Player Matchup

Discordia
Discordia
Silver IV
bagal24
Discordia
Silver IV
Level 128
God Stats
20W - 30L
1,445 SR
Queue Stats
1,061W - 1,163L
910 MMR
Party 2
Sobek
Sobek
Bronze II
demainiack
Sobek
Bronze II
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
925 MMR
Party 2
Medusa
Medusa
Silver I
xX-NATH37-Xx
Medusa
Silver I
Level 122
God Stats
321W - 260L
1,601 SR
Queue Stats
786W - 881L
1,373 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,515 SR
1,069 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,550 SR
1,108 MMR
Chaac
Chaac
Silver I
GB HENMAN
Chaac
Silver I
Level 146
God Stats
39W - 36L
1,590 SR
Queue Stats
312W - 299L
1,635 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze II
elroni2001
Ah Muzen Cab
Bronze II
Level 57
God Stats
56W - 51L
1,561 SR
Queue Stats
80W - 81L
1,001 MMR
Party 1
Ra
Ra
Bronze III
kwaku2001
Ra
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
689 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
bagal24
Discordia
17
3 / 6 / 12
13,320
634
18,686
12,812
4,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
15
3 / 10 / 12
14,152
674
13,898
30,479
41,537
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
18
9 / 6 / 3
14,757
703
18,146
20,524
10,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
CthulhuAphroditeKumbhakarnaHadesVulcan

VS

Bans
Guan YuKukulkanYmirZeusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GB HENMAN
Chaac
19
8 / 5 / 9
14,660
698
16,547
28,379
35,138
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
elroni2001
Ah Muzen Cab
18
9 / 3 / 7
14,381
685
22,406
14,984
4,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 7 / 11
13,654
650
12,883
16,556
4,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
15
Kills
22
22
Deaths
15
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
GB HENMAN
Chaac
8
5
9
2.5
W
Discordia
bagal24
Discordia
3
6
12
1.5
W
Sobek
3
10
12
0.9
L
Ah Muzen Cab
elroni2001
Ah Muzen Cab
9
3
7
4.17
L
5
7
11
1.5
W
Medusa
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,730
Damage
51,836
63,815
Taken
59,919
56,795
Mitigated
44,131
6,888
Healing
24,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
GB HENMAN
Chaac
16,547
2,098
1,126
11,016
28,379
35,138
229
13,358
15,021
0
62,857
W
Discordia
bagal24
Discordia
18,686
162
243
493
12,812
4,992
171
1,136
11,501
69,736
0
W
Sobek
13,898
1,277
0
2,541
30,479
41,537
224
7,686
22,303
30,188
0
L
Ah Muzen Cab
elroni2001
Ah Muzen Cab
22,406
7,607
0
5,064
14,984
4,168
915
7,736
7,248
0
83,024
L
12,883
1,490
3,016
4,529
16,556
4,825
269
11,540
5,016
37,781
0
W
Medusa
18,146
8,947
231
3,380
20,524
10,266
3,213
4,068
16,231
0
71,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,229
Gold Earned
42,695
221
Minions Killed
236
0
Camps Cleared
0
1,020,145
Distance Traveled
1,149,759
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,660
698
75
4
0
385,494
5
W
Discordia
13,320
634
87
4
0
334,656
1
W
Sobek
14,152
674
17
1
0
336,832
0
L
Ah Muzen Cab
14,381
685
116
6
0
389,542
0
L
Ra
13,654
650
45
2
0
374,723
1
W
Medusa
14,757
703
117
6
0
348,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role