Player Matchup

Zeus
Zeus
BobbyBuckets29
Zeus
Level 28
God Stats
64W - 56L
1,596 SR
Queue Stats
64W - 57L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
BrickedShots
Cthulhu
Level 15
God Stats
16W - 9L
1,764 SR
Queue Stats
28W - 27L
1,609 Elo+
Party 1
Arachne
Arachne
adamisbick
Arachne
Level 18
God Stats
23W - 27L
1,541 SR
Queue Stats
394W - 340L
1,576 Elo+
Solo
Hades
Hades
iii-Carbon
Hades
Level 14
God Stats
22W - 14L
1,661 SR
Queue Stats
30W - 23L
1,630 Elo+
Party 1
Ares
Ares
iii-Insanity
Ares
Level 15
God Stats
10W - 5L
1,848 SR
Queue Stats
29W - 19L
1,647 Elo+
Party 1
Team Averages
Level 18
1,682 SR
1,615 Elo+

VS

Team Averages
Level 18
1,697 SR
1,817 Elo+
Kukulkan
Kukulkan
AoKuangDong
Kukulkan
Level 11
God Stats
4W - 0L
1,734 SR
Queue Stats
78W - 6L
1,982 Elo+
Party 2
Raijin
Raijin
Artist421
Raijin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,737 Elo+
Solo
Hercules
Hercules
IgnoreThor
Hercules
Level 27
God Stats
29W - 3L
2,040 SR
Queue Stats
149W - 23L
1,970 Elo+
Party 2
Da Ji
Da Ji
Ninjassassin829
Da Ji
Level 29
God Stats
3W - 0L
1,768 SR
Queue Stats
169W - 67L
1,838 Elo+
Party 2
Terra
Terra
justinIscool260
Terra
Level 17
God Stats
4W - 3L
1,443 SR
Queue Stats
38W - 42L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 9
12,757
911
23,038
20,358
8,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
BrickedShots
Cthulhu
20
3 / 4 / 12
13,704
979
25,815
26,783
22,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
adamisbick
Arachne
19
5 / 6 / 7
13,739
981
11,847
22,441
8,917
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
19
5 / 12 / 7
13,782
984
19,224
30,191
17,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
1 / 8 / 11
12,644
903
13,548
25,812
27,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AoKuangDong
Kukulkan
20
13 / 2 / 20
16,531
1,181
43,865
10,834
5,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
Artist421
Raijin
20
2 / 6 / 23
13,289
949
17,348
20,793
12,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
IgnoreThor
Hercules
20
12 / 2 / 22
15,890
1,135
28,788
32,730
43,136
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 5 / 18
15,436
1,103
20,063
14,880
7,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 2 / 23
14,007
1,001
6,520
21,388
23,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
145
17
Kills
39
39
Deaths
17
46
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AoKuangDong
Kukulkan
13
2
20
11.5
W
Raijin
Artist421
Raijin
2
6
23
2.25
L
3
9
9
0.83
L
Cthulhu
BrickedShots
Cthulhu
3
4
12
2.25
W
Hercules
IgnoreThor
Hercules
12
2
22
11.5
W
10
5
18
3.8
L
Arachne
adamisbick
Arachne
5
6
7
1.42
L
Hades
5
12
7
0.71
L
1
8
11
0.81
W
2
2
23
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,472
Damage
116,584
125,585
Taken
100,625
84,037
Mitigated
91,859
7,789
Healing
24,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AoKuangDong
Kukulkan
43,865
3,279
0
90
10,834
5,776
0
8,027
2,807
105,127
0
W
Raijin
Artist421
Raijin
17,348
2,050
0
0
20,793
12,202
0
18,174
2,619
31,696
0
L
23,038
950
0
0
20,358
8,323
0
6,259
14,099
48,618
0
L
Cthulhu
BrickedShots
Cthulhu
25,815
387
1,532
3,061
26,783
22,075
0
15,863
10,920
46,466
0
W
Hercules
IgnoreThor
Hercules
28,788
9,448
0
12,353
32,730
43,136
0
26,772
5,958
0
37,704
W
20,063
5,305
0
0
14,880
7,075
0
10,336
4,544
0
40,380
L
Arachne
adamisbick
Arachne
11,847
8,771
0
1,172
22,441
8,917
0
13,337
9,104
0
20,250
L
Hades
19,224
2,131
702
1,251
30,191
17,036
0
14,515
14,607
44,428
0
L
13,548
590
0
71
25,812
27,686
0
17,759
8,053
34,095
0
W
6,520
1,214
7,179
5,031
21,388
23,670
0
18,316
3,072
13,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,626
Gold Earned
75,153
210
Minions Killed
299
7
Camps Cleared
9
1,349,491
Distance Traveled
1,303,630
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,531
1,181
181
13
5
250,996
0
W
Raijin
13,289
949
29
2
0
238,034
3
L
Zeus
12,757
911
59
4
0
257,422
0
L
Cthulhu
13,704
979
36
3
0
244,688
0
W
Hercules
15,890
1,135
27
2
0
299,906
0
W
Da Ji
15,436
1,103
45
3
4
258,593
0
L
Arachne
13,739
981
9
1
5
320,563
4
L
Hades
13,782
984
76
5
1
248,872
0
L
Ares
12,644
903
30
2
1
277,946
0
W
Terra
14,007
1,001
17
1
0
256,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role