Player Matchup

Merlin
Merlin
Blazedwolf1511
Merlin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,611 Elo+
Party 1
The Morrigan
The Morrigan
Spike9257
The Morrigan
Level 29
God Stats
1W - 1L
1,522 SR
Queue Stats
11W - 10L
1,613 Elo+
Party 1
Baron Samedi
Baron Samedi
WasteddDNA
Baron Samedi
Level 106
God Stats
1W - 0L
1,767 SR
Queue Stats
17W - 15L
1,509 Elo+
Party 1
Team Averages
Level 74
1,596 SR
1,577 Elo+

VS

Team Averages
Level 16
1,376 SR
1,441 Elo+
Merlin
Merlin
DES7RUC7OR 723
Merlin
Level 10
God Stats
0W - 1L
994 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
IIITeelll
Izanami
Level 21
God Stats
27W - 30L
1,448 SR
Queue Stats
77W - 98L
1,379 Elo+
Solo
Hercules
Hercules
lParadoxz
Hercules
Level 17
God Stats
14W - 14L
1,685 SR
Queue Stats
161W - 164L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 11
12,209
763
18,252
12,110
4,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Spike9257
The Morrigan
15
8 / 9 / 11
12,831
802
13,278
12,605
4,198
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
WasteddDNA
Baron Samedi
16
8 / 5 / 13
12,526
783
18,265
15,954
6,770
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 12 / 7
10,630
664
6,799
16,559
5,360
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
IIITeelll
Izanami
14
3 / 9 / 8
10,943
684
8,114
14,825
4,642
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
lParadoxz
Hercules
14
10 / 5 / 3
12,054
753
15,829
24,808
33,268
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
26
Kills
16
16
Deaths
26
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
2
11
7.75
L
3
12
7
0.54
L
Izanami
IIITeelll
Izanami
3
9
8
0.78
W
The Morrigan
Spike9257
The Morrigan
8
9
11
1.5
W
Baron Samedi
WasteddDNA
Baron Samedi
8
5
13
2.9
L
Hercules
lParadoxz
Hercules
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,795
Damage
30,742
40,669
Taken
56,192
15,919
Mitigated
43,270
15,601
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,252
2,643
0
4,062
12,110
4,951
1,716
2,017
9,918
54,524
0
L
6,799
1,366
0
536
16,559
5,360
210
15,196
1,363
26,290
0
L
Izanami
IIITeelll
Izanami
8,114
4,350
0
449
14,825
4,642
0
13,649
1,176
0
38,260
W
The Morrigan
Spike9257
The Morrigan
13,278
2,436
0
2,297
12,605
4,198
988
2,482
9,573
37,522
1,944
W
Baron Samedi
WasteddDNA
Baron Samedi
18,265
1,882
1,649
7,593
15,954
6,770
936
3,365
12,364
54,709
0
L
Hercules
lParadoxz
Hercules
15,829
4,459
0
7,225
24,808
33,268
0
19,022
5,786
1,212
31,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,566
Gold Earned
33,627
170
Minions Killed
136
0
Camps Cleared
0
751,477
Distance Traveled
689,427
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,209
763
64
4
0
247,106
0
L
Merlin
10,630
664
38
2
0
199,615
1
L
Izanami
10,943
684
66
4
0
221,097
0
W
The Morrigan
12,831
802
46
3
0
241,724
0
W
Baron Samedi
12,526
783
60
4
0
262,647
1
L
Hercules
12,054
753
32
2
0
268,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role