Player Matchup

Cu Chulainn
Cu Chulainn
Atrex6835
Cu Chulainn
Level 23
God Stats
5W - 4L
1,376 SR
Queue Stats
18W - 11L
1,151 Elo+
Party 1
Sylvanus
Sylvanus
Gyro2757
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,151 Elo+
Party 1
Cthulhu
Cthulhu
LOCALCURRYMAN53
Cthulhu
Level 8
God Stats
8W - 4L
1,399 SR
Queue Stats
19W - 23L
1,144 Elo+
Party 1
Team Averages
Level 16
1,425 SR
1,148 Elo+

VS

Team Averages
Level 40
1,421 SR
1,071 Elo+
Jing Wei
Jing Wei
ChibiKun
Jing Wei
Level 24
God Stats
35W - 51L
1,352 SR
Queue Stats
125W - 186L
1,061 Elo+
Party 2
Nemesis
Nemesis
Venurd
Nemesis
Level 28
God Stats
9W - 11L
1,410 SR
Queue Stats
217W - 294L
1,087 Elo+
Party 2
Ganesha
Ganesha
tictic93
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 273L
1,066 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Atrex6835
Cu Chulainn
18
21 / 1 / 9
15,105
795
20,866
13,635
5,874
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Gyro2757
Sylvanus
16
3 / 5 / 29
13,652
719
18,625
22,706
11,592
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 3 / 22
13,495
710
15,301
19,272
16,440
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChibiKun
Jing Wei
15
2 / 8 / 4
11,353
598
9,934
20,545
6,834
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Venurd
Nemesis
13
5 / 12 / 2
11,691
615
13,623
20,397
7,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
tictic93
Ganesha
13
1 / 12 / 5
10,242
539
16,068
26,498
18,498
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
19
32
Kills
8
9
Deaths
32
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Atrex6835
Cu Chulainn
21
1
9
25.5
L
Jing Wei
ChibiKun
Jing Wei
2
8
4
0.5
W
Sylvanus
Gyro2757
Sylvanus
3
5
29
3.5
W
8
3
22
6.33
L
Nemesis
Venurd
Nemesis
5
12
2
0.5
L
Ganesha
tictic93
Ganesha
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,792
Damage
39,625
55,613
Taken
67,440
33,906
Mitigated
32,450
13,511
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Atrex6835
Cu Chulainn
20,866
12,104
0
772
13,635
5,874
1,148
4,364
9,271
0
43,263
L
Jing Wei
ChibiKun
Jing Wei
9,934
7,683
0
3,445
20,545
6,834
707
11,941
8,604
0
47,868
W
Sylvanus
Gyro2757
Sylvanus
18,625
6,382
5,835
5,732
22,706
11,592
958
5,940
16,766
39,772
0
W
15,301
1,612
521
651
19,272
16,440
737
5,784
13,488
45,031
0
L
Nemesis
Venurd
Nemesis
13,623
7,210
131
3,513
20,397
7,118
389
10,185
10,212
0
39,104
L
Ganesha
tictic93
Ganesha
16,068
2,915
246
3,153
26,498
18,498
118
11,857
14,641
36,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,252
Gold Earned
33,286
143
Minions Killed
159
0
Camps Cleared
0
932,067
Distance Traveled
832,651
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,105
795
36
2
0
367,468
4
L
Jing Wei
11,353
598
102
5
0
289,815
1
W
Sylvanus
13,652
719
53
3
0
248,872
0
W
Cthulhu
13,495
710
54
3
0
315,727
2
L
Nemesis
11,691
615
52
3
0
269,437
1
L
Ganesha
10,242
539
5
0
0
273,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role