Player Matchup

Fenrir
Fenrir
KOOPATR00PA0418
Fenrir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,340 Elo+
Solo
Scylla
Scylla
ShiddexV2
Scylla
Level 14
God Stats
0W - 3L
1,196 SR
Queue Stats
112W - 135L
1,406 Elo+
Party 1
Medusa
Medusa
Shiiko93
Medusa
Level 24
God Stats
12W - 10L
1,467 SR
Queue Stats
77W - 93L
1,312 Elo+
Party 1
Cerberus
Cerberus
Striker The Dog
Cerberus
Level 17
God Stats
21W - 18L
1,425 SR
Queue Stats
40W - 55L
1,434 Elo+
Solo
Skadi
Skadi
charliethaklutz1
Skadi
Level 6
God Stats
1W - 5L
1,414 SR
Queue Stats
80W - 96L
1,228 Elo+
Solo
Team Averages
Level 14
1,400 SR
1,344 Elo+

VS

Team Averages
Level 33
1,432 SR
1,414 Elo+
Ymir
Ymir
Albxrt-_Rome
Ymir
Level 28
God Stats
4W - 7L
1,294 SR
Queue Stats
69W - 79L
1,367 Elo+
Party 2
Sol
Sol
ChapyTune
Sol
Level 29
God Stats
4W - 3L
1,434 SR
Queue Stats
130W - 130L
1,409 Elo+
Solo
Hades
Hades
EngravedKnight
Hades
Level 24
God Stats
7W - 4L
1,242 SR
Queue Stats
115W - 117L
1,401 Elo+
Party 2
Cupid
Cupid
Mennysaur
Cupid
Level 14
God Stats
13W - 14L
1,691 SR
Queue Stats
40W - 36L
1,521 Elo+
Party 2
Hun Batz
Hun Batz
TASTY_BIGMAC_
Hun Batz
Level 72
God Stats
3W - 2L
1,500 SR
Queue Stats
385W - 407L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 14 / 1
8,171
355
6,456
21,127
8,885
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
ShiddexV2
Scylla
16
1 / 9 / 4
9,830
427
7,084
14,537
4,774
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Shiiko93
Medusa
15
2 / 9 / 4
9,891
430
9,112
18,157
6,468
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
15
2 / 5 / 3
9,899
430
4,424
23,471
23,749
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 11 / 2
9,331
406
10,576
16,783
5,252
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 16
12,159
529
7,908
16,246
19,174
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
14 / 1 / 5
13,575
590
17,277
14,918
5,774
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 1 / 11
13,236
575
23,077
16,969
9,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Mennysaur
Cupid
17
9 / 0 / 14
11,744
511
11,927
6,470
2,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
TASTY_BIGMAC_
Hun Batz
17
9 / 3 / 18
12,551
546
12,730
13,765
5,794
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
112
8
Kills
48
48
Deaths
9
14
Assists
64
Player
Kills
Deaths
Assists
KDA
W
3
4
16
2.75
W
14
1
5
16.5
W
13
1
11
18.5
L
0
14
1
0.04
W
Cupid
Mennysaur
Cupid
9
0
14
16
L
Scylla
ShiddexV2
Scylla
1
9
4
0.33
L
Medusa
Shiiko93
Medusa
2
9
4
0.44
L
Cerberus
2
5
3
0.7
W
Hun Batz
TASTY_BIGMAC_
Hun Batz
9
3
18
6
L
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,652
Damage
72,919
94,075
Taken
68,368
49,128
Mitigated
42,531
8,581
Healing
30,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,908
908
822
1,161
16,246
19,174
902
4,549
11,697
34,229
0
W
17,277
7,556
0
8,272
14,918
5,774
4,976
1,286
13,632
81,816
0
W
23,077
2,584
623
10,517
16,969
9,696
3,891
4,613
12,356
65,644
0
L
6,456
1,842
0
550
21,127
8,885
108
12,475
8,652
0
33,005
W
Cupid
Mennysaur
Cupid
11,927
5,633
3,999
2,304
6,470
2,093
3,335
888
5,582
0
48,342
L
Scylla
ShiddexV2
Scylla
7,084
872
0
0
14,537
4,774
78
8,695
5,842
53,229
0
L
Medusa
Shiiko93
Medusa
9,112
3,665
0
0
18,157
6,468
0
9,099
9,058
0
54,471
L
Cerberus
4,424
192
0
6,218
23,471
23,749
183
11,279
12,192
43,401
0
W
Hun Batz
TASTY_BIGMAC_
Hun Batz
12,730
2,968
0
2,663
13,765
5,794
2,416
2,237
11,528
0
64,406
L
10,576
6,919
0
1,813
16,783
5,252
480
6,714
10,069
0
48,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,122
Gold Earned
63,265
415
Minions Killed
413
0
Camps Cleared
0
1,637,086
Distance Traveled
2,019,770
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,159
529
41
2
0
362,468
0
W
Sol
13,575
590
119
5
0
396,608
6
W
Hades
13,236
575
87
4
0
358,824
0
L
Fenrir
8,171
355
52
2
0
382,940
0
W
Cupid
11,744
511
84
4
0
431,629
0
L
Scylla
9,830
427
97
4
0
348,055
2
L
Medusa
9,891
430
91
4
0
286,596
5
L
Cerberus
9,899
430
99
4
0
297,664
0
W
Hun Batz
12,551
546
82
4
0
470,241
0
L
Skadi
9,331
406
76
3
0
321,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role