Player Matchup

Jormungandr
Jormungandr
PocketTater
Jormungandr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Vexums
Osiris
Level 149
God Stats
8W - 6L
1,734 SR
Queue Stats
119W - 69L
1,714 Elo+
Party 2
Cthulhu
Cthulhu
iiZodiac
Cthulhu
Level 120
God Stats
6W - 5L
1,674 SR
Queue Stats
178W - 112L
1,667 Elo+
Party 2
Team Averages
Level 141
1,636 SR
1,627 Elo+

VS

Team Averages
Level 126
1,431 SR
1,647 Elo+
Achilles
Achilles
BatmanIsWatching
Achilles
Level 142
God Stats
7W - 8L
1,537 SR
Queue Stats
8W - 10L
1,639 Elo+
Party 1
Chang'e
Chang'e
TheTwerkingJoker
Chang'e
Level 128
God Stats
1W - 1L
1,547 SR
Queue Stats
25W - 28L
1,669 Elo+
Party 1
Kali
Kali
schwarmer
Kali
Level 108
God Stats
0W - 3L
1,208 SR
Queue Stats
244W - 252L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PocketTater
Jormungandr
18
8 / 2 / 7
13,794
690
17,446
17,992
20,766
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
Vexums
Osiris
16
3 / 7 / 9
12,641
632
11,978
20,031
14,732
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
iiZodiac
Cthulhu
17
4 / 1 / 11
12,966
648
15,592
17,648
22,287
Magic Focus

Magic Focus

+20
Magical Power

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
12,492
625
15,199
24,638
28,083
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 6 / 7
12,200
610
16,330
13,468
12,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
16
4 / 4 / 6
12,941
647
14,531
17,935
11,533
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
15
Kills
10
10
Deaths
15
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Jormungandr
PocketTater
Jormungandr
8
2
7
5.75
L
2
6
7
0.92
W
Osiris
Vexums
Osiris
3
7
9
1.07
W
Cthulhu
iiZodiac
Cthulhu
4
1
11
9.5
L
Kali
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,016
Damage
46,060
55,671
Taken
56,041
57,785
Mitigated
51,828
11,862
Healing
17,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,199
3,720
0
3,113
24,638
28,083
247
13,593
9,617
0
44,536
W
Jormungandr
PocketTater
Jormungandr
17,446
3,792
0
3,706
17,992
20,766
853
5,069
12,398
66,038
0
L
16,330
1,260
4,221
4,781
13,468
12,212
720
8,389
4,604
59,802
0
W
Osiris
Vexums
Osiris
11,978
4,653
0
5,660
20,031
14,732
0
6,341
13,050
0
65,147
W
Cthulhu
iiZodiac
Cthulhu
15,592
543
1,355
1,141
17,648
22,287
585
5,034
12,153
55,654
0
L
Kali
14,531
7,210
0
5,529
17,935
11,533
44
9,541
7,744
0
66,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,401
Gold Earned
37,633
243
Minions Killed
215
0
Camps Cleared
0
1,104,814
Distance Traveled
1,045,550
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,492
625
45
2
0
333,919
1
W
Jormungandr
13,794
690
95
5
0
349,469
5
L
Chang'e
12,200
610
89
4
0
324,562
5
W
Osiris
12,641
632
74
4
0
370,978
7
W
Cthulhu
12,966
648
74
4
0
384,367
3
L
Kali
12,941
647
81
4
0
387,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role