Player Matchup

Da Ji
Da Ji
Tamodeo1395
Da Ji
Level 28
God Stats
0W - 3L
1,130 SR
Queue Stats
96W - 89L
1,207 Elo+
Solo
Ares
Ares
iTzSnooXey
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
iluvsatyn
Izanami
Level 15
God Stats
0W - 3L
1,144 SR
Queue Stats
5W - 14L
1,063 Elo+
Solo
Cerberus
Cerberus
mamasouam-_-
Cerberus
Level 28
God Stats
1W - 1L
1,806 SR
Queue Stats
4W - 11L
1,101 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
maxtiho
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,464 SR
Queue Stats
3W - 7L
1,164 Elo+
Party 1
Team Averages
Level 21
1,409 SR
1,207 Elo+

VS

Team Averages
Level 18
1,460 SR
1,237 Elo+
King Arthur
King Arthur
BobbyBrownbrix
King Arthur
Level 26
God Stats
8W - 2L
1,661 SR
Queue Stats
76W - 75L
1,209 Elo+
Solo
Artemis
Artemis
DaBoognish
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 163L
1,177 Elo+
Solo
Sol
Sol
Squinty-eyes09
Sol
Level 14
God Stats
8W - 15L
1,310 SR
Queue Stats
33W - 53L
1,003 Elo+
Solo
Jormungandr
Jormungandr
The Hindenburg1
Jormungandr
Level 17
God Stats
3W - 5L
1,330 SR
Queue Stats
32W - 38L
1,296 Elo+
Solo
Fenrir
Fenrir
garipondio95
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,460
405
398
4,449
1,079
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

5
0 / 8 / 0
4,102
373
1,256
7,467
4,218
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Izanami
iluvsatyn
Izanami
7
1 / 5 / 0
4,714
429
3,470
6,106
1,633
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
mamasouam-_-
Cerberus
6
0 / 3 / 0
4,266
388
1,874
5,134
1,966
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
maxtiho
Ah Muzen Cab
5
0 / 3 / 0
3,964
360
661
2,682
818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BobbyBrownbrix
King Arthur
10
0 / 0 / 2
6,176
561
1,121
5,469
3,276
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Artemis
DaBoognish
Artemis
10
4 / 0 / 3
6,394
581
3,887
3,357
1,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
9 / 0 / 2
7,824
711
9,618
5,477
1,610
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
The Hindenburg1
Jormungandr
9
2 / 1 / 5
6,381
580
1,579
7,058
4,806
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
9
5 / 0 / 4
6,706
610
2,005
5,930
1,653
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
20
21
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BobbyBrownbrix
King Arthur
0
0
2
1
W
Artemis
DaBoognish
Artemis
4
0
3
5.5
W
9
0
2
10
L
0
2
0
0
W
Jormungandr
The Hindenburg1
Jormungandr
2
1
5
4.5
W
Fenrir
5
0
4
7
L
0
8
0
0
L
Izanami
iluvsatyn
Izanami
1
5
0
0.2
L
Cerberus
mamasouam-_-
Cerberus
0
3
0
0
L
Ah Muzen Cab
maxtiho
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,659
Damage
18,210
25,838
Taken
27,291
9,714
Mitigated
12,379
2,123
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BobbyBrownbrix
King Arthur
1,121
288
0
2,069
5,469
3,276
1,431
751
4,718
0
20,748
W
Artemis
DaBoognish
Artemis
3,887
1,899
0
884
3,357
1,034
2,732
138
3,219
0
23,051
W
9,618
5,684
0
2,974
5,477
1,610
4,731
1,246
4,231
38,028
0
L
398
171
0
1,178
4,449
1,079
0
837
3,612
0
12,619
W
Jormungandr
The Hindenburg1
Jormungandr
1,579
773
182
494
7,058
4,806
1,186
526
6,532
15,150
0
W
Fenrir
2,005
303
0
4,216
5,930
1,653
600
469
5,461
0
22,435
L
1,256
420
0
0
7,467
4,218
0
4,693
2,699
8,436
0
L
Izanami
iluvsatyn
Izanami
3,470
2,340
0
0
6,106
1,633
0
2,004
4,077
0
18,282
L
Cerberus
mamasouam-_-
Cerberus
1,874
33
0
869
5,134
1,966
0
2,057
3,077
8,858
0
L
Ah Muzen Cab
maxtiho
Ah Muzen Cab
661
164
0
76
2,682
818
0
1,606
1,051
0
5,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,506
Gold Earned
33,481
107
Minions Killed
213
0
Camps Cleared
0
684,201
Distance Traveled
935,700
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,176
561
34
3
0
156,209
1
W
Artemis
6,394
581
42
4
0
199,311
0
W
Sol
7,824
711
71
6
0
204,104
0
L
Da Ji
4,460
405
31
3
0
106,425
0
W
Jormungandr
6,381
580
31
3
0
166,740
2
W
Fenrir
6,706
610
35
3
0
209,336
0
L
Ares
4,102
373
5
0
0
158,527
1
L
Izanami
4,714
429
42
4
0
161,059
0
L
Cerberus
4,266
388
25
2
0
119,153
2
L
Ah Muzen Cab
3,964
360
4
0
0
139,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role