Player Matchup

Jormungandr
Jormungandr
Kashius Jr
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 30L
1,008 Elo+
Party 2
Cthulhu
Cthulhu
Netto7439
Cthulhu
Level 13
God Stats
18W - 17L
1,500 SR
Queue Stats
62W - 93L
789 Elo+
Solo
Bakasura
Bakasura
a hamburglar101
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 15L
824 Elo+
Party 2
Team Averages
Level 20
1,500 SR
874 Elo+

VS

Team Averages
Level 21
1,269 SR
942 Elo+
Fenrir
Fenrir
BC_Denki
Fenrir
Level 13
God Stats
7W - 12L
1,274 SR
Queue Stats
8W - 17L
773 Elo+
Solo
Susano
Susano
Messorem326
Susano
Level 26
God Stats
3W - 4L
1,313 SR
Queue Stats
63W - 105L
1,030 Elo+
Party 1
Amaterasu
Amaterasu
PandasHope2016
Amaterasu
Level 25
God Stats
3W - 5L
1,220 SR
Queue Stats
56W - 105L
1,023 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kashius Jr
Jormungandr
16
10 / 3 / 3
14,581
810
15,138
17,689
25,132
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Netto7439
Cthulhu
13
3 / 12 / 4
11,049
614
12,974
24,619
14,808
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
13
1 / 14 / 6
10,959
609
12,443
21,848
5,314
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BC_Denki
Fenrir
17
22 / 4 / 4
14,811
823
29,686
24,635
9,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
15
4 / 5 / 16
12,456
692
12,513
13,572
7,493
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
PandasHope2016
Amaterasu
14
3 / 5 / 17
12,032
668
9,932
17,540
17,265
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
14
Kills
29
29
Deaths
14
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BC_Denki
Fenrir
22
4
4
6
L
Jormungandr
Kashius Jr
Jormungandr
10
3
3
3.83
W
Susano
4
5
16
2.4
L
Cthulhu
Netto7439
Cthulhu
3
12
4
0.42
W
Amaterasu
PandasHope2016
Amaterasu
3
5
17
2.3
L
Bakasura
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,555
Damage
52,131
64,156
Taken
55,747
45,254
Mitigated
34,529
3,392
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BC_Denki
Fenrir
29,686
16,541
0
11,724
24,635
9,771
2,392
10,925
12,867
0
59,850
L
Jormungandr
Kashius Jr
Jormungandr
15,138
4,777
0
0
17,689
25,132
0
0
16,994
41,250
0
W
Susano
12,513
2,664
0
1,538
13,572
7,493
368
7,209
6,008
0
37,556
L
Cthulhu
Netto7439
Cthulhu
12,974
1,502
0
475
24,619
14,808
0
0
24,318
25,926
0
W
Amaterasu
PandasHope2016
Amaterasu
9,932
4,650
0
3,457
17,540
17,265
426
9,367
7,761
0
28,942
L
Bakasura
12,443
8,257
0
2,917
21,848
5,314
0
0
21,351
0
25,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,589
Gold Earned
39,299
101
Minions Killed
143
0
Camps Cleared
0
723,800
Distance Traveled
862,396
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,811
823
49
3
0
295,312
1
L
Jormungandr
14,581
810
39
2
0
242,270
0
W
Susano
12,456
692
46
3
0
277,314
1
L
Cthulhu
11,049
614
22
1
0
242,001
0
W
Amaterasu
12,032
668
48
3
0
289,770
0
L
Bakasura
10,959
609
40
2
0
239,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role