Player Matchup

Sun Wukong
Sun Wukong
BILIPOKEMON
Sun Wukong
Level 6
God Stats
2W - 1L
1,510 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
Father Griffey
Bakasura
Level 29
God Stats
12W - 9L
1,604 SR
Queue Stats
80W - 87L
1,376 Elo+
Solo
Bellona
Bellona
Kokoro-kun2499
Bellona
Level 18
God Stats
18W - 11L
1,507 SR
Queue Stats
28W - 34L
1,224 Elo+
Party 2
Da Ji
Da Ji
Son Of Apolo
Da Ji
Level 17
God Stats
5W - 3L
1,468 SR
Queue Stats
22W - 25L
1,172 Elo+
Party 2
He Bo
He Bo
X20Fire
He Bo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Team Averages
Level 15
1,518 SR
1,354 Elo+

VS

Team Averages
Level 10
1,532 SR
1,477 Elo+
Sun Wukong
Sun Wukong
BlackCypher_37
Sun Wukong
Level 4
God Stats
3W - 8L
1,500 SR
Queue Stats
19W - 42L
1,500 Elo+
Party 1
Raijin
Raijin
Eltortuga2004
Raijin
Level 6
God Stats
0W - 7L
1,500 SR
Queue Stats
31W - 70L
1,500 Elo+
Party 1
Merlin
Merlin
MRSINATRA_37
Merlin
Level 6
God Stats
14W - 17L
1,500 SR
Queue Stats
62W - 99L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
specs_37
Jormungandr
Level 6
God Stats
1W - 15L
1,500 SR
Queue Stats
94W - 141L
1,500 Elo+
Party 1
Anubis
Anubis
zT Hazard
Anubis
Level 28
God Stats
8W - 4L
1,659 SR
Queue Stats
15W - 18L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BILIPOKEMON
Sun Wukong
13
8 / 9 / 6
11,759
392
8,520
14,770
14,762
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
20
25 / 6 / 14
18,255
609
28,289
26,522
10,232
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
13 / 3 / 18
15,589
520
15,368
17,762
9,411
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
20 / 6 / 16
16,528
551
24,282
22,096
12,913
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
X20Fire
He Bo
16
3 / 15 / 21
12,303
410
8,924
17,778
5,092
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackCypher_37
Sun Wukong
16
5 / 21 / 11
11,743
391
8,464
29,474
12,330
19
3 / 16 / 14
12,965
432
13,198
19,179
5,483
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
15
1 / 21 / 7
10,019
334
9,298
25,260
5,644
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
specs_37
Jormungandr
14
0 / 9 / 11
11,704
390
3,979
11,634
8,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
zT Hazard
Anubis
20
30 / 4 / 6
19,833
661
32,803
18,108
7,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
88
69
Kills
39
39
Deaths
71
75
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BILIPOKEMON
Sun Wukong
8
9
6
1.22
L
Sun Wukong
BlackCypher_37
Sun Wukong
5
21
11
0.5
L
3
16
14
0.63
W
Bakasura
25
6
14
5.33
W
13
3
18
7.33
L
Merlin
1
21
7
0.21
W
20
6
16
4.67
W
He Bo
X20Fire
He Bo
3
15
21
0.9
L
Jormungandr
specs_37
Jormungandr
0
9
11
0.61
L
Anubis
zT Hazard
Anubis
30
4
6
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,383
Damage
67,742
98,928
Taken
103,655
52,410
Mitigated
39,065
17,374
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BILIPOKEMON
Sun Wukong
8,520
3,336
0
949
14,770
14,762
1,970
9,269
5,501
0
30,317
L
Sun Wukong
BlackCypher_37
Sun Wukong
8,464
2,017
0
781
29,474
12,330
186
2,551
25,505
0
27,619
L
13,198
2,175
0
995
19,179
5,483
394
3,218
15,241
62,893
0
W
Bakasura
28,289
18,079
0
7,841
26,522
10,232
0
14,236
12,286
0
127,135
W
15,368
5,456
0
3,918
17,762
9,411
6,841
11,722
6,040
0
75,273
L
Merlin
9,298
3,385
0
162
25,260
5,644
206
682
23,209
41,365
0
W
24,282
6,655
0
3,279
22,096
12,913
3,215
14,872
7,224
0
72,900
W
He Bo
X20Fire
He Bo
8,924
585
0
1,387
17,778
5,092
509
9,179
8,599
33,793
0
L
Jormungandr
specs_37
Jormungandr
3,979
1,677
0
0
11,634
8,226
119
134
10,667
21,200
0
L
Anubis
zT Hazard
Anubis
32,803
1,429
0
6,892
18,108
7,382
0
2,339
14,669
81,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,434
Gold Earned
66,264
533
Minions Killed
323
0
Camps Cleared
0
2,322,767
Distance Traveled
1,979,416
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,759
392
44
1
0
293,023
1
L
Sun Wukong
11,743
391
28
1
0
439,169
3
L
Raijin
12,965
432
74
2
0
426,494
3
W
Bakasura
18,255
609
189
6
0
616,509
0
W
Bellona
15,589
520
136
5
0
561,549
0
L
Merlin
10,019
334
62
2
0
359,884
0
W
Da Ji
16,528
551
116
4
0
472,558
0
W
He Bo
12,303
410
48
2
0
379,128
0
L
Jormungandr
11,704
390
36
1
0
271,988
0
L
Anubis
19,833
661
123
4
0
481,881
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role