Player Matchup

Cerberus
Cerberus
Bronze I
FreestyleBrent
Cerberus
Bronze I
Level 108
God Stats
15W - 7L
1,608 SR
Queue Stats
19W - 15L
1,134 MMR
Party 1
Achilles
Achilles
Silver IV
NocturnalGunner
Achilles
Silver IV
Level 106
God Stats
4W - 3L
1,589 SR
Queue Stats
11W - 12L
1,417 MMR
Party 1
Bacchus
Bacchus
Silver V
OBIxRONxKENOBI
Bacchus
Silver V
Level 107
God Stats
10W - 4L
1,627 SR
Queue Stats
19W - 20L
1,289 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,608 SR
1,280 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,713 SR
1,251 MMR
Kumbhakarna
Kumbhakarna
Silver III
Samuz069
Kumbhakarna
Silver III
Level 129
God Stats
5W - 5L
1,758 SR
Queue Stats
92W - 92L
1,275 MMR
Party 2
Neith
Neith
Silver II
SheikGrind
Neith
Silver II
Level 120
God Stats
6W - 6L
1,882 SR
Queue Stats
240W - 263L
1,322 MMR
Party 2
Ah Puch
Ah Puch
Silver III
SimAcelabQc
Ah Puch
Silver III
Level 102
God Stats
6W - 3L
1,500 SR
Queue Stats
164W - 163L
1,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
2 / 12 / 9
16,665
617
13,357
31,031
19,951
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
19
4 / 8 / 8
16,573
614
20,162
37,214
35,472
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 10 / 2
18,664
691
23,363
26,216
18,902
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AphroditeHadesCthulhuChaacChang'e

VS

Bans
AnubisFenrirZeusPoseidonMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Samuz069
Kumbhakarna
20
6 / 6 / 24
18,772
695
15,378
36,141
57,293
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
20
11 / 8 / 14
18,401
682
24,308
23,921
12,817
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
SimAcelabQc
Ah Puch
20
13 / 5 / 15
18,877
699
38,170
17,123
7,474
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
17
Kills
30
30
Deaths
19
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
12
9
0.54
L
Achilles
4
8
8
1
L
11
10
2
1.2
W
Kumbhakarna
Samuz069
Kumbhakarna
6
6
24
3
W
Neith
11
8
14
2.25
W
Ah Puch
SimAcelabQc
Ah Puch
13
5
15
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,882
Damage
77,856
94,461
Taken
77,185
74,325
Mitigated
77,584
19,090
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
13,357
742
1,011
3,509
31,031
19,951
875
17,575
13,456
101,480
0
L
Achilles
20,162
6,354
1,766
6,892
37,214
35,472
1,059
17,989
19,225
0
76,139
L
23,363
963
694
5,218
26,216
18,902
774
18,070
8,146
58,644
0
W
Kumbhakarna
Samuz069
Kumbhakarna
15,378
3,009
0
492
36,141
57,293
122
15,998
20,143
42,288
0
W
Neith
24,308
13,621
0
5,544
23,921
12,817
3,540
12,091
11,830
0
125,433
W
Ah Puch
SimAcelabQc
Ah Puch
38,170
1,781
0
3,738
17,123
7,474
833
8,690
8,433
122,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,902
Gold Earned
56,050
305
Minions Killed
284
0
Camps Cleared
0
1,269,114
Distance Traveled
1,243,242
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
16,665
617
158
6
0
382,040
1
L
Achilles
16,573
614
93
3
0
451,105
5
L
Bacchus
18,664
691
54
2
0
435,969
8
W
Kumbhakarna
18,772
695
31
1
0
432,535
6
W
Neith
18,401
682
145
5
0
371,798
5
W
Ah Puch
18,877
699
108
4
0
438,909
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role