Player Matchup

Sun Wukong
Sun Wukong
DarthKieza
Sun Wukong
Level 26
God Stats
4W - 1L
1,535 SR
Queue Stats
43W - 44L
1,476 Elo+
Party 1
Nox
Nox
IAfroUchihaI
Nox
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 66L
1,514 Elo+
Party 1
Cerberus
Cerberus
Lightocean04
Cerberus
Level 17
God Stats
2W - 0L
1,622 SR
Queue Stats
37W - 26L
1,600 Elo+
Party 1
Nu Wa
Nu Wa
Master XTE
Nu Wa
Level 29
God Stats
7W - 7L
1,468 SR
Queue Stats
58W - 54L
1,494 Elo+
Party 1
Yemoja
Yemoja
ilovedogesyay
Yemoja
Level 18
God Stats
2W - 2L
1,368 SR
Queue Stats
41W - 34L
1,391 Elo+
Party 1
Team Averages
Level 22
1,499 SR
1,495 Elo+

VS

Team Averages
Level 13
1,546 SR
1,593 Elo+
Ymir
Ymir
EVANSMOM14
Ymir
Level 19
God Stats
26W - 17L
1,609 SR
Queue Stats
94W - 72L
1,617 Elo+
Solo
Medusa
Medusa
Flash_HunterX
Medusa
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
93W - 119L
1,500 Elo+
Party 2
Arachne
Arachne
Nyxse__
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 85L
1,500 Elo+
Party 2
Fenrir
Fenrir
Wolf Angelz
Fenrir
Level 17
God Stats
32W - 24L
1,620 SR
Queue Stats
32W - 24L
1,578 Elo+
Solo
Nemesis
Nemesis
iBorinqueno
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarthKieza
Sun Wukong
19
4 / 3 / 13
13,194
1,015
10,682
10,891
5,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
4 / 3 / 24
12,834
987
20,700
15,752
8,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
Lightocean04
Cerberus
20
7 / 2 / 23
13,348
1,027
23,564
19,254
22,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
20
15 / 2 / 16
15,374
1,183
39,248
11,844
3,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 2 / 18
12,630
972
5,703
14,668
6,397
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 6
13,426
1,033
24,112
24,840
18,481
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
0 / 13 / 6
11,642
896
14,451
24,786
6,024
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Nyxse__
Arachne
19
3 / 11 / 7
12,871
990
11,965
25,380
8,037
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
18
5 / 7 / 2
12,854
989
16,270
29,969
10,121
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
iBorinqueno
Nemesis
14
0 / 1 / 0
9,770
752
261
2,590
788

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
33
34
Kills
12
12
Deaths
34
94
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DarthKieza
Sun Wukong
4
3
13
3.5
L
4
2
6
3.5
L
0
13
6
0.23
W
4
3
24
5.33
W
Cerberus
Lightocean04
Cerberus
7
2
23
9.25
W
Nu Wa
15
2
16
11.5
L
Arachne
Nyxse__
Arachne
3
11
7
0.59
L
Fenrir
5
7
2
0.86
L
Nemesis
iBorinqueno
Nemesis
0
1
0
0
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,897
Damage
67,059
72,409
Taken
107,565
47,324
Mitigated
43,451
36,260
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DarthKieza
Sun Wukong
10,682
3,151
0
1,670
10,891
5,892
0
4,650
6,241
0
30,822
L
24,112
3,707
0
0
24,840
18,481
0
19,470
5,370
74,103
0
L
14,451
10,180
0
2,040
24,786
6,024
0
20,290
4,496
0
32,375
W
20,700
4,784
0
558
15,752
8,324
0
5,011
10,741
34,651
0
W
Cerberus
Lightocean04
Cerberus
23,564
2,412
1,275
4,487
19,254
22,947
0
6,247
13,007
56,304
0
W
Nu Wa
39,248
12,297
494
374
11,844
3,764
0
2,024
9,820
92,436
0
L
Arachne
Nyxse__
Arachne
11,965
8,795
0
2,352
25,380
8,037
0
20,976
4,404
0
42,943
L
Fenrir
16,270
5,505
0
1,868
29,969
10,121
0
26,064
3,905
0
36,824
L
Nemesis
iBorinqueno
Nemesis
261
0
0
30
2,590
788
0
2,415
175
0
514
W
5,703
2,037
19,775
7,627
14,668
6,397
0
6,180
8,488
13,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,380
Gold Earned
60,563
315
Minions Killed
252
12
Camps Cleared
4
1,039,252
Distance Traveled
924,412
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,194
1,015
40
3
6
155,074
2
L
Ymir
13,426
1,033
125
10
2
216,330
0
L
Medusa
11,642
896
34
3
0
186,946
0
W
Nox
12,834
987
41
3
3
181,483
0
W
Cerberus
13,348
1,027
81
6
0
262,645
0
W
Nu Wa
15,374
1,183
132
10
2
234,361
0
L
Arachne
12,871
990
68
5
2
268,666
1
L
Fenrir
12,854
989
25
2
0
235,256
0
L
Nemesis
9,770
752
0
0
0
17,214
0
W
Yemoja
12,630
972
21
2
1
205,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role