Player Matchup

Hercules
Hercules
ErikClappington
Hercules
Level 27
God Stats
2W - 3L
1,481 SR
Queue Stats
188W - 201L
1,087 Elo+
Solo
Heimdallr
Heimdallr
Medvolt
Heimdallr
Level 10
God Stats
3W - 3L
1,647 SR
Queue Stats
19W - 40L
940 Elo+
Party 2
Achilles
Achilles
MystX BLACKOUT
Achilles
Level 29
God Stats
2W - 1L
1,267 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Neith
Neith
Stephereira
Neith
Level 9
God Stats
4W - 7L
1,234 SR
Queue Stats
21W - 43L
1,018 Elo+
Party 2
Horus
Horus
lelvet
Horus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 25L
1,148 Elo+
Party 2
Team Averages
Level 17
1,426 SR
1,138 Elo+

VS

Team Averages
Level 12
1,322 SR
1,088 Elo+
Set
Set
ChaoticKiller77
Set
Level 16
God Stats
1W - 8L
1,102 SR
Queue Stats
8W - 17L
1,016 Elo+
Solo
Ra
Ra
GXY_Mati_
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fafnir
Fafnir
JBanter
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
838 Elo+
Solo
Pele
Pele
Zohanlon
Pele
Level 14
God Stats
11W - 13L
1,250 SR
Queue Stats
12W - 17L
1,093 Elo+
Solo
Olorun
Olorun
galaxy-salvaje
Olorun
Level 22
God Stats
9W - 13L
1,259 SR
Queue Stats
48W - 59L
993 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
5 / 7 / 5
12,624
526
14,884
20,185
9,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
Medvolt
Heimdallr
19
15 / 5 / 7
13,131
547
22,402
14,006
6,408
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
18
9 / 4 / 9
11,825
493
16,557
17,314
18,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
2 / 3 / 6
10,004
417
3,879
8,978
3,645
Horus
lelvet
Horus
16
2 / 2 / 6
11,462
478
2,778
16,549
17,674
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 4
11,366
474
16,811
14,088
7,391
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 11 / 6
9,173
382
4,983
14,636
6,652
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fafnir
JBanter
Fafnir
12
2 / 8 / 3
9,021
376
5,020
20,203
21,106
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
19
7 / 5 / 0
12,138
506
16,208
20,895
8,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 7 / 1
10,406
434
12,257
16,514
7,572
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
33
Kills
20
21
Deaths
34
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
W
Hercules
5
7
5
1.07
L
1
11
6
0.36
L
Fafnir
JBanter
Fafnir
2
8
3
0.44
W
Heimdallr
Medvolt
Heimdallr
15
5
7
3.7
W
Achilles
9
4
9
3.38
W
2
3
6
1.67
L
Pele
7
5
0
1.4
L
5
7
1
0.79
W
Horus
lelvet
Horus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,500
Damage
55,279
77,032
Taken
86,336
55,916
Mitigated
51,193
13,904
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,811
6,967
0
716
14,088
7,391
435
0
14,088
1,057
60,448
W
Hercules
14,884
6,731
1,335
6,112
20,185
9,851
4,211
2,364
17,821
0
83,143
L
4,983
1,424
196
414
14,636
6,652
170
0
14,636
31,793
0
L
Fafnir
JBanter
Fafnir
5,020
2,217
0
1,207
20,203
21,106
538
0
20,203
21,774
0
W
Heimdallr
Medvolt
Heimdallr
22,402
15,744
0
0
14,006
6,408
4,255
6,119
7,887
0
71,741
W
Achilles
16,557
6,064
837
1,615
17,314
18,338
2,558
8,336
8,978
0
59,490
W
3,879
1,559
0
1,698
8,978
3,645
175
3,682
5,296
0
22,945
L
Pele
16,208
3,149
0
3,534
20,895
8,472
0
0
20,890
0
88,304
L
12,257
5,549
3,248
4,278
16,514
7,572
1,869
0
16,514
59,830
0
W
Horus
lelvet
Horus
2,778
1,952
208
2,099
16,549
17,674
1,384
2,523
14,026
0
20,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,046
Gold Earned
52,104
378
Minions Killed
388
0
Camps Cleared
0
1,982,500
Distance Traveled
1,924,201
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,366
474
86
4
0
446,415
7
W
Hercules
12,624
526
128
5
0
385,038
3
L
Ra
9,173
382
44
2
0
311,864
4
L
Fafnir
9,021
376
28
1
0
353,342
1
W
Heimdallr
13,131
547
103
4
0
373,962
0
W
Achilles
11,825
493
75
3
0
441,218
1
W
Neith
10,004
417
46
2
0
334,470
0
L
Pele
12,138
506
124
5
0
503,573
0
L
Olorun
10,406
434
106
4
0
309,007
0
W
Horus
11,462
478
26
1
0
447,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role