Player Matchup

Ra
Ra
MoleOfWar
Ra
Level 128
God Stats
6W - 5L
1,627 SR
Queue Stats
21W - 18L
1,604 Elo+
Party 2
Bellona
Bellona
bananeeg
Bellona
Level 109
God Stats
5W - 3L
1,642 SR
Queue Stats
33W - 27L
1,595 Elo+
Party 2
Nemesis
Nemesis
dryzzt
Nemesis
Level 105
God Stats
3W - 0L
1,872 SR
Queue Stats
44W - 33L
1,643 Elo+
Party 2
Team Averages
Level 114
1,714 SR
1,614 Elo+

VS

Team Averages
Level 97
1,500 SR
1,469 Elo+
He Bo
He Bo
Koih
He Bo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,468 Elo+
Party 1
Mulan
Mulan
Zeedkiel
Mulan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ponciusz
Pele
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
10,429
745
11,775
6,415
2,380
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
bananeeg
Bellona
14
5 / 6 / 8
11,645
832
12,181
15,123
9,769
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
dryzzt
Nemesis
13
6 / 2 / 6
10,581
756
8,745
10,114
3,940
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Koih
He Bo
14
6 / 3 / 1
9,887
706
12,311
11,552
4,356
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Zeedkiel
Mulan
12
2 / 6 / 6
9,782
699
5,180
14,684
10,035
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
12
1 / 5 / 5
8,731
624
5,530
11,956
4,544
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
14
Kills
9
9
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
Koih
He Bo
6
3
1
2.17
W
3
1
8
7
L
Mulan
Zeedkiel
Mulan
2
6
6
0.83
W
Bellona
bananeeg
Bellona
5
6
8
1.5
W
Nemesis
dryzzt
Nemesis
6
2
6
4.5
L
Pele
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,701
Damage
23,021
31,652
Taken
38,192
16,089
Mitigated
18,935
12,066
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Koih
He Bo
12,311
123
0
3,206
11,552
4,356
0
4,626
6,926
55,135
0
W
11,775
388
3,003
3,679
6,415
2,380
596
3,026
3,389
60,544
0
L
Mulan
Zeedkiel
Mulan
5,180
564
0
1,123
14,684
10,035
266
3,938
10,746
0
28,728
W
Bellona
bananeeg
Bellona
12,181
2,196
0
1,491
15,123
9,769
600
6,040
9,083
168
24,297
W
Nemesis
dryzzt
Nemesis
8,745
5,155
0
3,893
10,114
3,940
1,001
3,377
6,737
0
54,460
L
Pele
5,530
1,029
0
1,356
11,956
4,544
0
3,436
8,520
0
28,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,655
Gold Earned
28,400
176
Minions Killed
166
0
Camps Cleared
0
787,181
Distance Traveled
785,188
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,887
706
96
7
0
265,380
2
W
Ra
10,429
745
96
7
0
252,014
1
L
Mulan
9,782
699
42
3
0
254,307
5
W
Bellona
11,645
832
26
2
0
269,598
4
W
Nemesis
10,581
756
54
4
0
265,569
1
L
Pele
8,731
624
28
2
0
265,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role