Player Matchup

Artemis
Artemis
DiAZ153
Artemis
Level 26
God Stats
4W - 3L
1,323 SR
Queue Stats
15W - 14L
1,370 Elo+
Party 1
Cabrakan
Cabrakan
KMS101
Cabrakan
Level 67
God Stats
2W - 1L
1,525 SR
Queue Stats
113W - 105L
1,468 Elo+
Party 1
Chaac
Chaac
spicymememaster
Chaac
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 6L
1,234 Elo+
Party 1
Team Averages
Level 33
1,449 SR
1,357 Elo+

VS

Team Averages
Level 16
1,508 SR
1,276 Elo+
Skadi
Skadi
IRISH AV8TOR
Skadi
Level 10
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 6L
1,077 Elo+
Solo
Kukulkan
Kukulkan
SlidingGecko747
Kukulkan
Level 12
God Stats
2W - 3L
1,212 SR
Queue Stats
22W - 25L
1,316 Elo+
Solo
Sun Wukong
Sun Wukong
ZenCasper
Sun Wukong
Level 27
God Stats
33W - 25L
1,607 SR
Queue Stats
76W - 79L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DiAZ153
Artemis
13
4 / 8 / 10
10,331
646
8,498
12,644
5,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
KMS101
Cabrakan
13
3 / 1 / 9
10,800
675
6,330
13,081
19,004
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
8 / 6 / 6
11,174
698
11,164
18,995
12,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 5
9,820
614
8,356
13,540
3,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
15
4 / 2 / 7
11,123
695
14,215
3,889
1,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ZenCasper
Sun Wukong
15
9 / 5 / 4
11,689
731
11,154
17,578
20,845
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
15
Kills
15
15
Deaths
15
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
DiAZ153
Artemis
4
8
10
1.13
W
2
8
5
0.56
L
Cabrakan
KMS101
Cabrakan
3
1
9
7.5
W
Kukulkan
4
2
7
3.75
W
Sun Wukong
ZenCasper
Sun Wukong
9
5
4
2.2
L
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,992
Damage
33,725
44,720
Taken
35,007
37,363
Mitigated
25,997
6,763
Healing
2,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DiAZ153
Artemis
8,498
4,697
477
989
12,644
5,567
465
4,602
7,894
0
24,040
W
8,356
5,840
0
1,009
13,540
3,901
614
1,948
11,592
0
20,309
L
Cabrakan
KMS101
Cabrakan
6,330
1,093
0
0
13,081
19,004
0
3,721
9,144
18,469
0
W
Kukulkan
14,215
764
0
438
3,889
1,251
1,296
709
3,180
56,239
0
W
Sun Wukong
ZenCasper
Sun Wukong
11,154
2,639
0
986
17,578
20,845
668
3,725
13,853
0
29,052
L
11,164
1,814
0
5,297
18,995
12,792
0
5,991
12,732
0
38,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,305
Gold Earned
32,632
99
Minions Killed
139
0
Camps Cleared
0
697,869
Distance Traveled
786,269
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,331
646
33
2
0
212,922
0
W
Skadi
9,820
614
25
2
0
247,272
0
L
Cabrakan
10,800
675
19
1
0
236,225
1
W
Kukulkan
11,123
695
82
5
0
244,999
0
W
Sun Wukong
11,689
731
32
2
0
293,998
0
L
Chaac
11,174
698
47
3
0
248,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role