Player Matchup

Ravana
Ravana
Cawabonga
Ravana
Level 63
God Stats
6W - 3L
1,651 SR
Queue Stats
193W - 129L
1,488 Elo+
Party 2
Khepri
Khepri
ElMasKpoRONGA222
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 64L
1,567 Elo+
Party 1
Merlin
Merlin
MULATINHO_BR01
Merlin
Level 27
God Stats
6W - 13L
1,467 SR
Queue Stats
34W - 57L
1,271 Elo+
Solo
Chronos
Chronos
SrOscuuro
Chronos
Level 66
God Stats
2W - 3L
1,325 SR
Queue Stats
101W - 123L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
tito_el_mafioso
Cthulhu
Level 5
God Stats
23W - 19L
1,516 SR
Queue Stats
32W - 25L
1,519 Elo+
Party 2
Team Averages
Level 34
1,492 SR
1,448 Elo+

VS

Team Averages
Level 25
1,494 SR
1,386 Elo+
Olorun
Olorun
Matamancito
Olorun
Level 17
God Stats
9W - 6L
1,643 SR
Queue Stats
74W - 69L
1,448 Elo+
Solo
Merlin
Merlin
SaintG10
Merlin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 101L
1,385 Elo+
Solo
Sylvanus
Sylvanus
fefo_gouva
Sylvanus
Level 28
God Stats
32W - 44L
1,460 SR
Queue Stats
393W - 468L
1,321 Elo+
Solo
Fenrir
Fenrir
nupelo
Fenrir
Level 29
God Stats
6W - 13L
1,368 SR
Queue Stats
287W - 311L
1,395 Elo+
Solo
Achilles
Achilles
takataka0000
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 134L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cawabonga
Ravana
19
11 / 2 / 7
12,884
537
18,943
13,402
7,218
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 3 / 9
11,610
484
8,335
20,365
21,046
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 8 / 3
10,590
441
10,488
19,641
6,755
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
SrOscuuro
Chronos
20
16 / 4 / 8
13,284
554
33,554
24,044
10,240
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 1 / 2
12,006
500
9,288
18,561
19,437
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
3 / 8 / 3
10,524
439
10,284
21,097
7,603
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
SaintG10
Merlin
17
1 / 5 / 4
11,024
459
19,512
13,150
4,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
fefo_gouva
Sylvanus
13
1 / 9 / 1
8,797
367
4,424
20,068
16,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
nupelo
Fenrir
19
12 / 7 / 2
13,662
569
25,893
23,839
10,347
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
takataka0000
Achilles
15
1 / 7 / 1
10,063
419
12,749
19,701
10,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
36
Kills
18
18
Deaths
36
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
Cawabonga
Ravana
11
2
7
7.25
W
3
3
9
2.5
W
2
8
3
0.44
L
Olorun
3
8
3
0.56
L
Merlin
SaintG10
Merlin
1
5
4
0.6
W
Chronos
SrOscuuro
Chronos
16
4
8
5
L
Sylvanus
fefo_gouva
Sylvanus
1
9
1
0.17
L
Fenrir
nupelo
Fenrir
12
7
2
1.86
L
Achilles
takataka0000
Achilles
1
7
1
0.21
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,608
Damage
72,862
96,013
Taken
97,855
64,696
Mitigated
49,323
26,844
Healing
29,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Cawabonga
Ravana
18,943
4,794
0
4,036
13,402
7,218
526
5,084
8,318
0
93,701
W
8,335
922
835
1,803
20,365
21,046
0
4,118
16,247
46,582
0
W
10,488
615
128
6,176
19,641
6,755
182
10,718
8,923
59,571
0
L
Olorun
10,284
5,761
620
6,285
21,097
7,603
0
14,324
6,773
55,352
0
L
Merlin
SaintG10
Merlin
19,512
1,274
0
0
13,150
4,307
484
7,293
5,857
78,223
0
W
Chronos
SrOscuuro
Chronos
33,554
18,856
0
11,116
24,044
10,240
1,396
9,671
14,373
98,928
0
L
Sylvanus
fefo_gouva
Sylvanus
4,424
630
5,923
5,731
20,068
16,390
0
16,449
3,619
17,593
0
L
Fenrir
nupelo
Fenrir
25,893
8,363
0
7,086
23,839
10,347
0
11,222
12,617
0
91,246
L
Achilles
takataka0000
Achilles
12,749
4,635
0
3,613
19,701
10,676
720
12,377
7,324
0
45,835
W
9,288
792
0
2,750
18,561
19,437
621
4,629
13,932
42,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,374
Gold Earned
54,070
479
Minions Killed
436
0
Camps Cleared
0
2,075,422
Distance Traveled
1,981,101
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,884
537
111
5
0
452,018
1
W
Khepri
11,610
484
54
2
0
433,522
1
W
Merlin
10,590
441
109
5
0
314,748
3
L
Olorun
10,524
439
84
4
0
403,636
6
L
Merlin
11,024
459
125
5
0
391,592
11
W
Chronos
13,284
554
119
5
0
416,830
6
L
Sylvanus
8,797
367
26
1
0
356,003
6
L
Fenrir
13,662
569
105
4
0
422,390
1
L
Achilles
10,063
419
96
4
0
407,480
5
W
Cthulhu
12,006
500
86
4
0
458,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role