Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ASAP Percebe
Ah Muzen Cab
Level 27
God Stats
10W - 7L
1,649 SR
Queue Stats
54W - 58L
1,389 Elo+
Party 3
Merlin
Merlin
ASAP Said
Merlin
Level 99
God Stats
5W - 5L
1,413 SR
Queue Stats
109W - 90L
1,411 Elo+
Party 3
Cthulhu
Cthulhu
Brokenmetjax
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Susano
Susano
I7IDcZuriKata
Susano
Level 41
God Stats
0W - 4L
1,265 SR
Queue Stats
152W - 210L
1,280 Elo+
Party 1
Heimdallr
Heimdallr
luxo1999full
Heimdallr
Level 29
God Stats
24W - 36L
1,412 SR
Queue Stats
120W - 191L
1,266 Elo+
Party 1
Team Averages
Level 47
1,448 SR
1,369 Elo+

VS

Team Averages
Level 41
1,463 SR
1,325 Elo+
King Arthur
King Arthur
ArrowMantis
King Arthur
Level 28
God Stats
30W - 20L
1,510 SR
Queue Stats
58W - 39L
1,219 Elo+
Party 2
Neith
Neith
Kanuiy
Neith
Level 43
God Stats
20W - 11L
1,461 SR
Queue Stats
605W - 573L
1,278 Elo+
Solo
Cthulhu
Cthulhu
PatMachoink
Cthulhu
Level 27
God Stats
1W - 0L
1,402 SR
Queue Stats
17W - 17L
1,371 Elo+
Party 2
Chang'e
Chang'e
dimesniffer
Chang'e
Level 68
God Stats
8W - 6L
1,442 SR
Queue Stats
47W - 40L
1,354 Elo+
Party 2
Arachne
Arachne
laryb
Arachne
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ASAP Percebe
Ah Muzen Cab
17
4 / 6 / 3
11,281
434
14,278
15,560
5,376
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
ASAP Said
Merlin
20
7 / 4 / 5
14,895
573
22,431
17,318
7,688
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Brokenmetjax
Cthulhu
16
3 / 6 / 4
10,902
419
8,822
19,534
7,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 10 / 4
12,203
469
12,220
24,119
8,611
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Heimdallr
luxo1999full
Heimdallr
20
0 / 3 / 2
12,602
485
9,003
10,152
4,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArrowMantis
King Arthur
20
3 / 1 / 2
12,544
482
3,745
12,039
15,458
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Kanuiy
Neith
17
1 / 7 / 5
10,967
422
10,722
15,328
5,424
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
PatMachoink
Cthulhu
18
3 / 2 / 14
12,852
494
16,038
17,633
18,689
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
dimesniffer
Chang'e
20
7 / 5 / 10
13,272
510
19,322
19,208
7,866
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
laryb
Arachne
20
15 / 3 / 6
14,812
570
18,326
25,978
12,705
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
18
Kills
29
29
Deaths
18
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ASAP Percebe
Ah Muzen Cab
4
6
3
0.92
L
Merlin
ASAP Said
Merlin
7
4
5
2.38
W
King Arthur
ArrowMantis
King Arthur
3
1
2
4
L
Cthulhu
Brokenmetjax
Cthulhu
3
6
4
0.83
L
4
10
4
0.6
W
Neith
Kanuiy
Neith
1
7
5
0.5
W
Cthulhu
PatMachoink
Cthulhu
3
2
14
5
W
Chang'e
dimesniffer
Chang'e
7
5
10
2.4
W
Arachne
laryb
Arachne
15
3
6
6
L
Heimdallr
luxo1999full
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,754
Damage
68,153
86,683
Taken
90,186
33,472
Mitigated
60,142
15,009
Healing
39,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ASAP Percebe
Ah Muzen Cab
14,278
5,224
0
2,541
15,560
5,376
805
6,951
8,609
0
68,259
L
Merlin
ASAP Said
Merlin
22,431
492
303
5,056
17,318
7,688
328
9,833
7,485
136,327
0
W
King Arthur
ArrowMantis
King Arthur
3,745
85
0
3,201
12,039
15,458
1,467
1,095
10,944
0
67,956
L
Cthulhu
Brokenmetjax
Cthulhu
8,822
420
0
734
19,534
7,619
108
8,542
10,992
34,733
0
L
12,220
2,914
0
4,573
24,119
8,611
990
7,598
16,396
0
76,682
W
Neith
Kanuiy
Neith
10,722
4,030
387
4,234
15,328
5,424
813
6,059
9,269
0
63,897
W
Cthulhu
PatMachoink
Cthulhu
16,038
765
446
1,468
17,633
18,689
90
5,830
11,803
65,262
0
W
Chang'e
dimesniffer
Chang'e
19,322
451
6,172
10,972
19,208
7,866
660
8,324
10,884
82,838
0
W
Arachne
laryb
Arachne
18,326
12,661
0
12,584
25,978
12,705
851
9,945
16,033
0
114,613
L
Heimdallr
luxo1999full
Heimdallr
9,003
3,698
0
1,802
10,152
4,178
2,242
2,436
7,255
0
81,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,883
Gold Earned
64,447
650
Minions Killed
637
0
Camps Cleared
0
2,356,598
Distance Traveled
2,530,092
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,281
434
115
4
0
458,639
1
L
Merlin
14,895
573
208
8
0
520,953
1
W
King Arthur
12,544
482
143
6
0
609,196
1
L
Cthulhu
10,902
419
68
3
0
449,182
2
L
Susano
12,203
469
113
4
0
469,524
0
W
Neith
10,967
422
133
5
0
385,608
4
W
Cthulhu
12,852
494
81
3
0
502,514
4
W
Chang'e
13,272
510
138
5
0
480,265
2
W
Arachne
14,812
570
142
5
0
552,509
1
L
Heimdallr
12,602
485
146
6
0
458,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role