Player Matchup

Neith
Neith
Adente
Neith
Level 3
God Stats
1W - 1L
1,318 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
Alrakasen
Ymir
Level 15
God Stats
0W - 1L
1,552 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
Sylvnarius
Discordia
Level 67
God Stats
32W - 12L
1,776 SR
Queue Stats
151W - 95L
1,653 Elo+
Party 2
Team Averages
Level 28
1,549 SR
1,551 Elo+

VS

Team Averages
Level 41
1,611 SR
1,592 Elo+
Nike
Nike
BenjiGeek
Nike
Level 69
God Stats
1W - 0L
1,584 SR
Queue Stats
34W - 26L
1,553 Elo+
Solo
Fenrir
Fenrir
Rtsfmh
Fenrir
Level 26
God Stats
56W - 18L
1,749 SR
Queue Stats
58W - 19L
1,722 Elo+
Party 1
Merlin
Merlin
Sonail
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adente
Neith
11
1 / 7 / 2
8,872
634
7,225
9,619
2,737
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
11
1 / 10 / 3
9,439
674
5,316
15,648
11,203
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Sylvnarius
Discordia
14
3 / 5 / 2
9,900
707
11,339
10,321
2,810
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
7 / 2 / 14
11,011
787
9,262
9,684
9,584
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Rtsfmh
Fenrir
14
7 / 2 / 11
10,743
767
9,021
13,894
7,203
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Sonail
Merlin
15
8 / 1 / 10
11,358
811
11,766
6,926
2,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
22
22
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
Adente
Neith
1
7
2
0.29
L
Ymir
1
10
3
0.25
W
Nike
7
2
14
7
W
Fenrir
Rtsfmh
Fenrir
7
2
11
6.25
W
Merlin
Sonail
Merlin
8
1
10
13
L
Discordia
Sylvnarius
Discordia
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,880
Damage
30,049
35,588
Taken
30,504
16,750
Mitigated
19,422
3,560
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Adente
Neith
7,225
2,520
0
1,325
9,619
2,737
176
2,970
6,476
0
31,789
L
Ymir
5,316
581
0
110
15,648
11,203
0
7,117
8,241
14,842
0
W
Nike
9,262
1,409
0
879
9,684
9,584
264
3,984
5,700
0
35,476
W
Fenrir
Rtsfmh
Fenrir
9,021
2,915
0
5,125
13,894
7,203
1,698
7,880
6,014
0
37,810
W
Merlin
Sonail
Merlin
11,766
688
413
1,046
6,926
2,635
702
4,904
2,022
57,702
0
L
Discordia
Sylvnarius
Discordia
11,339
396
132
1,993
10,321
2,810
0
1,735
8,490
51,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,211
Gold Earned
33,112
146
Minions Killed
167
0
Camps Cleared
0
727,153
Distance Traveled
791,181
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,872
634
55
4
0
241,139
5
L
Ymir
9,439
674
13
1
0
227,522
3
W
Nike
11,011
787
48
3
0
242,573
1
W
Fenrir
10,743
767
41
3
0
286,327
1
W
Merlin
11,358
811
78
6
0
262,281
1
L
Discordia
9,900
707
78
6
0
258,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role