Player Matchup

Ganesha
Ganesha
Gold IV
DopeTIM
Ganesha
Gold IV
Level 137
God Stats
9W - 6L
1,394 SR
Queue Stats
513W - 497L
1,406 MMR
Party 1
Awilix
Awilix
Gold V
Esponjoso48
Awilix
Gold V
Level 73
God Stats
9W - 9L
1,518 SR
Queue Stats
137W - 129L
1,446 MMR
Solo
Skadi
Skadi
Gold IV
Hydrogen Atom 0
Skadi
Gold IV
Level 159
God Stats
5W - 7L
1,212 SR
Queue Stats
408W - 427L
1,450 MMR
Solo
Discordia
Discordia
Gold IV
TRILLNIG101
Discordia
Gold IV
Level 109
God Stats
2W - 3L
1,515 SR
Queue Stats
341W - 309L
1,482 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
spacenuts1998
Cu Chulainn
Silver II
Level 127
God Stats
3W - 3L
1,554 SR
Queue Stats
15W - 15L
1,448 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,439 SR
1,446 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,636 SR
1,446 MMR
Sol
Sol
Silver IV
DragThaHoe
Sol
Silver IV
Level 149
God Stats
2W - 1L
1,803 SR
Queue Stats
150W - 147L
1,448 MMR
Solo
Fenrir
Fenrir
Silver I
RAMONWFC22
Fenrir
Silver I
Level 125
God Stats
1W - 3L
1,512 SR
Queue Stats
66W - 79L
1,443 MMR
Solo
Ymir
Ymir
Gold V
Stuhtter
Ymir
Gold V
Level 125
God Stats
11W - 6L
1,771 SR
Queue Stats
330W - 309L
1,442 MMR
Solo
Odin
Odin
Silver II
YaBoi_SB
Odin
Silver II
Level 127
God Stats
5W - 5L
1,532 SR
Queue Stats
21W - 30L
1,444 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
djentlemen3008
Zhong Kui
Silver I
Level 149
God Stats
154W - 136L
1,561 SR
Queue Stats
492W - 468L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DopeTIM
Ganesha
17
0 / 3 / 28
13,321
555
12,301
21,339
20,725
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
20
13 / 2 / 12
15,115
630
20,536
19,690
7,151
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
9 / 3 / 11
14,544
606
17,445
13,583
4,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
TRILLNIG101
Discordia
19
4 / 5 / 14
13,452
561
22,264
11,612
3,785
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
spacenuts1998
Cu Chulainn
20
9 / 2 / 8
15,075
628
16,678
22,501
21,564
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
CthulhuBakasuraKukulkanArachneRatatoskr

VS

Bans
MercuryBacchusBastetKhepriNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 4
11,425
476
16,296
20,503
5,614
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
RAMONWFC22
Fenrir
18
6 / 5 / 2
12,358
515
9,951
22,887
9,176
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
12
0 / 8 / 5
9,725
405
5,549
21,411
13,015
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
16
1 / 8 / 0
10,402
433
9,173
24,727
26,876
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
djentlemen3008
Zhong Kui
17
3 / 8 / 3
10,810
450
16,968
22,139
18,252
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
35
Kills
14
15
Deaths
36
73
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DopeTIM
Ganesha
0
3
28
4.67
L
4
7
4
0.86
W
Awilix
13
2
12
9.5
W
9
3
11
4.83
L
Fenrir
RAMONWFC22
Fenrir
6
5
2
1.4
L
Ymir
0
8
5
0.31
W
Discordia
TRILLNIG101
Discordia
4
5
14
2.2
L
Odin
1
8
0
0.13
L
Zhong Kui
djentlemen3008
Zhong Kui
3
8
3
0.56
W
Cu Chulainn
spacenuts1998
Cu Chulainn
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,224
Damage
57,937
88,725
Taken
111,667
58,116
Mitigated
72,933
24,441
Healing
29,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DopeTIM
Ganesha
12,301
685
2,411
4,738
21,339
20,725
455
12,088
8,918
39,302
0
L
16,296
7,907
0
8,894
20,503
5,614
303
5,760
14,718
80,284
0
W
Awilix
20,536
10,353
0
5,149
19,690
7,151
2,837
10,277
9,204
0
105,404
W
17,445
7,179
0
4,679
13,583
4,891
5,134
7,067
6,364
0
119,098
L
Fenrir
RAMONWFC22
Fenrir
9,951
1,969
0
8,589
22,887
9,176
867
6,007
16,855
0
77,630
L
Ymir
5,549
658
0
1,234
21,411
13,015
0
9,881
11,482
21,277
0
W
Discordia
TRILLNIG101
Discordia
22,264
588
0
1,224
11,612
3,785
651
6,462
4,998
89,689
0
L
Odin
9,173
2,063
0
5,081
24,727
26,876
0
3,354
20,748
0
59,424
L
Zhong Kui
djentlemen3008
Zhong Kui
16,968
1,412
0
5,659
22,139
18,252
1,301
9,563
12,526
71,606
0
W
Cu Chulainn
spacenuts1998
Cu Chulainn
16,678
4,400
0
6,240
22,501
21,564
800
2,836
19,010
0
94,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,507
Gold Earned
54,720
644
Minions Killed
521
0
Camps Cleared
0
2,320,953
Distance Traveled
1,934,865
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,321
555
13
1
0
443,399
2
L
Sol
11,425
476
122
5
0
379,957
7
W
Awilix
15,115
630
131
5
0
544,421
1
W
Skadi
14,544
606
175
7
0
431,807
4
L
Fenrir
12,358
515
117
5
0
444,374
6
L
Ymir
9,725
405
21
1
0
391,858
11
W
Discordia
13,452
561
147
6
0
440,995
4
L
Odin
10,402
433
133
6
0
346,347
1
L
Zhong Kui
10,810
450
128
5
0
372,329
1
W
Cu Chulainn
15,075
628
178
7
0
460,331
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role