Player Matchup

Ra
Ra
H3ISM3N14
Ra
Level 41
God Stats
1W - 4L
1,280 SR
Queue Stats
22W - 33L
1,193 Elo+
Solo
Arachne
Arachne
IreRiv
Arachne
Level 28
God Stats
5W - 11L
1,609 SR
Queue Stats
65W - 89L
1,263 Elo+
Party 2
Izanami
Izanami
RobJos_Bur
Izanami
Level 62
God Stats
8W - 13L
1,307 SR
Queue Stats
132W - 210L
1,287 Elo+
Party 2
Artemis
Artemis
chana-lpz98
Artemis
Level 15
God Stats
2W - 4L
1,651 SR
Queue Stats
70W - 71L
1,133 Elo+
Party 1
Chang'e
Chang'e
kronos12mikekana
Chang'e
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 200L
1,192 Elo+
Party 1
Team Averages
Level 41
1,469 SR
1,214 Elo+

VS

Team Averages
Level 58
1,439 SR
1,334 Elo+
Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
SRG117
Sun Wukong
Level 29
God Stats
13W - 21L
1,462 SR
Queue Stats
108W - 114L
1,276 Elo+
Party 4
King Arthur
King Arthur
Thee-_-Senpai
King Arthur
Level 24
God Stats
9W - 8L
1,204 SR
Queue Stats
78W - 88L
1,231 Elo+
Party 3
Izanami
Izanami
Vipsanius X
Izanami
Level 47
God Stats
19W - 13L
1,546 SR
Queue Stats
172W - 214L
1,301 Elo+
Solo
Bakasura
Bakasura
shiroheal
Bakasura
Level 63
God Stats
14W - 12L
1,485 SR
Queue Stats
196W - 194L
1,363 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,415
483
0
530
90
Shoes

Shoes

+6%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
IreRiv
Arachne
4
0 / 1 / 0
3,126
625
538
3,131
589
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
RobJos_Bur
Izanami
5
1 / 0 / 0
3,315
663
1,035
1,991
338
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
chana-lpz98
Artemis
4
0 / 2 / 1
3,064
613
2,159
1,717
325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 1 / 0
2,776
555
328
1,774
629
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
1 / 0 / 0
4,138
828
832
710
168
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
SRG117
Sun Wukong
5
0 / 0 / 0
3,234
647
363
1,862
966
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Thee-_-Senpai
King Arthur
5
0 / 0 / 0
3,095
619
620
2,535
1,016
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Izanami
Vipsanius X
Izanami
5
2 / 1 / 0
3,418
684
1,248
2,472
368
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
shiroheal
Bakasura
6
1 / 0 / 0
3,783
757
424
2,808
649
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
4
5
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
0
1
L
0
1
0
0
L
Arachne
IreRiv
Arachne
0
1
0
0
L
Izanami
RobJos_Bur
Izanami
1
0
0
1
W
Sun Wukong
SRG117
Sun Wukong
0
0
0
0
W
King Arthur
Thee-_-Senpai
King Arthur
0
0
0
0
W
Izanami
Vipsanius X
Izanami
2
1
0
2
L
Artemis
chana-lpz98
Artemis
0
2
1
0.25
L
0
1
0
0
W
Bakasura
shiroheal
Bakasura
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,060
Damage
3,487
9,143
Taken
10,387
1,971
Mitigated
3,167
2,249
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
832
221
40
529
710
168
685
228
382
13,649
0
L
0
0
0
0
530
90
0
0
530
0
0
L
Arachne
IreRiv
Arachne
538
421
0
1,573
3,131
589
0
0
3,106
0
9,405
L
Izanami
RobJos_Bur
Izanami
1,035
637
0
335
1,991
338
90
0
1,841
0
12,670
W
Sun Wukong
SRG117
Sun Wukong
363
0
0
50
1,862
966
727
0
1,862
0
8,976
W
King Arthur
Thee-_-Senpai
King Arthur
620
154
87
935
2,535
1,016
0
0
2,535
0
4,858
W
Izanami
Vipsanius X
Izanami
1,248
861
0
866
2,472
368
0
0
2,472
0
11,702
L
Artemis
chana-lpz98
Artemis
2,159
1,195
87
111
1,717
325
0
0
1,642
0
8,034
L
328
83
0
143
1,774
629
0
832
942
4,058
0
W
Bakasura
shiroheal
Bakasura
424
252
0
1,973
2,808
649
0
0
2,808
0
11,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,696
Gold Earned
17,668
59
Minions Killed
113
0
Camps Cleared
0
361,787
Distance Traveled
449,476
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,138
828
39
8
0
71,605
2
L
Ra
2,415
483
0
0
0
13,782
0
L
Arachne
3,126
625
20
4
0
95,922
0
L
Izanami
3,315
663
25
5
0
86,834
2
W
Sun Wukong
3,234
647
11
2
0
105,726
2
W
King Arthur
3,095
619
7
1
0
90,140
0
W
Izanami
3,418
684
24
5
0
80,957
0
L
Artemis
3,064
613
13
3
0
73,386
0
L
Chang'e
2,776
555
1
0
0
91,863
0
W
Bakasura
3,783
757
32
6
0
101,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role