Player Matchup

Athena
Athena
BransonMD
Athena
Level 3
God Stats
6W - 10L
1,154 SR
Queue Stats
6W - 11L
952 Elo+
Party 1
Cthulhu
Cthulhu
DerpySasquatch
Cthulhu
Level 106
God Stats
3W - 7L
1,492 SR
Queue Stats
534W - 553L
1,319 Elo+
Party 1
Olorun
Olorun
Hofhs
Olorun
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
932 Elo+
Solo
Chiron
Chiron
Roadds_Rage-YT
Chiron
Level 26
God Stats
16W - 20L
1,506 SR
Queue Stats
433W - 497L
1,344 Elo+
Party 1
Thanatos
Thanatos
UNDERGROUNDshark
Thanatos
Level 16
God Stats
2W - 1L
1,577 SR
Queue Stats
23W - 22L
1,337 Elo+
Party 1
Team Averages
Level 31
1,446 SR
1,177 Elo+

VS

Team Averages
Level 16
1,476 SR
1,230 Elo+
Izanami
Izanami
AlphaGamer1487
Izanami
Level 15
God Stats
7W - 9L
1,600 SR
Queue Stats
40W - 50L
1,174 Elo+
Party 2
Nemesis
Nemesis
Canuck UD
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,334 Elo+
Party 2
Hel
Hel
Daniel3685663
Hel
Level 21
God Stats
5W - 6L
1,500 SR
Queue Stats
123W - 113L
1,110 Elo+
Party 2
Bellona
Bellona
Elecdec
Bellona
Level 7
God Stats
2W - 3L
1,365 SR
Queue Stats
5W - 11L
1,147 Elo+
Solo
Cthulhu
Cthulhu
JoeMama45971186
Cthulhu
Level 14
God Stats
5W - 8L
1,414 SR
Queue Stats
43W - 72L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BransonMD
Athena
13
1 / 13 / 3
9,698
404
3,615
25,222
16,880
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 6 / 3
12,277
512
24,511
26,448
18,646
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Hofhs
Olorun
12
5 / 10 / 1
9,517
397
9,377
13,760
5,340
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
6 / 9 / 3
11,336
472
16,592
18,519
7,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
3 / 7 / 2
11,419
476
8,648
18,208
7,185
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 16
14,014
584
27,863
18,970
7,678
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Canuck UD
Nemesis
17
6 / 5 / 11
11,602
483
13,527
17,756
9,135
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
5 / 4 / 7
12,125
505
7,893
17,563
11,142
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Elecdec
Bellona
11
6 / 8 / 0
9,685
404
6,069
10,293
4,575
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
14 / 3 / 13
13,176
549
24,859
17,289
16,778
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
91
25
Kills
44
45
Deaths
27
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
13
7
16
3
L
Athena
BransonMD
Athena
1
13
3
0.19
W
Nemesis
Canuck UD
Nemesis
6
5
11
2.3
W
5
4
7
2.13
L
10
6
3
1.92
W
Bellona
Elecdec
Bellona
6
8
0
0.75
L
Olorun
Hofhs
Olorun
5
10
1
0.55
W
14
3
13
6.83
L
6
9
3
0.83
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,743
Damage
80,211
102,157
Taken
81,871
55,577
Mitigated
49,308
24,681
Healing
21,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,863
21,608
0
1,711
18,970
7,678
6,108
6,739
12,106
0
84,654
L
Athena
BransonMD
Athena
3,615
1,336
0
0
25,222
16,880
118
11,838
12,909
15,395
0
W
Nemesis
Canuck UD
Nemesis
13,527
7,322
0
917
17,756
9,135
963
9,063
8,293
0
36,142
W
7,893
1,668
6,750
11,115
17,563
11,142
941
10,753
6,385
55,275
0
L
24,511
2,179
151
5,807
26,448
18,646
64
5,669
20,604
76,865
0
W
Bellona
Elecdec
Bellona
6,069
2,789
0
60
10,293
4,575
923
4,940
5,353
0
19,651
L
Olorun
Hofhs
Olorun
9,377
4,108
0
1,270
13,760
5,340
1,200
2,643
11,042
37,154
0
W
24,859
1,923
441
925
17,289
16,778
374
4,963
12,231
60,026
0
L
16,592
7,649
1,367
4,450
18,519
7,526
1,399
8,127
10,084
0
72,546
L
8,648
4,053
0
11,636
18,208
7,185
0
3,342
14,766
0
76,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,247
Gold Earned
60,602
399
Minions Killed
403
0
Camps Cleared
0
1,871,082
Distance Traveled
1,927,338
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,014
584
145
6
0
398,184
1
L
Athena
9,698
404
21
1
0
407,805
0
W
Nemesis
11,602
483
43
2
0
439,284
4
W
Hel
12,125
505
109
5
0
382,031
0
L
Cthulhu
12,277
512
122
5
0
426,553
0
W
Bellona
9,685
404
24
1
0
242,599
0
L
Olorun
9,517
397
44
2
0
260,769
1
W
Cthulhu
13,176
549
82
3
0
465,240
0
L
Chiron
11,336
472
121
5
0
386,609
2
L
Thanatos
11,419
476
91
4
0
389,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role