Player Matchup

Cthulhu
Cthulhu
Reov11
Cthulhu
Level 127
God Stats
9W - 2L
1,573 SR
Queue Stats
64W - 48L
1,556 Elo+
Party 1
Arachne
Arachne
XxDestroyerCrxX
Arachne
Level 120
God Stats
7W - 5L
1,593 SR
Queue Stats
128W - 93L
1,567 Elo+
Party 1
Ra
Ra
roa41120
Ra
Level 17
God Stats
1W - 0L
1,711 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 88
1,626 SR
1,541 Elo+

VS

Team Averages
Level 33
1,522 SR
1,504 Elo+
Sol
Sol
Merijer
Sol
Level 29
God Stats
2W - 3L
1,486 SR
Queue Stats
117W - 111L
1,538 Elo+
Solo
Susano
Susano
Monky D Lufy745
Susano
Level 47
God Stats
21W - 14L
1,518 SR
Queue Stats
548W - 494L
1,484 Elo+
Party 2
Achilles
Achilles
lIXlXll
Achilles
Level 24
God Stats
13W - 17L
1,563 SR
Queue Stats
408W - 348L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Reov11
Cthulhu
20
16 / 1 / 10
20,862
719
38,051
32,306
40,789
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
11 / 4 / 12
19,524
673
29,539
36,045
17,181
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

4
0 / 0 / 0
12,537
432
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
1 / 7 / 1
16,121
556
19,374
23,736
12,205
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 11 / 2
16,683
575
14,594
25,357
9,346
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
lIXlXll
Achilles
19
2 / 9 / 3
16,616
573
19,293
32,824
34,100
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
27
Kills
5
5
Deaths
27
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
1
7
1
0.21
L
2
11
2
0.27
W
Cthulhu
Reov11
Cthulhu
16
1
10
21
W
11
4
12
4.25
L
Achilles
lIXlXll
Achilles
2
9
3
0.39
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,590
Damage
53,261
68,351
Taken
81,917
57,970
Mitigated
55,651
22,679
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
19,374
6,708
0
9,378
23,736
12,205
522
18,037
5,324
133,547
0
L
14,594
1,757
0
1,606
25,357
9,346
157
7,623
17,459
0
102,078
W
Cthulhu
Reov11
Cthulhu
38,051
1,347
1,182
12,699
32,306
40,789
495
11,195
20,656
162,133
0
W
29,539
19,832
0
8,798
36,045
17,181
2,217
8,604
27,141
0
130,723
L
Achilles
lIXlXll
Achilles
19,293
8,575
0
967
32,824
34,100
538
11,510
20,943
0
62,502
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,923
Gold Earned
49,420
300
Minions Killed
410
0
Camps Cleared
0
1,203,824
Distance Traveled
1,429,065
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
16,121
556
197
7
0
455,949
12
L
Susano
16,683
575
132
5
0
496,539
7
W
Cthulhu
20,862
719
192
7
0
597,393
0
W
Arachne
19,524
673
108
4
0
606,184
1
L
Achilles
16,616
573
81
3
0
476,577
0
W
Ra
12,537
432
0
0
0
247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role