Player Matchup

King Arthur
King Arthur
Iguim17
King Arthur
Level 29
God Stats
5W - 13L
1,290 SR
Queue Stats
90W - 141L
1,266 Elo+
Party 2
Nemesis
Nemesis
Payf
Nemesis
Level 16
God Stats
1W - 4L
1,328 SR
Queue Stats
17W - 20L
1,250 Elo+
Party 2
Sylvanus
Sylvanus
fefo_gouva
Sylvanus
Level 28
God Stats
32W - 44L
1,399 SR
Queue Stats
393W - 468L
1,313 Elo+
Solo
Merlin
Merlin
hakai7no7kami
Merlin
Level 17
God Stats
2W - 3L
1,330 SR
Queue Stats
3W - 3L
1,467 Elo+
Solo
Hachiman
Hachiman
yJooaoBR
Hachiman
Level 23
God Stats
1W - 8L
1,184 SR
Queue Stats
32W - 58L
1,211 Elo+
Party 2
Team Averages
Level 23
1,306 SR
1,301 Elo+

VS

Team Averages
Level 15
1,456 SR
1,236 Elo+
The Morrigan
The Morrigan
Akum4zt
The Morrigan
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 9L
1,257 Elo+
Party 1
Serqet
Serqet
LuanLucasBR
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 43L
1,302 Elo+
Party 1
Thanatos
Thanatos
MorcegoMemo
Thanatos
Level 16
God Stats
11W - 18L
1,364 SR
Queue Stats
13W - 29L
1,182 Elo+
Party 3
Achilles
Achilles
SKConqueror
Achilles
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,258 Elo+
Party 1
Odin
Odin
kow47
Odin
Level 15
God Stats
6W - 10L
1,416 SR
Queue Stats
34W - 73L
1,183 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Iguim17
King Arthur
20
0 / 3 / 5
14,468
467
10,989
23,221
16,042
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Payf
Nemesis
20
19 / 6 / 0
15,910
513
21,622
25,580
10,063
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
fefo_gouva
Sylvanus
20
0 / 3 / 3
12,382
399
6,550
17,105
20,116
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 5 / 1
14,752
476
14,589
18,954
7,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
yJooaoBR
Hachiman
15
3 / 3 / 1
11,277
364
7,724
11,178
3,978
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Akum4zt
The Morrigan
20
11 / 7 / 6
16,490
532
37,674
16,063
5,816
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
20
4 / 5 / 6
13,428
433
7,720
21,636
8,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
MorcegoMemo
Thanatos
18
1 / 11 / 5
12,854
415
7,324
28,188
10,294
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
SKConqueror
Achilles
20
1 / 3 / 7
13,104
423
12,641
20,505
22,499
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
kow47
Odin
20
2 / 4 / 2
12,435
401
5,804
17,638
12,802
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
25
Kills
19
20
Deaths
30
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Akum4zt
The Morrigan
11
7
6
2
L
King Arthur
Iguim17
King Arthur
0
3
5
0.83
W
Serqet
4
5
6
1.4
W
Thanatos
MorcegoMemo
Thanatos
1
11
5
0.32
L
Nemesis
Payf
Nemesis
19
6
0
3.17
W
Achilles
SKConqueror
Achilles
1
3
7
1.5
L
Sylvanus
fefo_gouva
Sylvanus
0
3
3
0.5
L
3
5
1
0.7
W
Odin
kow47
Odin
2
4
2
0.75
L
Hachiman
yJooaoBR
Hachiman
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,474
Damage
71,163
96,038
Taken
104,030
57,374
Mitigated
59,736
28,531
Healing
32,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Akum4zt
The Morrigan
37,674
12,137
0
3,291
16,063
5,816
784
3,575
12,319
84,733
10,877
L
King Arthur
Iguim17
King Arthur
10,989
1,492
0
6,997
23,221
16,042
531
4,734
17,378
0
78,906
W
Serqet
7,720
1,899
0
2,802
21,636
8,325
2,127
7,219
14,267
0
45,337
W
Thanatos
MorcegoMemo
Thanatos
7,324
2,870
786
17,680
28,188
10,294
0
2,476
25,712
0
108,832
L
Nemesis
Payf
Nemesis
21,622
10,681
77
8,277
25,580
10,063
340
7,549
17,522
0
135,018
W
Achilles
SKConqueror
Achilles
12,641
3,834
0
3,524
20,505
22,499
213
5,656
13,941
0
63,513
L
Sylvanus
fefo_gouva
Sylvanus
6,550
997
3,113
5,969
17,105
20,116
564
6,551
9,480
44,130
0
L
14,589
628
0
2,687
18,954
7,175
4,569
5,438
12,783
96,275
0
W
Odin
kow47
Odin
5,804
1,114
0
4,083
17,638
12,802
0
2,213
15,400
0
53,940
L
Hachiman
yJooaoBR
Hachiman
7,724
4,264
0
1,411
11,178
3,978
702
3,323
7,518
0
38,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,789
Gold Earned
68,311
577
Minions Killed
491
0
Camps Cleared
0
2,216,658
Distance Traveled
2,539,142
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
16,490
532
117
4
0
480,960
2
L
King Arthur
14,468
467
141
5
0
435,314
4
W
Serqet
13,428
433
77
2
0
541,319
0
W
Thanatos
12,854
415
99
3
0
444,914
1
L
Nemesis
15,910
513
131
4
0
568,605
0
W
Achilles
13,104
423
113
4
0
513,745
3
L
Sylvanus
12,382
399
72
2
0
420,848
4
L
Merlin
14,752
476
169
5
0
438,617
0
W
Odin
12,435
401
85
3
0
558,204
0
L
Hachiman
11,277
364
64
2
0
353,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role