Player Matchup

Fenrir
Fenrir
Diego_Nogal
Fenrir
Level 29
God Stats
3W - 6L
1,357 SR
Queue Stats
428W - 433L
1,471 Elo+
Solo
Merlin
Merlin
MAD221
Merlin
Level 13
God Stats
15W - 24L
1,536 SR
Queue Stats
23W - 28L
1,473 Elo+
Solo
Anubis
Anubis
OutFoxedByTheFox
Anubis
Level 18
God Stats
6W - 3L
1,685 SR
Queue Stats
9W - 12L
1,182 Elo+
Solo
Sun Wukong
Sun Wukong
RasDiscipleGOD
Sun Wukong
Level 25
God Stats
0W - 2L
1,891 SR
Queue Stats
30W - 34L
1,411 Elo+
Solo
Neith
Neith
xFeelTheAim
Neith
Level 6
God Stats
3W - 3L
1,409 SR
Queue Stats
4W - 3L
1,412 Elo+
Solo
Team Averages
Level 18
1,576 SR
1,390 Elo+

VS

Team Averages
Level 28
1,518 SR
1,413 Elo+
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AscendingGod840
Merlin
Level 25
God Stats
18W - 17L
1,534 SR
Queue Stats
173W - 162L
1,442 Elo+
Solo
Odin
Odin
FIRE SKULLZ123
Odin
Level 28
God Stats
12W - 7L
1,536 SR
Queue Stats
266W - 282L
1,294 Elo+
Solo
Mercury
Mercury
Pestem
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 76L
1,382 Elo+
Solo
Neith
Neith
mrjokes3235
Neith
Level 27
God Stats
5W - 3L
1,522 SR
Queue Stats
14W - 14L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 0 / 1
6,249
521
1,167
7,338
2,140
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
MAD221
Merlin
10
0 / 4 / 0
5,911
493
1,518
4,819
1,583
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 3 / 1
5,523
460
2,446
4,158
1,420
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
RasDiscipleGOD
Sun Wukong
9
1 / 7 / 0
5,615
468
4,496
10,311
6,333
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 3 / 2
5,669
472
5,317
5,981
1,641
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
8 / 2 / 0
7,896
658
8,574
11,689
8,428
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 0 / 3
6,319
527
2,713
2,414
691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 2 / 2
6,040
503
3,035
6,769
2,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Pestem
Mercury
11
5 / 0 / 0
7,093
591
2,423
4,976
1,462
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 2 / 2
6,728
561
4,975
6,808
1,864
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
17
17
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
2
0
4
W
0
0
3
1.5
L
Fenrir
2
0
1
2.5
W
2
2
2
1.5
L
Merlin
MAD221
Merlin
0
4
0
0
L
1
3
1
0.5
W
Mercury
Pestem
Mercury
5
0
0
5
L
Sun Wukong
RasDiscipleGOD
Sun Wukong
1
7
0
0.14
W
2
2
2
1.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,944
Damage
21,720
32,607
Taken
32,656
13,117
Mitigated
14,670
6,841
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,574
4,005
0
5,050
11,689
8,428
986
751
10,315
0
33,483
W
2,713
44
0
0
2,414
691
446
1,136
1,278
30,598
0
L
Fenrir
1,167
378
135
4,056
7,338
2,140
385
381
6,957
0
25,917
W
3,035
828
0
1,900
6,769
2,225
582
514
6,255
0
17,824
L
Merlin
MAD221
Merlin
1,518
0
0
528
4,819
1,583
731
1,940
2,879
32,716
0
L
2,446
288
0
0
4,158
1,420
0
392
3,716
17,645
0
W
Mercury
Pestem
Mercury
2,423
1,013
0
1,814
4,976
1,462
919
635
4,316
0
30,884
L
Sun Wukong
RasDiscipleGOD
Sun Wukong
4,496
1,157
0
976
10,311
6,333
0
0
9,711
0
17,592
W
4,975
2,230
103
3,452
6,808
1,864
2,322
928
5,880
0
40,064
L
5,317
3,210
0
1,146
5,981
1,641
690
0
5,981
0
25,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,967
Gold Earned
34,076
198
Minions Killed
270
0
Camps Cleared
0
1,079,486
Distance Traveled
1,116,760
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,896
658
53
4
0
225,536
4
W
Merlin
6,319
527
51
4
0
204,563
2
L
Fenrir
6,249
521
57
5
0
240,731
3
W
Odin
6,040
503
27
2
0
248,516
2
L
Merlin
5,911
493
58
5
0
204,427
0
L
Anubis
5,523
460
34
3
0
194,132
0
W
Mercury
7,093
591
60
5
0
255,857
0
L
Sun Wukong
5,615
468
21
2
0
214,839
6
W
Neith
6,728
561
79
7
0
182,288
1
L
Neith
5,669
472
28
2
0
225,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role