Player Matchup

Raijin
Raijin
Clamantlarage
Raijin
Level 17
God Stats
5W - 9L
1,644 SR
Queue Stats
96W - 100L
1,241 Elo+
Party 1
Horus
Horus
FallingAngels3
Horus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
798 Elo+
Solo
Cthulhu
Cthulhu
Rapidoo__77
Cthulhu
Level 17
God Stats
4W - 3L
1,644 SR
Queue Stats
70W - 70L
1,227 Elo+
Party 1
Team Averages
Level 14
1,596 SR
1,089 Elo+

VS

Team Averages
Level 14
1,270 SR
1,023 Elo+
Ao Kuang
Ao Kuang
TTV_Elementalz
Ao Kuang
Level 11
God Stats
8W - 8L
1,161 SR
Queue Stats
51W - 48L
998 Elo+
Party 2
Hel
Hel
TheEliProphesy
Hel
Level 17
God Stats
26W - 27L
1,293 SR
Queue Stats
150W - 119L
968 Elo+
Party 2
Bellona
Bellona
rambinator56
Bellona
Level 15
God Stats
4W - 10L
1,356 SR
Queue Stats
82W - 101L
1,101 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 2 / 6
13,454
791
24,691
12,130
4,657
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 7 / 11
11,501
677
9,558
19,814
12,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Rapidoo__77
Cthulhu
15
4 / 2 / 15
11,890
699
11,860
16,194
13,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
3 / 8 / 4
10,511
618
10,329
20,878
9,836
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 8 / 6
11,183
658
12,591
16,509
5,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
rambinator56
Bellona
14
5 / 8 / 2
11,744
691
9,351
23,473
14,629
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
24
Kills
10
11
Deaths
24
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
16
2
6
9.5
W
4
7
11
1.36
W
Cthulhu
Rapidoo__77
Cthulhu
4
2
15
5.75
L
Ao Kuang
3
8
4
0.63
L
2
8
6
0.63
L
Bellona
rambinator56
Bellona
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,109
Damage
32,271
48,138
Taken
60,860
30,099
Mitigated
30,209
10,122
Healing
19,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,691
3,182
0
250
12,130
4,657
895
5,479
6,651
68,026
0
W
9,558
5,391
3,910
4,891
19,814
12,204
1,198
10,631
9,183
0
25,227
W
Cthulhu
Rapidoo__77
Cthulhu
11,860
1,498
0
1,071
16,194
13,238
0
6,834
9,360
34,119
0
L
Ao Kuang
10,329
2,706
0
4,660
20,878
9,836
76
11,299
9,579
21,036
0
L
12,591
2,028
3,110
6,701
16,509
5,744
245
12,540
3,969
48,562
0
L
Bellona
rambinator56
Bellona
9,351
3,731
0
4,713
23,473
14,629
77
13,040
10,433
0
27,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,845
Gold Earned
33,438
149
Minions Killed
105
0
Camps Cleared
0
877,555
Distance Traveled
796,763
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,454
791
78
5
0
274,164
0
W
Horus
11,501
677
27
2
0
315,641
0
W
Cthulhu
11,890
699
44
3
0
287,750
0
L
Ao Kuang
10,511
618
13
1
0
259,695
1
L
Hel
11,183
658
67
4
0
264,419
0
L
Bellona
11,744
691
25
1
0
272,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role