
Party 1
Da Ji
Da Ji
FinespunPenny37
Da Ji
Level 29
God Stats
1W - 4L
1,124 SR
Queue Stats
89W - 95L
1,195 Elo+
Party 1
Team Averages
Level 40
1,311 SR
1,178 Elo+

VS

Team Averages
Level 45
1,645 SR
1,333 Elo+
Cthulhu
Cthulhu
AlfasMage
Cthulhu
Level 26
God Stats
5W - 5L
1,688 SR
Queue Stats
18W - 16L
1,212 Elo+
Party 2
Zeus
Zeus
HB Tobirama
Zeus
Level 37
God Stats
3W - 1L
1,748 SR
Queue Stats
8W - 8L
1,428 Elo+
Party 2
Bakasura
Bakasura
Metztli Tree
Bakasura
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 87L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Barloo0
Merlin
14
1 / 6 / 6
10,529
585
12,040
11,505
3,173
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Ferbi1
Heimdallr
15
4 / 8 / 7
11,839
658
12,678
15,401
5,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
9 / 6 / 3
12,685
705
12,629
12,644
4,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlfasMage
Cthulhu
15
3 / 6 / 10
11,510
639
5,681
17,697
13,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 5 / 7
12,482
693
7,162
11,809
4,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Metztli Tree
Bakasura
17
9 / 3 / 9
13,678
760
15,934
20,927
12,229
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
14
Kills
19
20
Deaths
14
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlfasMage
Cthulhu
3
6
10
1.33
L
Merlin
Barloo0
Merlin
1
6
6
0.67
L
Heimdallr
Ferbi1
Heimdallr
4
8
7
0.94
L
9
6
3
1.75
W
7
5
7
2.1
W
Bakasura
Metztli Tree
Bakasura
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,347
Damage
28,777
39,550
Taken
50,433
12,419
Mitigated
29,394
2,553
Healing
16,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlfasMage
Cthulhu
5,681
938
0
775
17,697
13,119
138
6,290
11,407
38,621
0
L
Merlin
Barloo0
Merlin
12,040
504
0
2,193
11,505
3,173
354
4,534
6,496
53,782
0
L
Heimdallr
Ferbi1
Heimdallr
12,678
4,313
0
148
15,401
5,020
987
5,207
9,860
0
45,693
L
12,629
3,870
0
212
12,644
4,226
0
3,114
9,023
0
33,132
W
7,162
878
876
2,812
11,809
4,046
498
2,631
9,178
35,472
0
W
Bakasura
Metztli Tree
Bakasura
15,934
13,537
0
12,220
20,927
12,229
2,468
3,238
17,689
0
67,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,053
Gold Earned
37,670
149
Minions Killed
184
0
Camps Cleared
0
854,626
Distance Traveled
969,949
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,510
639
44
2
0
323,145
0
L
Merlin
10,529
585
70
4
0
286,556
0
L
Heimdallr
11,839
658
55
3
0
276,477
0
L
Da Ji
12,685
705
24
1
0
291,593
2
W
Zeus
12,482
693
41
2
0
243,244
2
W
Bakasura
13,678
760
99
6
0
403,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role