Player Matchup

Cthulhu
Cthulhu
BigCountry5132
Cthulhu
Level 58
God Stats
15W - 1L
1,859 SR
Queue Stats
63W - 48L
1,585 Elo+
Party 1
Mulan
Mulan
SillyOrpheus889
Mulan
Level 62
God Stats
7W - 4L
1,579 SR
Queue Stats
90W - 78L
1,260 Elo+
Solo
Anubis
Anubis
TheeTigerWoods
Anubis
Level 69
God Stats
6W - 1L
1,938 SR
Queue Stats
39W - 42L
1,463 Elo+
Party 1
Team Averages
Level 63
1,792 SR
1,436 Elo+

VS

Team Averages
Level 52
1,468 SR
1,213 Elo+
Eset
Eset
BubbaRyan
Eset
Level 47
God Stats
0W - 2L
1,623 SR
Queue Stats
10W - 16L
1,228 Elo+
Solo
Da Ji
Da Ji
CelestialEclipse
Da Ji
Level 42
God Stats
0W - 5L
1,282 SR
Queue Stats
7W - 21L
1,122 Elo+
Solo
Horus
Horus
LYKaGLUV
Horus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 99L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 8
7,587
759
6,739
6,293
4,814
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
6 / 1 / 8
8,307
831
8,313
6,874
6,200
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
5 / 1 / 9
7,987
799
3,449
3,431
1,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
7
0 / 5 / 2
5,815
582
2,149
5,107
1,391
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 6 / 2
6,480
648
3,069
9,164
2,972
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
LYKaGLUV
Horus
10
2 / 4 / 0
6,789
679
2,808
9,502
6,230
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
3
3
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Eset
0
5
2
0.2
L
1
6
2
0.33
L
Horus
LYKaGLUV
Horus
2
4
0
0.5
W
6
1
8
10
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,501
Damage
8,026
16,598
Taken
23,773
12,418
Mitigated
10,593
4,228
Healing
4,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,739
564
511
2,080
6,293
4,814
0
1,038
5,190
22,199
0
L
Eset
2,149
300
123
570
5,107
1,391
0
3,229
1,717
13,464
0
L
3,069
863
0
597
9,164
2,972
0
3,223
5,722
0
15,418
L
Horus
LYKaGLUV
Horus
2,808
1,397
672
2,474
9,502
6,230
0
3,422
5,648
0
14,722
W
8,313
1,294
251
1,186
6,874
6,200
0
830
5,919
0
27,464
W
3,449
131
0
200
3,431
1,404
316
332
3,074
18,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,881
Gold Earned
19,084
102
Minions Killed
76
0
Camps Cleared
0
532,863
Distance Traveled
421,045
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,587
759
27
3
0
187,794
2
L
Eset
5,815
582
23
2
0
103,154
1
L
Da Ji
6,480
648
29
3
0
160,520
3
L
Horus
6,789
679
24
2
0
157,371
0
W
Mulan
8,307
831
35
4
0
184,586
1
W
Anubis
7,987
799
40
4
0
160,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role