Player Matchup

Thoth
Thoth
 
Thoth
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Martron100
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,123 Elo+
Party 3
Neith
Neith
Old Ironside
Neith
Level 17
God Stats
6W - 8L
1,445 SR
Queue Stats
12W - 22L
1,254 Elo+
Party 1
Ares
Ares
Titaneus96
Ares
Level 13
God Stats
1W - 3L
1,270 SR
Queue Stats
6W - 18L
1,194 Elo+
Party 1
Fenrir
Fenrir
Trippie-Stoner13
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
967 Elo+
Solo
Team Averages
Level 13
1,443 SR
1,208 Elo+

VS

Team Averages
Level 19
1,358 SR
1,188 Elo+
Arachne
Arachne
MijaBananaMC
Arachne
Level 29
God Stats
28W - 20L
1,554 SR
Queue Stats
98W - 124L
1,321 Elo+
Party 2
Skadi
Skadi
Solarwolf45
Skadi
Level 25
God Stats
8W - 6L
1,204 SR
Queue Stats
9W - 13L
1,106 Elo+
Solo
Ganesha
Ganesha
benjopo_2009
Ganesha
Level 11
God Stats
3W - 1L
1,271 SR
Queue Stats
8W - 10L
1,193 Elo+
Party 2
Vulcan
Vulcan
marcoplas11
Vulcan
Level 23
God Stats
4W - 7L
1,500 SR
Queue Stats
57W - 83L
1,341 Elo+
Party 2
Thor
Thor
xOptFy-
Thor
Level 7
God Stats
1W - 2L
1,259 SR
Queue Stats
21W - 29L
978 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
1 / 7 / 0
6,058
404
5,337
9,711
2,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Martron100
Cthulhu
8
0 / 8 / 0
5,492
366
1,963
10,621
7,066
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 0
6,280
419
4,283
7,575
2,466
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
4,897
326
1,093
6,713
2,176
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 7 / 0
5,213
348
1,099
11,203
3,097
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MijaBananaMC
Arachne
14
19 / 0 / 4
9,714
648
10,336
8,392
2,898
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 0 / 6
7,769
518
5,445
7,365
2,134
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
benjopo_2009
Ganesha
6
0 / 2 / 4
5,628
375
445
2,219
743
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
13
3 / 0 / 10
8,324
555
6,858
3,747
1,543
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
xOptFy-
Thor
12
0 / 1 / 3
7,142
476
2,427
6,946
3,223
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
3
Kills
25
29
Deaths
3
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
7
0
0.14
L
Cthulhu
Martron100
Cthulhu
0
8
0
0
W
Arachne
MijaBananaMC
Arachne
19
0
4
21
L
2
4
0
0.5
W
3
0
6
6
L
0
3
0
0
L
0
7
0
0
W
Ganesha
benjopo_2009
Ganesha
0
2
4
1
W
Vulcan
3
0
10
8
W
Thor
xOptFy-
Thor
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,775
Damage
25,511
45,823
Taken
28,669
17,166
Mitigated
10,541
4,637
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,337
957
343
1,501
9,711
2,361
415
845
8,866
25,806
0
L
Cthulhu
Martron100
Cthulhu
1,963
587
0
0
10,621
7,066
137
1,283
9,338
22,148
0
W
Arachne
MijaBananaMC
Arachne
10,336
7,615
0
5,290
8,392
2,898
0
1,921
6,471
0
49,692
L
4,283
2,051
0
955
7,575
2,466
692
1,481
6,094
0
29,769
W
5,445
2,040
0
2,600
7,365
2,134
388
2,540
4,825
0
31,473
L
1,093
307
0
0
6,713
2,176
0
896
5,817
13,800
0
L
1,099
690
0
1,838
11,203
3,097
167
2,798
8,405
0
15,843
W
Ganesha
benjopo_2009
Ganesha
445
82
0
250
2,219
743
0
258
1,961
6,218
0
W
Vulcan
6,858
3,139
0
2,307
3,747
1,543
1,218
726
3,021
45,954
0
W
Thor
xOptFy-
Thor
2,427
288
0
1,250
6,946
3,223
1,161
2,948
3,998
0
18,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
38,577
192
Minions Killed
269
0
Camps Cleared
0
1,264,573
Distance Traveled
1,275,102
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,058
404
50
3
0
248,538
0
L
Cthulhu
5,492
366
39
3
0
254,374
0
W
Arachne
9,714
648
73
5
0
353,257
0
L
Neith
6,280
419
56
4
0
260,741
2
W
Skadi
7,769
518
68
5
0
282,669
0
L
Ares
4,897
326
18
1
0
238,425
0
L
Fenrir
5,213
348
29
2
0
262,495
1
W
Ganesha
5,628
375
7
0
0
100,642
0
W
Vulcan
8,324
555
75
5
0
279,030
2
W
Thor
7,142
476
46
3
0
259,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role