Player Matchup

Arachne
Arachne
BlackEagle10
Arachne
Level 5
God Stats
0W - 3L
1,234 SR
Queue Stats
30W - 32L
1,255 Elo+
Party 2
Khepri
Khepri
HakaiSanmolits
Khepri
Level 17
God Stats
7W - 4L
1,851 SR
Queue Stats
31W - 30L
1,528 Elo+
Solo
Chernobog
Chernobog
Pianist74
Chernobog
Level 8
God Stats
0W - 2L
1,252 SR
Queue Stats
92W - 112L
1,204 Elo+
Party 2
Odin
Odin
S1907D
Odin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 87L
1,186 Elo+
Party 2
Discordia
Discordia
amasraa74
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 172L
1,338 Elo+
Party 2
Team Averages
Level 13
1,467 SR
1,302 Elo+

VS

Team Averages
Level 29
1,521 SR
1,428 Elo+
Bastet
Bastet
CaptainNesquick
Bastet
Level 42
God Stats
2W - 1L
1,585 SR
Queue Stats
16W - 17L
1,393 Elo+
Party 1
King Arthur
King Arthur
Kyltors
King Arthur
Level 24
God Stats
1W - 0L
1,617 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 1
Ullr
Ullr
Rafafaleeee
Ullr
Level 29
God Stats
68W - 101L
1,486 SR
Queue Stats
203W - 290L
1,394 Elo+
Solo
Cthulhu
Cthulhu
SmarTiks
Cthulhu
Level 7
God Stats
2W - 1L
1,413 SR
Queue Stats
2W - 1L
1,470 Elo+
Party 1
Scylla
Scylla
pelousecitron
Scylla
Level 45
God Stats
4W - 2L
1,507 SR
Queue Stats
16W - 17L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlackEagle10
Arachne
8
0 / 1 / 0
5,352
446
3,064
7,107
1,947
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 1 / 0
5,624
469
2,817
6,010
2,421
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Pianist74
Chernobog
9
0 / 5 / 1
5,386
449
3,264
7,201
2,562
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Boots

Boots

+6%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
S1907D
Odin
11
0 / 1 / 0
5,098
425
1,056
6,225
2,694
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Discordia
amasraa74
Discordia
10
0 / 4 / 0
5,666
472
3,311
6,913
2,331
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,575
465
616
6,909
2,443
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Kyltors
King Arthur
11
0 / 0 / 0
6,431
536
3,953
4,982
2,783
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
5 / 1 / 1
6,404
534
4,915
5,405
1,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SmarTiks
Cthulhu
11
2 / 0 / 5
7,042
587
4,560
6,560
2,969
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 0 / 0
7,352
613
6,358
3,623
1,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
12
12
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
BlackEagle10
Arachne
0
1
0
0
W
1
1
0
1
L
2
1
0
2
W
King Arthur
Kyltors
King Arthur
0
0
0
0
L
Chernobog
Pianist74
Chernobog
0
5
1
0.1
W
5
1
1
5.5
L
Odin
S1907D
Odin
0
1
0
0
W
Cthulhu
SmarTiks
Cthulhu
2
0
5
4.5
L
Discordia
amasraa74
Discordia
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,512
Damage
20,402
33,456
Taken
27,479
11,955
Mitigated
11,172
10,009
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BlackEagle10
Arachne
3,064
2,652
0
3,415
7,107
1,947
540
1,076
5,981
0
25,617
W
616
129
0
905
6,909
2,443
0
315
6,594
0
24,728
L
2,817
133
222
903
6,010
2,421
0
2,063
3,922
11,608
0
W
King Arthur
Kyltors
King Arthur
3,953
301
0
220
4,982
2,783
111
296
4,538
0
33,805
L
Chernobog
Pianist74
Chernobog
3,264
2,146
0
500
7,201
2,562
0
2,411
4,790
0
25,334
W
4,915
2,168
123
547
5,405
1,753
786
2,235
3,170
0
26,405
L
Odin
S1907D
Odin
1,056
341
0
2,911
6,225
2,694
345
0
5,875
0
17,786
W
Cthulhu
SmarTiks
Cthulhu
4,560
714
229
2,438
6,560
2,969
270
842
5,718
21,810
0
L
Discordia
amasraa74
Discordia
3,311
240
0
2,058
6,913
2,331
0
5,368
1,545
25,669
0
W
6,358
1,036
0
2,325
3,623
1,224
821
2,440
1,183
34,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,126
Gold Earned
32,804
206
Minions Killed
256
0
Camps Cleared
0
1,089,978
Distance Traveled
1,165,944
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,352
446
46
4
0
214,028
4
W
Bastet
5,575
465
44
4
0
244,388
0
L
Khepri
5,624
469
13
1
0
246,789
2
W
King Arthur
6,431
536
50
4
0
239,771
0
L
Chernobog
5,386
449
61
5
0
184,917
1
W
Ullr
6,404
534
48
4
0
199,877
4
L
Odin
5,098
425
35
3
0
231,668
3
W
Cthulhu
7,042
587
50
4
0
244,974
2
L
Discordia
5,666
472
51
4
0
212,576
2
W
Scylla
7,352
613
64
5
0
236,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role