Player Matchup

Ymir
Ymir
Gold II
CrisEvolved
Ymir
Gold II
Level 160
God Stats
8W - 6L
1,629 SR
Queue Stats
570W - 555L
1,637 MMR
Solo
Olorun
Olorun
Gold V
Cuarok
Olorun
Gold V
Level 118
God Stats
3W - 1L
1,656 SR
Queue Stats
12W - 10L
1,641 MMR
Solo
He Bo
He Bo
Gold II
LØUISSS
He Bo
Gold II
Level 154
God Stats
3W - 6L
1,534 SR
Queue Stats
153W - 161L
1,641 MMR
Solo
Arachne
Arachne
Gold I
Stroyclim
Arachne
Gold I
Level 154
God Stats
79W - 45L
1,666 SR
Queue Stats
213W - 197L
1,643 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Thugtistics
Sun Wukong
Gold II
Level 160
God Stats
0W - 3L
1,651 SR
Queue Stats
399W - 391L
1,642 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,627 SR
1,641 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,581 SR
1,612 MMR
Fafnir
Fafnir
Gold IV
Antonykun
Fafnir
Gold IV
Level 129
God Stats
6W - 2L
1,587 SR
Queue Stats
94W - 96L
1,664 MMR
Solo
Hou Yi
Hou Yi
Gold I
DJGP
Hou Yi
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold II
MaesterDesPlaies
Da Ji
Gold II
Level 160
God Stats
4W - 11L
1,375 SR
Queue Stats
442W - 420L
1,653 MMR
Solo
King Arthur
King Arthur
Gold V
Nanren
King Arthur
Gold V
Level 69
God Stats
2W - 0L
1,760 SR
Queue Stats
13W - 9L
1,576 MMR
Solo
Janus
Janus
Gold II
StankBoxSniffer
Janus
Gold II
Level 39
God Stats
1W - 2L
1,683 SR
Queue Stats
47W - 38L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
10,136
422
3,832
16,168
13,834
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Cuarok
Olorun
17
1 / 7 / 2
10,909
455
7,594
15,315
6,731
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

He Bo
LØUISSS
He Bo
17
5 / 7 / 2
12,137
506
13,997
14,139
5,227
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
Stroyclim
Arachne
17
2 / 8 / 3
11,559
482
12,387
25,145
9,801
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Thugtistics
Sun Wukong
19
1 / 5 / 1
11,967
499
6,522
18,112
18,519
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
BakasuraCthulhuAphroditeRatatoskrFreya

VS

Bans
YemojaMerlinMercuryPersephoneNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Antonykun
Fafnir
15
1 / 3 / 21
13,793
575
6,572
19,936
17,536
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
DJGP
Hou Yi
20
14 / 1 / 8
15,255
636
18,012
13,945
5,620
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 3 / 11
15,350
640
8,609
14,524
6,297
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Nanren
King Arthur
20
7 / 2 / 8
15,756
657
23,616
28,973
29,850
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
3 / 2 / 10
14,485
604
12,785
14,073
5,336
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
9
Kills
31
31
Deaths
11
10
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Antonykun
Fafnir
1
3
21
3.83
L
0
4
2
0.25
L
Olorun
Cuarok
Olorun
1
7
2
0.29
W
Hou Yi
DJGP
Hou Yi
14
1
8
18
L
He Bo
LØUISSS
He Bo
5
7
2
0.86
W
6
3
11
3.83
W
King Arthur
Nanren
King Arthur
7
2
8
5.5
W
3
2
10
4
L
Arachne
Stroyclim
Arachne
2
8
3
0.44
L
Sun Wukong
Thugtistics
Sun Wukong
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,332
Damage
69,594
88,879
Taken
91,451
54,112
Mitigated
64,639
24,935
Healing
43,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Antonykun
Fafnir
6,572
1,291
0
8,516
19,936
17,536
196
8,260
10,515
23,615
0
L
3,832
319
0
362
16,168
13,834
210
5,576
10,521
26,413
0
L
Olorun
Cuarok
Olorun
7,594
3,629
675
5,754
15,315
6,731
992
1,739
13,318
84,024
0
W
Hou Yi
DJGP
Hou Yi
18,012
12,262
0
7,031
13,945
5,620
6,533
6,499
7,446
0
107,937
L
He Bo
LØUISSS
He Bo
13,997
518
0
2,250
14,139
5,227
0
5,407
8,632
70,418
0
W
8,609
1,728
0
7,453
14,524
6,297
3,180
2,217
11,483
0
116,135
W
King Arthur
Nanren
King Arthur
23,616
4,403
0
18,246
28,973
29,850
378
5,677
20,164
0
114,619
W
12,785
798
0
2,520
14,073
5,336
2,480
5,276
8,772
106,777
0
L
Arachne
Stroyclim
Arachne
12,387
6,987
0
9,392
25,145
9,801
0
5,555
19,494
0
87,917
L
Sun Wukong
Thugtistics
Sun Wukong
6,522
2,128
0
6,502
18,112
18,519
193
1,080
16,265
0
79,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,708
Gold Earned
74,639
599
Minions Killed
682
0
Camps Cleared
0
2,213,409
Distance Traveled
2,439,536
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,793
575
16
1
0
493,722
8
L
Ymir
10,136
422
46
2
0
431,568
9
L
Olorun
10,909
455
152
6
0
426,376
5
W
Hou Yi
15,255
636
152
6
0
429,753
4
L
He Bo
12,137
506
127
5
0
397,266
6
W
Da Ji
15,350
640
156
7
0
490,440
6
W
King Arthur
15,756
657
170
7
0
494,902
7
W
Janus
14,485
604
188
8
0
530,719
8
L
Arachne
11,559
482
117
5
0
496,682
0
L
Sun Wukong
11,967
499
157
7
0
461,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role