Player Matchup

Achilles
Achilles
Open4MyMayo
Achilles
Level 58
God Stats
2W - 4L
1,509 SR
Queue Stats
47W - 54L
1,511 Elo+
Party 1
Medusa
Medusa
SncklfritzCloud
Medusa
Level 109
God Stats
52W - 29L
1,613 SR
Queue Stats
166W - 180L
1,443 Elo+
Party 1
Hel
Hel
idioq
Hel
Level 26
God Stats
4W - 3L
1,626 SR
Queue Stats
37W - 28L
1,314 Elo+
Party 1
Team Averages
Level 64
1,583 SR
1,423 Elo+

VS

Team Averages
Level 19
1,441 SR
1,409 Elo+
Cthulhu
Cthulhu
Soda_Can1
Cthulhu
Level 23
God Stats
21W - 15L
1,336 SR
Queue Stats
163W - 156L
1,407 Elo+
Solo
Anubis
Anubis
bjthomp311
Anubis
Level 29
God Stats
77W - 89L
1,487 SR
Queue Stats
85W - 102L
1,320 Elo+
Solo
Merlin
Merlin
yoloman9725
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Open4MyMayo
Achilles
15
2 / 4 / 14
11,120
654
6,180
15,342
12,049
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
12 / 4 / 11
13,814
813
20,081
14,470
4,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
idioq
Hel
15
9 / 5 / 11
12,648
744
11,911
13,395
4,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Soda_Can1
Cthulhu
14
4 / 7 / 6
11,460
674
9,661
19,235
8,663
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
bjthomp311
Anubis
16
8 / 7 / 2
12,224
719
16,566
15,664
7,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
12
1 / 9 / 7
9,850
579
3,759
9,939
3,617
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
23
Kills
13
13
Deaths
23
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
Open4MyMayo
Achilles
2
4
14
2.25
W
12
4
11
4.38
L
Cthulhu
Soda_Can1
Cthulhu
4
7
6
1
L
Anubis
bjthomp311
Anubis
8
7
2
1.29
W
Hel
idioq
Hel
9
5
11
2.9
L
Merlin
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,172
Damage
29,986
43,207
Taken
44,838
20,760
Mitigated
20,264
18,902
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Open4MyMayo
Achilles
6,180
1,074
0
3,013
15,342
12,049
337
7,975
7,367
0
22,829
W
20,081
7,665
243
2,469
14,470
4,599
2,637
12,533
1,937
0
75,084
L
Cthulhu
Soda_Can1
Cthulhu
9,661
47
0
1,675
19,235
8,663
0
6,080
13,155
36,441
0
L
Anubis
bjthomp311
Anubis
16,566
603
0
5,404
15,664
7,984
560
3,534
12,130
54,032
0
W
Hel
idioq
Hel
11,911
941
6,229
6,948
13,395
4,112
767
10,320
3,075
51,409
0
L
Merlin
3,759
1,116
0
123
9,939
3,617
351
2,371
7,568
17,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,582
Gold Earned
33,534
197
Minions Killed
142
0
Camps Cleared
0
900,951
Distance Traveled
770,518
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,120
654
19
1
0
321,032
4
W
Medusa
13,814
813
114
7
0
279,707
0
L
Cthulhu
11,460
674
34
2
0
334,759
0
L
Anubis
12,224
719
77
5
0
220,064
1
W
Hel
12,648
744
64
4
0
300,212
1
L
Merlin
9,850
579
31
2
0
215,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role