Player Matchup

Baron Samedi
Baron Samedi
JFK_Shot_First96
Baron Samedi
Level 107
God Stats
0W - 2L
1,739 SR
Queue Stats
33W - 38L
1,381 Elo+
Party 2
Khepri
Khepri
Nic_the_pug
Khepri
Level 101
God Stats
2W - 5L
1,665 SR
Queue Stats
40W - 42L
1,521 Elo+
Party 2
King Arthur
King Arthur
Tirnock
King Arthur
Level 83
God Stats
0W - 1L
1,544 SR
Queue Stats
31W - 42L
1,467 Elo+
Party 2
Cernunnos
Cernunnos
Yeetster3333
Cernunnos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 103
1,612 SR
1,467 Elo+

VS

Team Averages
Level 104
1,680 SR
1,486 Elo+
Hachiman
Hachiman
PraetorNelson
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
UnlikeAnyHero
Freya
Level 84
God Stats
8W - 1L
1,876 SR
Queue Stats
80W - 78L
1,464 Elo+
Party 1
Chaac
Chaac
fingersgod
Chaac
Level 79
God Stats
4W - 5L
1,627 SR
Queue Stats
74W - 67L
1,497 Elo+
Party 1
Scylla
Scylla
tennisantelope
Scylla
Level 144
God Stats
8W - 1L
1,719 SR
Queue Stats
13W - 11L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JFK_Shot_First96
Baron Samedi
14
3 / 4 / 2
8,995
750
8,574
8,754
4,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
13
0 / 6 / 0
8,035
670
3,921
10,854
9,115
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Tirnock
King Arthur
15
3 / 5 / 3
9,052
754
8,521
14,461
9,057
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Yeetster3333
Cernunnos
14
0 / 3 / 0
8,305
692
5,803
9,182
3,508
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PraetorNelson
Hachiman
15
3 / 0 / 7
8,928
744
6,882
5,768
2,017
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 4 / 4
9,039
753
10,094
11,586
4,008
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Chaac
16
6 / 2 / 7
9,942
829
7,980
11,987
10,584
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 0 / 4
9,980
832
9,811
7,371
2,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
18
18
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
JFK_Shot_First96
Baron Samedi
3
4
2
1
L
Khepri
0
6
0
0
W
Hachiman
PraetorNelson
Hachiman
3
0
7
6.5
L
King Arthur
Tirnock
King Arthur
3
5
3
0.9
W
4
4
4
1.5
L
Cernunnos
Yeetster3333
Cernunnos
0
3
0
0
W
Chaac
6
2
7
4.75
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,819
Damage
34,767
43,251
Taken
36,712
25,700
Mitigated
19,127
8,178
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
JFK_Shot_First96
Baron Samedi
8,574
978
675
2,091
8,754
4,020
417
4,265
4,464
29,580
0
L
Khepri
3,921
206
0
933
10,854
9,115
0
3,914
6,865
22,302
0
W
Hachiman
PraetorNelson
Hachiman
6,882
4,385
0
0
5,768
2,017
797
1,786
3,982
0
28,848
L
King Arthur
Tirnock
King Arthur
8,521
768
0
1,601
14,461
9,057
0
7,884
6,330
0
31,006
W
10,094
4,215
0
5,139
11,586
4,008
0
3,731
7,680
30,411
0
L
Cernunnos
Yeetster3333
Cernunnos
5,803
2,100
0
2,878
9,182
3,508
205
4,645
4,485
0
38,676
W
Chaac
7,980
1,320
0
4,200
11,987
10,584
440
4,180
7,682
0
29,800
W
9,811
802
0
750
7,371
2,518
1,021
3,177
4,144
47,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,387
Gold Earned
37,889
208
Minions Killed
232
9
Camps Cleared
10
710,651
Distance Traveled
902,610
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,995
750
57
5
2
158,732
1
L
Khepri
8,035
670
23
2
0
192,386
1
W
Hachiman
8,928
744
48
4
3
247,542
2
L
King Arthur
9,052
754
54
5
1
185,238
1
W
Freya
9,039
753
35
3
2
192,488
0
L
Cernunnos
8,305
692
74
6
6
174,295
0
W
Chaac
9,942
829
59
5
2
237,346
0
W
Scylla
9,980
832
90
8
3
225,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role