Player Matchup

Da Ji
Da Ji
NonPoIar
Da Ji
Level 16
God Stats
4W - 4L
1,534 SR
Queue Stats
305W - 300L
1,190 Elo+
Solo
The Morrigan
The Morrigan
Plebadin
The Morrigan
Level 56
God Stats
8W - 6L
1,295 SR
Queue Stats
107W - 105L
1,403 Elo+
Party 2
Bacchus
Bacchus
XxXPapayaXxX
Bacchus
Level 17
God Stats
32W - 22L
1,851 SR
Queue Stats
45W - 37L
1,442 Elo+
Party 2
Bellona
Bellona
Zombiana
Bellona
Level 2
God Stats
11W - 8L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Party 2
Izanami
Izanami
prfarnsworth
Izanami
Level 44
God Stats
20W - 18L
1,486 SR
Queue Stats
38W - 42L
1,364 Elo+
Party 2
Team Averages
Level 27
1,533 SR
1,380 Elo+

VS

Team Averages
Level 23
1,599 SR
1,367 Elo+
Discordia
Discordia
Alkadia
Discordia
Level 17
God Stats
8W - 19L
1,180 SR
Queue Stats
164W - 179L
1,125 Elo+
Party 3
Odin
Odin
PepeHands97
Odin
Level 29
God Stats
23W - 17L
1,599 SR
Queue Stats
197W - 204L
1,397 Elo+
Party 3
Medusa
Medusa
TitanFall0ut
Medusa
Level 18
God Stats
3W - 2L
1,745 SR
Queue Stats
25W - 23L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
Whineychai
Cthulhu
Level 25
God Stats
0W - 1L
1,797 SR
Queue Stats
49W - 55L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
burlyasian
Baron Samedi
Level 28
God Stats
5W - 5L
1,673 SR
Queue Stats
130W - 138L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
NonPoIar
Da Ji
16
1 / 9 / 3
12,144
392
6,121
17,689
6,605
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Plebadin
The Morrigan
20
13 / 4 / 9
16,971
547
27,888
16,756
7,729
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
XxXPapayaXxX
Bacchus
20
8 / 8 / 20
16,910
545
21,147
23,713
8,325
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Zombiana
Bellona
20
6 / 6 / 10
14,451
466
12,851
22,963
25,609
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
prfarnsworth
Izanami
20
15 / 4 / 12
19,493
629
29,719
17,967
8,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alkadia
Discordia
18
3 / 12 / 7
13,308
429
15,893
19,930
6,464
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 1 / 13
15,825
510
16,777
27,271
35,799
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
20
10 / 10 / 5
15,659
505
16,425
26,617
11,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Whineychai
Cthulhu
20
9 / 8 / 11
16,003
516
12,897
32,619
30,684
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
burlyasian
Baron Samedi
17
4 / 12 / 9
13,814
446
8,099
21,176
21,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
76
43
Kills
31
31
Deaths
43
54
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alkadia
Discordia
3
12
7
0.54
W
Da Ji
NonPoIar
Da Ji
1
9
3
0.28
L
5
1
13
11.5
W
The Morrigan
Plebadin
The Morrigan
13
4
9
4.38
L
Medusa
10
10
5
1.25
L
Cthulhu
Whineychai
Cthulhu
9
8
11
1.81
W
Bacchus
XxXPapayaXxX
Bacchus
8
8
20
2.25
W
Bellona
Zombiana
Bellona
6
6
10
1.83
L
Baron Samedi
burlyasian
Baron Samedi
4
12
9
0.71
W
Izanami
prfarnsworth
Izanami
15
4
12
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,726
Damage
70,091
99,088
Taken
127,613
56,332
Mitigated
105,808
16,517
Healing
18,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alkadia
Discordia
15,893
1,971
0
1,205
19,930
6,464
175
9,537
10,344
80,083
0
W
Da Ji
NonPoIar
Da Ji
6,121
1,122
0
1,427
17,689
6,605
594
7,455
10,059
0
49,658
L
16,777
2,017
0
3,049
27,271
35,799
1,402
5,586
21,208
0
88,748
W
The Morrigan
Plebadin
The Morrigan
27,888
4,944
0
2,989
16,756
7,729
1,906
7,522
9,184
129,425
7,372
L
Medusa
16,425
8,325
0
3,321
26,617
11,464
6,013
7,193
19,399
0
115,647
L
Cthulhu
Whineychai
Cthulhu
12,897
1,641
0
6,484
32,619
30,684
256
9,995
22,554
102,163
0
W
Bacchus
XxXPapayaXxX
Bacchus
21,147
1,634
0
1,430
23,713
8,325
25
9,845
13,751
69,448
0
W
Bellona
Zombiana
Bellona
12,851
2,068
0
1,660
22,963
25,609
693
7,199
15,439
1,669
45,691
L
Baron Samedi
burlyasian
Baron Samedi
8,099
1,063
1,855
2,567
21,176
21,397
72
10,153
10,999
43,845
0
W
Izanami
prfarnsworth
Izanami
29,719
20,483
0
9,011
17,967
8,064
10,437
4,868
13,049
0
181,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,969
Gold Earned
74,609
672
Minions Killed
635
0
Camps Cleared
0
2,600,893
Distance Traveled
2,570,620
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,308
429
114
4
0
441,379
0
W
Da Ji
12,144
392
63
2
0
481,903
0
L
Odin
15,825
510
166
5
0
621,178
7
W
The Morrigan
16,971
547
200
6
0
511,206
1
L
Medusa
15,659
505
173
6
0
522,192
2
L
Cthulhu
16,003
516
134
4
0
557,321
0
W
Bacchus
16,910
545
54
2
0
519,688
4
W
Bellona
14,451
466
80
3
0
568,300
1
L
Baron Samedi
13,814
446
48
2
0
428,550
1
W
Izanami
19,493
629
275
9
0
519,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role