Player Matchup

Sol
Sol
Megzie18
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
979 Elo+
Party 2
Neith
Neith
SavvyIsBananas
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
974 Elo+
Party 2
Scylla
Scylla
generalne-luka
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,188 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,047 Elo+

VS

Team Averages
Level 20
1,325 SR
1,029 Elo+
Kukulkan
Kukulkan
Green Aches
Kukulkan
Level 22
God Stats
2W - 7L
1,548 SR
Queue Stats
7W - 32L
869 Elo+
Party 1
Izanami
Izanami
alanzer5371-jose
Izanami
Level 22
God Stats
3W - 1L
1,307 SR
Queue Stats
26W - 40L
1,261 Elo+
Solo
Neith
Neith
stewart_johna
Neith
Level 16
God Stats
7W - 15L
1,120 SR
Queue Stats
8W - 27L
956 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
9,718
607
5,423
12,116
3,422
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 8 / 10
9,728
608
5,282
11,423
3,861
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
8 / 3 / 3
10,855
678
18,873
10,129
3,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Green Aches
Kukulkan
15
7 / 0 / 4
11,528
721
12,615
9,534
3,206
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 7 / 3
11,462
716
10,031
13,901
4,659
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 5 / 6
10,495
656
3,712
11,372
5,711
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
12
Kills
14
14
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Green Aches
Kukulkan
7
0
4
9
L
3
3
5
1.83
L
1
8
10
0.75
W
5
7
3
0.93
L
8
3
3
3.17
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,578
Damage
26,358
33,668
Taken
34,807
10,556
Mitigated
13,576
5,545
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Green Aches
Kukulkan
12,615
769
135
2,432
9,534
3,206
224
6,404
3,130
44,018
0
L
5,423
2,309
0
4,637
12,116
3,422
40
5,349
6,767
26,759
0
L
5,282
2,438
0
908
11,423
3,861
62
4,536
6,887
0
25,874
W
10,031
6,300
0
277
13,901
4,659
1,445
9,275
4,626
0
55,322
L
18,873
962
0
0
10,129
3,273
0
2,814
7,315
34,598
0
W
3,712
1,003
847
3,396
11,372
5,711
684
8,689
2,683
0
18,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
33,485
111
Minions Killed
181
0
Camps Cleared
0
699,508
Distance Traveled
718,224
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,528
721
62
4
0
292,846
1
L
Sol
9,718
607
37
2
0
192,715
0
L
Neith
9,728
608
42
3
0
222,449
0
W
Izanami
11,462
716
92
6
0
219,402
0
L
Scylla
10,855
678
32
2
0
284,344
0
W
Neith
10,495
656
27
2
0
205,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role