Player Matchup

Loki
Loki
Cesarpzza
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,585 Elo+
Solo
Zeus
Zeus
FatalFlaww
Zeus
Level 22
God Stats
3W - 3L
1,654 SR
Queue Stats
107W - 74L
1,641 Elo+
Solo
Ra
Ra
Justblazingitup
Ra
Level 140
God Stats
5W - 5L
1,564 SR
Queue Stats
75W - 64L
1,560 Elo+
Party 1
Hades
Hades
Regimenrans
Hades
Level 25
God Stats
15W - 12L
1,582 SR
Queue Stats
133W - 117L
1,628 Elo+
Solo
Heimdallr
Heimdallr
Sonoso
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,766 Elo+
Party 1
Team Averages
Level 40
1,560 SR
1,636 Elo+

VS

Team Averages
Level 19
1,684 SR
1,619 Elo+
Guan Yu
Guan Yu
Bløbz
Guan Yu
Level 25
God Stats
2W - 1L
1,715 SR
Queue Stats
7W - 4L
1,604 Elo+
Solo
Ra
Ra
Kengofu
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,650 Elo+
Party 2
Ah Puch
Ah Puch
KneeOnNeck
Ah Puch
Level 25
God Stats
54W - 43L
1,567 SR
Queue Stats
69W - 57L
1,529 Elo+
Solo
Loki
Loki
SandDunes
Loki
Level 16
God Stats
5W - 4L
1,922 SR
Queue Stats
14W - 12L
1,696 Elo+
Solo
Skadi
Skadi
SirRiver
Skadi
Level 26
God Stats
12W - 2L
1,714 SR
Queue Stats
69W - 50L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
1 / 7 / 2
11,550
770
1,484
12,904
4,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 7 / 5
12,820
855
13,963
18,420
9,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 7 / 5
14,522
968
14,309
24,708
10,997
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 4 / 7
12,518
835
8,965
21,119
27,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Sonoso
Heimdallr
19
1 / 8 / 7
12,624
842
10,231
19,538
8,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

7

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bløbz
Guan Yu
20
5 / 5 / 19
14,103
940
20,250
27,262
30,386
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 1 / 20
13,412
894
11,363
6,428
2,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
KneeOnNeck
Ah Puch
20
5 / 0 / 15
14,244
950
25,607
2,320
780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
18
8 / 0 / 3
13,754
917
2,324
2,455
864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
SirRiver
Skadi
20
14 / 3 / 14
16,035
1,069
32,904
14,467
7,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
104
9
Kills
33
33
Deaths
9
26
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bløbz
Guan Yu
5
5
19
2.9
L
Loki
1
7
2
0.29
L
2
7
5
0.64
L
4
7
5
0.93
W
1
1
20
11
W
Ah Puch
KneeOnNeck
Ah Puch
5
0
15
12.5
L
1
4
7
1.13
W
Loki
8
0
3
9.5
W
Skadi
SirRiver
Skadi
14
3
14
7
L
Heimdallr
Sonoso
Heimdallr
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,952
Damage
92,448
96,689
Taken
52,932
60,655
Mitigated
41,430
8,631
Healing
13,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bløbz
Guan Yu
20,250
2,739
3,060
6,370
27,262
30,386
0
18,303
8,959
326
38,497
L
Loki
1,484
588
0
0
12,904
4,717
0
4,274
8,502
0
6,182
L
13,963
1,882
0
1,366
18,420
9,479
0
6,730
11,540
42,997
0
L
14,309
647
2,280
2,529
24,708
10,997
0
12,272
12,286
77,610
0
W
11,363
763
1,617
0
6,428
2,215
0
4,897
1,531
28,026
0
W
Ah Puch
KneeOnNeck
Ah Puch
25,607
429
236
1,217
2,320
780
0
1,960
360
58,634
0
L
8,965
912
374
1,433
21,119
27,406
0
6,326
14,570
20,290
0
W
Loki
2,324
860
0
0
2,455
864
0
1,010
1,445
0
21,744
W
Skadi
SirRiver
Skadi
32,904
16,510
0
785
14,467
7,185
0
11,067
3,400
0
64,833
L
Heimdallr
Sonoso
Heimdallr
10,231
4,594
231
418
19,538
8,056
0
7,629
11,709
0
31,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,034
Gold Earned
71,548
298
Minions Killed
283
8
Camps Cleared
9
1,083,929
Distance Traveled
1,345,899
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,103
940
36
2
1
328,024
0
L
Loki
11,550
770
12
1
0
116,884
1
L
Zeus
12,820
855
70
5
2
240,185
1
L
Ra
14,522
968
157
10
4
289,287
1
W
Ra
13,412
894
49
3
0
300,108
1
W
Ah Puch
14,244
950
95
6
0
267,328
0
L
Hades
12,518
835
20
1
0
203,959
0
W
Loki
13,754
917
23
2
3
183,604
0
W
Skadi
16,035
1,069
80
5
5
266,835
0
L
Heimdallr
12,624
842
39
3
2
233,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role