Player Matchup

Susano
Susano
GrasClipping
Susano
Level 16
God Stats
4W - 4L
1,595 SR
Queue Stats
10W - 11L
1,423 Elo+
Party 1
Sobek
Sobek
Meowasaurz
Sobek
Level 28
God Stats
8W - 6L
1,613 SR
Queue Stats
32W - 28L
1,478 Elo+
Party 3
Chang'e
Chang'e
Monqi-
Chang'e
Level 82
God Stats
1W - 0L
1,833 SR
Queue Stats
82W - 56L
1,534 Elo+
Party 3
Cthulhu
Cthulhu
Qlahz
Cthulhu
Level 84
God Stats
5W - 3L
1,528 SR
Queue Stats
137W - 143L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
dinotesor
Heimdallr
Level 29
God Stats
1W - 0L
1,256 SR
Queue Stats
70W - 51L
1,515 Elo+
Party 3
Team Averages
Level 48
1,565 SR
1,489 Elo+

VS

Team Averages
Level 38
1,484 SR
1,440 Elo+
Mulan
Mulan
DankKushuTBlaze
Mulan
Level 41
God Stats
8W - 6L
1,656 SR
Queue Stats
48W - 59L
1,398 Elo+
Party 4
Sol
Sol
PCHPSchoMpk
Sol
Level 25
God Stats
28W - 35L
1,480 SR
Queue Stats
34W - 47L
1,416 Elo+
Party 4
Kali
Kali
SwooshSwash
Kali
Level 27
God Stats
2W - 4L
1,236 SR
Queue Stats
37W - 49L
1,349 Elo+
Party 4
Yemoja
Yemoja
corona-2k20
Yemoja
Level 14
God Stats
18W - 22L
1,545 SR
Queue Stats
204W - 178L
1,555 Elo+
Party 2
Artemis
Artemis
jordanawesome23s
Artemis
Level 82
God Stats
23W - 30L
1,505 SR
Queue Stats
499W - 463L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
7
0 / 1 / 2
4,335
542
802
3,723
809
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
5
0 / 1 / 1
3,854
482
602
4,180
1,598
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Monqi-
Chang'e
9
5 / 1 / 0
5,577
697
5,342
4,353
1,017
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Qlahz
Cthulhu
9
2 / 0 / 0
5,086
636
3,211
4,076
1,954
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
dinotesor
Heimdallr
7
0 / 2 / 0
4,095
512
1,044
3,279
841
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
3,844
481
1,944
4,340
2,004
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 2 / 0
3,943
493
1,284
4,001
1,170
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

1
0 / 0 / 0
3,044
381
0
679
129
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
8
3 / 0 / 2
4,996
625
3,086
3,261
1,402
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

7
2 / 2 / 3
4,501
563
3,509
3,311
993
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
7
Kills
5
5
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Susano
0
1
2
1
W
Sobek
0
1
1
0.5
W
Chang'e
Monqi-
Chang'e
5
1
0
5
L
0
2
0
0
W
Cthulhu
Qlahz
Cthulhu
2
0
0
2
L
0
0
0
0
L
Yemoja
3
0
2
4
W
Heimdallr
dinotesor
Heimdallr
0
2
0
0
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,001
Damage
9,823
19,611
Taken
15,592
6,219
Mitigated
5,698
8,102
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,944
93
0
862
4,340
2,004
0
2,937
1,403
0
10,716
W
Susano
802
147
0
1,591
3,723
809
0
720
3,003
0
15,419
W
Sobek
602
163
0
1,386
4,180
1,598
0
1,158
3,022
4,045
0
W
Chang'e
Monqi-
Chang'e
5,342
397
266
2,264
4,353
1,017
427
47
4,131
25,975
0
L
1,284
648
0
1,358
4,001
1,170
60
2,936
790
13,826
0
W
Cthulhu
Qlahz
Cthulhu
3,211
106
0
1,745
4,076
1,954
0
1,284
2,792
19,893
0
L
0
0
0
182
679
129
0
0
679
0
880
L
Yemoja
3,086
634
94
960
3,261
1,402
110
1,524
1,737
16,293
0
W
Heimdallr
dinotesor
Heimdallr
1,044
473
0
850
3,279
841
0
1,161
2,118
0
17,024
L
3,509
1,730
0
783
3,311
993
250
1,483
1,828
0
16,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,947
Gold Earned
20,328
160
Minions Killed
102
0
Camps Cleared
0
739,714
Distance Traveled
540,530
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,844
481
19
2
0
132,496
0
W
Susano
4,335
542
29
4
0
181,025
2
W
Sobek
3,854
482
4
1
0
140,454
0
W
Chang'e
5,577
697
42
5
0
132,766
0
L
Sol
3,943
493
25
3
0
126,482
0
W
Cthulhu
5,086
636
48
6
0
148,363
0
L
Kali
3,044
381
1
0
0
25,149
0
L
Yemoja
4,996
625
21
3
0
137,280
1
W
Heimdallr
4,095
512
37
5
0
137,106
2
L
Artemis
4,501
563
36
5
0
119,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role