Player Matchup

Merlin
Merlin
DrPhidd
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,308 Elo+
Solo
Odin
Odin
Hitomii44
Odin
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 14L
1,154 Elo+
Solo
Aphrodite
Aphrodite
SadeVII
Aphrodite
Level 31
God Stats
31W - 44L
1,371 SR
Queue Stats
553W - 632L
1,252 Elo+
Solo
Rama
Rama
monkeyman15446
Rama
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 64L
1,193 Elo+
Solo
Bellona
Bellona
mossy_chamber
Bellona
Level 6
God Stats
5W - 4L
1,385 SR
Queue Stats
9W - 5L
1,131 Elo+
Solo
Team Averages
Level 17
1,451 SR
1,207 Elo+

VS

Team Averages
Level 10
1,394 SR
1,115 Elo+
Fenrir
Fenrir
BLaZeJay4236
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,070 Elo+
Party 1
Ganesha
Ganesha
Chipotle4203207
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,265 Elo+
Party 1
Merlin
Merlin
Kaj Judezxx
Merlin
Level 6
God Stats
13W - 15L
1,039 SR
Queue Stats
15W - 19L
1,028 Elo+
Party 1
Nu Wa
Nu Wa
SleepySloth1234
Nu Wa
Level 18
God Stats
33W - 28L
1,433 SR
Queue Stats
73W - 75L
1,211 Elo+
Solo
Susano
Susano
l Tommyy l
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,000 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrPhidd
Merlin
19
13 / 1 / 30
12,448
1,132
19,938
10,412
3,667
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
18
8 / 1 / 28
11,307
1,028
15,658
11,043
6,787
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
SadeVII
Aphrodite
18
3 / 0 / 24
11,015
1,001
6,285
7,240
3,476
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 2 / 30
11,140
1,013
15,246
10,531
3,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
20
27 / 0 / 18
14,197
1,291
31,222
12,634
14,468
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

293

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 11 / 1
9,211
837
7,138
24,798
22,869
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 11 / 3
9,512
865
6,544
22,742
17,734
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
15
0 / 14 / 2
9,164
833
6,692
19,974
7,947
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

16
3 / 5 / 0
10,791
981
19,490
14,319
5,649
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
l Tommyy l
Susano
15
0 / 17 / 2
9,396
854
7,671
24,094
10,370
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
12
57
Kills
4
4
Deaths
58
130
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
11
1
0.14
L
0
11
3
0.14
W
Merlin
DrPhidd
Merlin
13
1
30
28
W
Odin
8
1
28
22
L
Merlin
0
14
2
0.07
W
Aphrodite
SadeVII
Aphrodite
3
0
24
15
L
3
5
0
0.6
L
Susano
l Tommyy l
Susano
0
17
2
0.06
W
6
2
30
10.5
W
Bellona
27
0
18
36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,349
Damage
47,535
51,860
Taken
105,927
32,246
Mitigated
64,569
17,569
Healing
2,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,138
2,458
0
1,237
24,798
22,869
0
6,382
17,859
0
12,156
L
6,544
1,534
172
432
22,742
17,734
0
4,744
17,573
11,989
0
W
Merlin
DrPhidd
Merlin
19,938
4,563
0
509
10,412
3,667
0
5,909
4,503
31,618
0
W
Odin
15,658
7,313
0
1,370
11,043
6,787
0
8,188
2,855
0
23,912
L
Merlin
6,692
2,472
0
111
19,974
7,947
0
4,302
15,422
18,708
0
W
Aphrodite
SadeVII
Aphrodite
6,285
106
7,006
4,398
7,240
3,476
0
4,012
3,228
10,316
0
L
19,490
4,441
0
551
14,319
5,649
0
5,424
8,820
58,985
0
L
Susano
l Tommyy l
Susano
7,671
3,295
0
181
24,094
10,370
0
5,500
18,220
0
23,958
W
15,246
10,328
0
2,720
10,531
3,848
0
6,122
4,409
0
26,841
W
Bellona
31,222
13,582
0
1,566
12,634
14,468
0
8,495
4,139
437
48,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,107
Gold Earned
48,074
130
Minions Killed
130
2
Camps Cleared
2
899,390
Distance Traveled
808,084
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,211
837
8
1
0
180,777
2
L
Ganesha
9,512
865
4
0
0
151,530
1
W
Merlin
12,448
1,132
18
2
0
153,577
0
W
Odin
11,307
1,028
30
3
0
161,020
0
L
Merlin
9,164
833
18
2
0
145,580
0
W
Aphrodite
11,015
1,001
13
1
0
202,970
0
L
Nu Wa
10,791
981
72
7
0
176,438
1
L
Susano
9,396
854
28
3
2
153,759
0
W
Rama
11,140
1,013
24
2
2
159,615
0
W
Bellona
14,197
1,291
45
4
0
222,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role