Player Matchup

Cerberus
Cerberus
NjLK_4
Cerberus
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 15L
1,331 Elo+
Solo
Cthulhu
Cthulhu
doctor_who625
Cthulhu
Level 29
God Stats
2W - 2L
1,793 SR
Queue Stats
82W - 100L
1,377 Elo+
Solo
Merlin
Merlin
panumalau
Merlin
Level 8
God Stats
7W - 5L
1,293 SR
Queue Stats
7W - 7L
1,158 Elo+
Solo
Vulcan
Vulcan
x zZWayneZz x
Vulcan
Level 18
God Stats
21W - 20L
1,487 SR
Queue Stats
519W - 525L
1,322 Elo+
Solo
Neith
Neith
xFJTavaresx
Neith
Level 28
God Stats
5W - 6L
1,170 SR
Queue Stats
37W - 47L
1,223 Elo+
Solo
Team Averages
Level 19
1,449 SR
1,282 Elo+

VS

Team Averages
Level 21
1,399 SR
1,263 Elo+
Cthulhu
Cthulhu
Dinamarka1
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 49L
1,328 Elo+
Solo
Chernobog
Chernobog
Gzuis42
Chernobog
Level 14
God Stats
3W - 2L
1,439 SR
Queue Stats
15W - 21L
1,223 Elo+
Solo
Mercury
Mercury
IAMAEGON
Mercury
Level 17
God Stats
6W - 6L
1,307 SR
Queue Stats
28W - 34L
1,271 Elo+
Solo
Bellona
Bellona
jean02154
Bellona
Level 25
God Stats
15W - 12L
1,455 SR
Queue Stats
48W - 52L
1,266 Elo+
Party 1
Ratatoskr
Ratatoskr
marcos26augusto-
Ratatoskr
Level 24
God Stats
8W - 10L
1,293 SR
Queue Stats
33W - 42L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NjLK_4
Cerberus
19
0 / 9 / 7
12,505
782
18
20,277
9,019
Cthulhu
19
2 / 7 / 6
13,742
859
12,109
28,939
16,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
panumalau
Merlin
20
7 / 11 / 5
15,135
946
21,638
19,512
8,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 10 / 6
15,514
970
25,945
20,231
9,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 10 / 9
13,773
861
15,969
21,343
9,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dinamarka1
Cthulhu
20
4 / 2 / 28
16,163
1,010
18,671
17,219
20,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
Gzuis42
Chernobog
20
1 / 9 / 19
14,317
895
15,120
22,957
9,699
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
IAMAEGON
Mercury
20
12 / 4 / 18
17,208
1,076
23,857
19,242
6,963
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
jean02154
Bellona
20
14 / 2 / 18
16,972
1,061
25,209
15,901
19,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ratatoskr
20
16 / 1 / 13
17,285
1,080
19,375
7,861
5,769
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
143
18
Kills
47
47
Deaths
18
33
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dinamarka1
Cthulhu
4
2
28
9
W
Chernobog
Gzuis42
Chernobog
1
9
19
1.17
W
Mercury
IAMAEGON
Mercury
12
4
18
5.25
L
Cerberus
NjLK_4
Cerberus
0
9
7
0.39
L
Cthulhu
2
7
6
0.71
W
Bellona
jean02154
Bellona
14
2
18
11.5
W
Ratatoskr
16
1
13
22.5
L
Merlin
panumalau
Merlin
7
11
5
0.86
L
7
10
6
1
L
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,679
Damage
102,232
110,302
Taken
83,180
53,579
Mitigated
61,667
3,509
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dinamarka1
Cthulhu
18,671
1,089
1,349
1,506
17,219
20,134
0
12,127
5,092
63,212
0
W
Chernobog
Gzuis42
Chernobog
15,120
13,822
0
0
22,957
9,699
0
14,070
8,887
0
32,150
W
Mercury
IAMAEGON
Mercury
23,857
14,713
0
4,161
19,242
6,963
0
15,547
3,695
0
46,969
L
Cerberus
NjLK_4
Cerberus
18
18
0
653
20,277
9,019
0
3,987
15,674
628
0
L
Cthulhu
12,109
1,005
639
613
28,939
16,075
0
4,123
24,641
31,856
0
W
Bellona
jean02154
Bellona
25,209
8,688
0
626
15,901
19,102
0
12,194
3,707
0
32,691
W
Ratatoskr
19,375
5,573
0
720
7,861
5,769
0
5,772
2,089
0
29,468
L
Merlin
panumalau
Merlin
21,638
2,508
0
0
19,512
8,960
0
3,648
15,793
53,058
0
L
25,945
12,150
0
0
20,231
9,754
0
3,331
16,775
63,184
0
L
15,969
9,759
0
1,604
21,343
9,771
0
3,582
17,683
0
48,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,669
Gold Earned
81,945
266
Minions Killed
249
3
Camps Cleared
9
1,371,478
Distance Traveled
1,378,989
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,163
1,010
128
8
1
292,849
0
W
Chernobog
14,317
895
28
2
1
223,479
0
W
Mercury
17,208
1,076
48
3
5
338,517
0
L
Cerberus
12,505
782
1
0
0
238,990
1
L
Cthulhu
13,742
859
38
2
1
288,960
0
W
Bellona
16,972
1,061
18
1
2
275,388
1
W
Ratatoskr
17,285
1,080
27
2
0
248,756
0
L
Merlin
15,135
946
72
5
0
288,169
1
L
Vulcan
15,514
970
87
5
1
246,020
0
L
Neith
13,773
861
68
4
1
309,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role