Player Matchup

Fenrir
Fenrir
Al3nocent
Fenrir
Level 28
God Stats
40W - 35L
1,506 SR
Queue Stats
106W - 110L
1,486 Elo+
Solo
Chaac
Chaac
Llamasandhats
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MrBananaJet
Heimdallr
Level 28
God Stats
17W - 22L
1,501 SR
Queue Stats
136W - 157L
1,433 Elo+
Solo
Pele
Pele
NiceGuyNate
Pele
Level 11
God Stats
4W - 5L
1,605 SR
Queue Stats
7W - 9L
1,474 Elo+
Solo
Merlin
Merlin
SmiteFerret
Merlin
Level 12
God Stats
6W - 7L
1,500 SR
Queue Stats
85W - 82L
1,430 Elo+
Solo
Team Averages
Level 20
1,522 SR
1,465 Elo+

VS

Team Averages
Level 17
1,542 SR
1,531 Elo+
Ares
Ares
BlazeGamer61
Ares
Level 12
God Stats
2W - 1L
1,236 SR
Queue Stats
9W - 4L
1,620 Elo+
Party 1
Bakasura
Bakasura
Chrollo401
Bakasura
Level 18
God Stats
1W - 0L
1,320 SR
Queue Stats
23W - 18L
1,423 Elo+
Party 2
Anubis
Anubis
Murogath15
Anubis
Level 27
God Stats
12W - 9L
1,618 SR
Queue Stats
92W - 99L
1,439 Elo+
Solo
Olorun
Olorun
Smurferoo420xXx
Olorun
Level 13
God Stats
2W - 0L
1,823 SR
Queue Stats
29W - 26L
1,626 Elo+
Party 1
Odin
Odin
Sw000p
Odin
Level 16
God Stats
4W - 0L
1,714 SR
Queue Stats
95W - 81L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Al3nocent
Fenrir
8
3 / 3 / 1
5,389
539
3,596
7,104
1,792
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 1 / 0
3,939
394
1,483
2,971
1,245
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
MrBananaJet
Heimdallr
8
0 / 2 / 3
4,588
459
2,096
5,252
1,386
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 5 / 0
4,442
444
1,822
6,060
1,515
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
8
0 / 4 / 0
4,772
477
1,137
4,675
939
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
6,018
602
1,918
6,158
3,122
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Chrollo401
Bakasura
10
3 / 0 / 2
6,200
620
2,987
4,965
1,522
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Murogath15
Anubis
12
5 / 0 / 1
6,925
693
5,217
3,814
1,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 4
5,940
594
4,612
4,577
1,475
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
Sw000p
Odin
10
1 / 0 / 0
5,965
597
2,333
3,332
1,391
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
14
15
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Al3nocent
Fenrir
3
3
1
1.17
W
3
2
1
1.75
W
Bakasura
Chrollo401
Bakasura
3
0
2
4
L
0
1
0
0
L
Heimdallr
MrBananaJet
Heimdallr
0
2
3
0.75
W
Anubis
Murogath15
Anubis
5
0
1
5.5
L
1
5
0
0.2
L
Merlin
0
4
0
0
W
2
2
4
2
W
Odin
Sw000p
Odin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,134
Damage
17,067
26,062
Taken
22,846
6,877
Mitigated
9,205
5,486
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Al3nocent
Fenrir
3,596
648
0
1,932
7,104
1,792
0
3,137
3,667
0
20,160
W
1,918
169
0
1,030
6,158
3,122
186
0
6,158
5,528
0
W
Bakasura
Chrollo401
Bakasura
2,987
1,793
0
2,655
4,965
1,522
0
307
4,633
0
24,004
L
1,483
453
0
878
2,971
1,245
0
0
2,796
0
5,366
L
Heimdallr
MrBananaJet
Heimdallr
2,096
1,025
0
1,340
5,252
1,386
315
3,160
1,672
0
17,895
W
Anubis
Murogath15
Anubis
5,217
280
0
2,556
3,814
1,695
0
830
2,984
39,036
0
L
1,822
349
0
691
6,060
1,515
204
3,026
3,009
0
11,112
L
Merlin
1,137
73
0
645
4,675
939
0
2,424
2,226
20,271
0
W
4,612
1,936
232
2,079
4,577
1,475
2,409
0
4,577
38,640
0
W
Odin
Sw000p
Odin
2,333
799
0
1,917
3,332
1,391
1,011
0
3,157
0
25,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,130
Gold Earned
31,048
140
Minions Killed
277
0
Camps Cleared
0
689,514
Distance Traveled
934,191
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,389
539
28
3
0
172,701
3
W
Ares
6,018
602
9
1
0
195,195
1
W
Bakasura
6,200
620
64
6
0
249,627
0
L
Chaac
3,939
394
11
1
0
99,942
0
L
Heimdallr
4,588
459
38
4
0
158,147
1
W
Anubis
6,925
693
75
8
0
172,367
1
L
Pele
4,442
444
17
2
0
139,551
1
L
Merlin
4,772
477
46
5
0
119,173
1
W
Olorun
5,940
594
72
7
0
135,779
2
W
Odin
5,965
597
57
6
0
181,223
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role