Player Matchup

Amaterasu
Amaterasu
HeroMain420
Amaterasu
Level 6
God Stats
9W - 11L
1,537 SR
Queue Stats
56W - 70L
1,140 Elo+
Party 1
Susano
Susano
ScoopTheDoop
Susano
Level 16
God Stats
39W - 68L
1,415 SR
Queue Stats
98W - 137L
1,285 Elo+
Solo
Jing Wei
Jing Wei
ZinkZeta
Jing Wei
Level 17
God Stats
17W - 27L
1,335 SR
Queue Stats
49W - 60L
1,144 Elo+
Party 1
Team Averages
Level 13
1,429 SR
1,190 Elo+

VS

Team Averages
Level 26
1,363 SR
1,252 Elo+
Sol
Sol
AtaMasala
Sol
Level 27
God Stats
1W - 0L
1,249 SR
Queue Stats
95W - 188L
1,190 Elo+
Party 2
Neith
Neith
FreakyFairy16
Neith
Level 29
God Stats
42W - 82L
1,314 SR
Queue Stats
58W - 98L
1,215 Elo+
Party 2
Merlin
Merlin
TheLastRavenX
Merlin
Level 23
God Stats
4W - 2L
1,527 SR
Queue Stats
12W - 14L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HeroMain420
Amaterasu
18
2 / 8 / 3
15,194
543
4,010
25,126
17,201
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
19
5 / 8 / 3
17,040
609
22,524
25,548
14,393
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
ZinkZeta
Jing Wei
20
2 / 5 / 4
16,084
574
5,126
21,519
9,073
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
12,046
430
0
0
0
20
6 / 3 / 6
16,954
606
11,126
16,186
6,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 6 / 5
19,217
686
41,957
24,466
11,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
20
21
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
6
3
6
3
L
Amaterasu
HeroMain420
Amaterasu
2
8
3
0.44
L
Susano
5
8
3
0.81
W
14
6
5
2.75
L
Jing Wei
ZinkZeta
Jing Wei
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,660
Damage
53,083
72,193
Taken
40,652
40,667
Mitigated
17,654
6,737
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
11,126
1,579
390
4,461
16,186
6,315
1,567
0
16,111
0
76,879
L
Amaterasu
HeroMain420
Amaterasu
4,010
814
0
1,676
25,126
17,201
1,114
14,198
10,928
0
31,879
L
Susano
22,524
4,942
0
500
25,548
14,393
590
12,927
12,621
0
78,047
W
41,957
763
640
10,531
24,466
11,339
1,206
66
24,175
142,977
0
L
Jing Wei
ZinkZeta
Jing Wei
5,126
3,225
0
4,561
21,519
9,073
1,729
14,918
6,601
0
97,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,318
Gold Earned
48,217
265
Minions Killed
240
0
Camps Cleared
0
1,418,100
Distance Traveled
867,208
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,046
430
0
0
0
0
0
W
Neith
16,954
606
130
5
0
429,364
1
L
Amaterasu
15,194
543
40
1
0
485,541
2
L
Susano
17,040
609
79
3
0
483,608
0
W
Merlin
19,217
686
110
4
0
437,844
2
L
Jing Wei
16,084
574
146
5
0
448,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role