Player Matchup

Arachne
Arachne
Braveχ
Arachne
Level 36
God Stats
9W - 14L
1,277 SR
Queue Stats
185W - 249L
1,224 Elo+
Party 1
Sylvanus
Sylvanus
Deathcomreach22
Sylvanus
Level 35
God Stats
3W - 9L
1,250 SR
Queue Stats
197W - 264L
1,268 Elo+
Party 1
Freya
Freya
Thecusaderking42
Freya
Level 42
God Stats
2W - 5L
1,284 SR
Queue Stats
196W - 244L
1,300 Elo+
Party 1
Chiron
Chiron
XandrePetts
Chiron
Level 69
God Stats
0W - 1L
1,278 SR
Queue Stats
111W - 116L
1,491 Elo+
Solo
Tyr
Tyr
man15210
Tyr
Level 16
God Stats
11W - 8L
1,650 SR
Queue Stats
23W - 32L
1,409 Elo+
Party 1
Team Averages
Level 40
1,348 SR
1,338 Elo+

VS

Team Averages
Level 69
1,456 SR
1,378 Elo+
The Morrigan
The Morrigan
JadePrana
The Morrigan
Level 69
God Stats
5W - 2L
1,707 SR
Queue Stats
60W - 83L
1,353 Elo+
Party 2
Jing Wei
Jing Wei
QuarterPenny
Jing Wei
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 23L
1,234 Elo+
Solo
Achilles
Achilles
RageQuiet
Achilles
Level 88
God Stats
1W - 3L
1,226 SR
Queue Stats
97W - 90L
1,433 Elo+
Party 3
Hel
Hel
SmolPeanut02
Hel
Level 47
God Stats
40W - 37L
1,388 SR
Queue Stats
53W - 56L
1,386 Elo+
Party 2
Discordia
Discordia
thefostah
Discordia
Level 23
God Stats
27W - 30L
1,458 SR
Queue Stats
64W - 64L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Braveχ
Arachne
16
1 / 8 / 2
10,223
852
3,704
25,081
9,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
17
2 / 7 / 3
10,933
911
6,659
28,026
27,635
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 1 / 3
11,129
927
8,640
13,294
5,668
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
16
0 / 3 / 3
10,359
863
11,846
11,569
5,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 3
10,855
905
8,658
14,019
11,886
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

138

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JadePrana
The Morrigan
17
1 / 3 / 11
10,727
894
7,955
8,135
2,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
QuarterPenny
Jing Wei
18
4 / 2 / 10
12,039
1,003
16,800
10,364
4,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
RageQuiet
Achilles
19
3 / 0 / 17
11,794
983
8,707
10,077
11,043
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
8 / 0 / 10
12,648
1,054
26,831
8,898
3,611
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
thefostah
Discordia
19
4 / 1 / 12
11,882
990
26,151
7,732
2,895
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
6
Kills
20
20
Deaths
6
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Arachne
Braveχ
Arachne
1
8
2
0.25
L
Sylvanus
2
7
3
0.5
W
The Morrigan
JadePrana
The Morrigan
1
3
11
2.17
W
Jing Wei
QuarterPenny
Jing Wei
4
2
10
4.5
W
Achilles
RageQuiet
Achilles
3
0
17
11.5
W
8
0
10
13
L
1
1
3
2.5
L
Chiron
0
3
3
0.5
L
2
1
3
3.5
W
Discordia
thefostah
Discordia
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,507
Damage
86,444
91,989
Taken
45,206
60,129
Mitigated
24,568
20,288
Healing
18,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Braveχ
Arachne
3,704
2,394
0
704
25,081
9,599
0
16,274
8,807
0
10,390
L
Sylvanus
6,659
1,585
6,131
4,513
28,026
27,635
0
17,262
10,764
22,440
0
W
The Morrigan
JadePrana
The Morrigan
7,955
1,571
133
226
8,135
2,906
0
4,345
3,734
17,546
171
W
Jing Wei
QuarterPenny
Jing Wei
16,800
14,904
0
0
10,364
4,113
0
2,421
7,943
0
53,892
W
Achilles
RageQuiet
Achilles
8,707
3,331
0
3,198
10,077
11,043
0
4,463
5,614
0
23,668
W
26,831
644
7,750
7,242
8,898
3,611
0
2,568
6,330
49,831
0
L
8,640
3,823
0
3,599
13,294
5,668
0
9,836
3,458
43,434
0
L
Chiron
11,846
2,419
2,095
1,178
11,569
5,341
0
8,998
2,552
35
43,326
L
8,658
463
0
2,068
14,019
11,886
0
8,377
5,642
0
20,739
W
Discordia
thefostah
Discordia
26,151
1,219
0
0
7,732
2,895
0
1,481
6,251
42,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,499
Gold Earned
59,090
218
Minions Killed
270
5
Camps Cleared
11
1,112,819
Distance Traveled
1,217,277
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,223
852
24
2
0
193,856
1
L
Sylvanus
10,933
911
33
3
0
191,855
0
W
The Morrigan
10,727
894
17
1
0
226,871
1
W
Jing Wei
12,039
1,003
87
7
7
246,937
0
W
Achilles
11,794
983
42
4
1
244,979
1
W
Hel
12,648
1,054
75
6
2
283,358
0
L
Freya
11,129
927
76
6
1
245,901
0
L
Chiron
10,359
863
67
6
3
205,889
0
L
Tyr
10,855
905
18
2
1
275,318
0
W
Discordia
11,882
990
49
4
1
215,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role