Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BurstJammer
Cu Chulainn
Level 67
God Stats
4W - 4L
1,459 SR
Queue Stats
196W - 252L
1,425 Elo+
Party 2
Ullr
Ullr
Luis_5562
Ullr
Level 53
God Stats
11W - 10L
1,611 SR
Queue Stats
132W - 115L
1,518 Elo+
Solo
Merlin
Merlin
Pirate_Hunter_33
Merlin
Level 68
God Stats
1W - 7L
1,583 SR
Queue Stats
219W - 279L
1,428 Elo+
Party 2
Sobek
Sobek
the_Dumpler
Sobek
Level 69
God Stats
2W - 3L
1,609 SR
Queue Stats
202W - 267L
1,436 Elo+
Party 2
Team Averages
Level 71
1,552 SR
1,461 Elo+

VS

Team Averages
Level 92
1,523 SR
1,405 Elo+
Nu Wa
Nu Wa
Dialupdixon
Nu Wa
Level 84
God Stats
10W - 16L
1,367 SR
Queue Stats
297W - 280L
1,456 Elo+
Party 1
Athena
Athena
Mr_Kruce_Wayne
Athena
Level 62
God Stats
17W - 12L
1,667 SR
Queue Stats
129W - 110L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
Smol-Gecko
Cthulhu
Level 116
God Stats
4W - 4L
1,773 SR
Queue Stats
32W - 42L
1,419 Elo+
Solo
Cupid
Cupid
SnakierAura
Cupid
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,287 Elo+
Solo
Bakasura
Bakasura
goodboy_91
Bakasura
Level 139
God Stats
4W - 6L
1,309 SR
Queue Stats
9W - 7L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 0 / 0
5,392
539
1,779
6,570
1,875
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
BurstJammer
Cu Chulainn
9
3 / 4 / 0
5,397
540
5,317
8,719
4,024
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ullr
8
2 / 4 / 1
5,255
526
2,233
5,361
1,228
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
4,945
495
2,400
4,043
1,001
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 5 / 2
4,858
486
2,428
8,746
3,393
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,158
616
4,956
3,506
1,084
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 2 / 4
5,589
559
2,467
5,695
2,020
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
Smol-Gecko
Cthulhu
10
3 / 2 / 1
6,043
604
6,618
7,535
3,904
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
6 / 0 / 2
6,495
650
6,665
3,589
1,326
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
goodboy_91
Bakasura
9
2 / 2 / 5
6,055
606
3,600
7,353
2,516
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
16
16
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
L
Cu Chulainn
BurstJammer
Cu Chulainn
3
4
0
0.75
W
2
0
5
4.5
L
Ullr
2
4
1
0.63
W
3
2
4
2.5
L
0
3
0
0
W
Cthulhu
Smol-Gecko
Cthulhu
3
2
1
1.75
W
6
0
2
7
W
Bakasura
goodboy_91
Bakasura
2
2
5
2.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,157
Damage
24,306
33,439
Taken
27,678
11,521
Mitigated
10,850
7,871
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,779
624
0
2,691
6,570
1,875
0
2,781
3,719
0
33,972
L
Cu Chulainn
BurstJammer
Cu Chulainn
5,317
1,088
0
2,429
8,719
4,024
501
4,714
3,480
0
21,848
W
4,956
1,708
0
400
3,506
1,084
308
1,332
2,149
33,213
0
L
Ullr
2,233
1,089
213
816
5,361
1,228
0
692
4,669
0
23,073
W
2,467
1,040
0
580
5,695
2,020
248
1,721
3,974
13,213
0
L
2,400
111
0
0
4,043
1,001
0
2,934
1,030
27,756
0
W
Cthulhu
Smol-Gecko
Cthulhu
6,618
480
103
3,005
7,535
3,904
133
92
7,143
25,191
0
W
6,665
3,886
122
375
3,589
1,326
0
902
2,687
0
32,692
W
Bakasura
goodboy_91
Bakasura
3,600
2,794
0
4,410
7,353
2,516
263
781
6,497
0
21,638
L
2,428
471
186
1,536
8,746
3,393
0
2,344
6,241
9,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,847
Gold Earned
30,340
219
Minions Killed
266
0
Camps Cleared
0
900,805
Distance Traveled
977,000
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,392
539
62
6
0
213,855
2
L
Cu Chulainn
5,397
540
47
5
0
163,326
0
W
Nu Wa
6,158
616
61
6
0
177,264
5
L
Ullr
5,255
526
46
5
0
167,256
2
W
Athena
5,589
559
31
3
0
207,161
6
L
Merlin
4,945
495
46
5
0
166,133
3
W
Cthulhu
6,043
604
51
5
0
186,179
3
W
Cupid
6,495
650
63
6
0
194,657
0
W
Bakasura
6,055
606
60
6
0
211,739
1
L
Sobek
4,858
486
18
2
0
190,235
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role