Player Matchup

Discordia
Discordia
CRISTOPHERR07
Discordia
Level 129
God Stats
2W - 1L
1,716 SR
Queue Stats
64W - 57L
1,610 Elo+
Party 2
Yemoja
Yemoja
LuliMilicich1
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,685 Elo+
Solo
Medusa
Medusa
MrYoloUwU
Medusa
Level 4
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 51
1,497 SR
1,598 Elo+

VS

Team Averages
Level 12
1,566 SR
1,470 Elo+
Fafnir
Fafnir
BlackMasked
Fafnir
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 17L
1,375 Elo+
Party 1
Sol
Sol
JiimCarrry
Sol
Level 14
God Stats
2W - 0L
1,699 SR
Queue Stats
130W - 53L
1,578 Elo+
Solo
Nemesis
Nemesis
JoaLive
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CRISTOPHERR07
Discordia
3
0 / 1 / 3
3,519
440
0
597
205
11
3 / 3 / 1
6,187
773
5,029
10,510
4,290
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
MrYoloUwU
Medusa
5
0 / 2 / 2
4,843
605
92
1,991
600
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 1 / 5
7,026
878
2,455
4,136
3,524
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 1 / 2
5,963
745
4,191
5,538
1,509
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
JoaLive
Nemesis
9
4 / 2 / 0
7,049
881
2,975
5,774
1,997
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
3
Kills
6
6
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
1
5
3.5
L
Discordia
CRISTOPHERR07
Discordia
0
1
3
1.5
W
1
1
2
2
W
Nemesis
JoaLive
Nemesis
4
2
0
2
L
3
3
1
1.17
L
Medusa
MrYoloUwU
Medusa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,121
Damage
9,621
13,098
Taken
15,448
5,095
Mitigated
7,030
905
Healing
4,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
2,455
675
129
706
4,136
3,524
454
1,198
2,938
8,672
0
L
Discordia
CRISTOPHERR07
Discordia
0
0
0
0
597
205
0
597
0
0
0
W
4,191
1,825
0
2,616
5,538
1,509
2,513
1,650
3,888
29,877
0
W
Nemesis
JoaLive
Nemesis
2,975
921
0
656
5,774
1,997
298
2,252
3,522
0
15,742
L
5,029
1,129
0
905
10,510
4,290
0
4,609
5,901
21,021
0
L
Medusa
MrYoloUwU
Medusa
92
45
0
0
1,991
600
0
1,440
551
0
241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,549
Gold Earned
20,038
21
Minions Killed
92
0
Camps Cleared
0
144,621
Distance Traveled
408,299
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,026
878
14
2
0
140,892
0
L
Discordia
3,519
440
0
0
0
105
0
W
Sol
5,963
745
50
6
0
117,051
0
W
Nemesis
7,049
881
28
4
0
150,356
0
L
Yemoja
6,187
773
20
3
0
120,394
1
L
Medusa
4,843
605
1
0
0
24,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role