Player Matchup

Cthulhu
Cthulhu
Dragonblood683
Cthulhu
Level 17
God Stats
10W - 14L
1,578 SR
Queue Stats
222W - 268L
1,309 Elo+
Solo
Arachne
Arachne
Lord Zendore
Arachne
Level 25
God Stats
20W - 17L
1,489 SR
Queue Stats
242W - 220L
1,389 Elo+
Party 2
Anubis
Anubis
redbull spartan
Anubis
Level 28
God Stats
3W - 1L
1,668 SR
Queue Stats
69W - 56L
1,308 Elo+
Party 2
Team Averages
Level 23
1,579 SR
1,335 Elo+

VS

Team Averages
Level 32
1,464 SR
1,290 Elo+
Ymir
Ymir
KekGraph
Ymir
Level 24
God Stats
3W - 2L
1,565 SR
Queue Stats
9W - 12L
1,286 Elo+
Party 1
Ao Kuang
Ao Kuang
Yung_Blew
Ao Kuang
Level 42
God Stats
1W - 3L
1,404 SR
Queue Stats
12W - 17L
1,316 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
z IR A Z O IR z
Ah Muzen Cab
Level 29
God Stats
18W - 21L
1,423 SR
Queue Stats
193W - 189L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 9
12,791
711
9,147
19,131
17,208
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Lord Zendore
Arachne
17
8 / 7 / 6
13,542
752
13,768
15,327
7,682
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 7 / 7
13,597
755
17,330
19,795
9,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 3 / 12
11,718
651
4,791
16,457
18,505
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Yung_Blew
Ao Kuang
16
13 / 8 / 3
13,111
728
19,197
15,680
4,789
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
z IR A Z O IR z
Ah Muzen Cab
16
5 / 8 / 8
11,711
651
15,413
16,087
4,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
19
Kills
19
19
Deaths
19
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
L
Ymir
1
3
12
2.33
W
Arachne
Lord Zendore
Arachne
8
7
6
1.57
L
Ao Kuang
Yung_Blew
Ao Kuang
13
8
3
1.81
W
7
7
7
1.5
L
Ah Muzen Cab
z IR A Z O IR z
Ah Muzen Cab
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,245
Damage
39,401
54,253
Taken
48,224
34,428
Mitigated
27,500
14,988
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,147
1,224
337
159
19,131
17,208
697
8,352
10,779
38,490
0
L
Ymir
4,791
845
0
0
16,457
18,505
0
9,738
6,719
17,378
0
W
Arachne
Lord Zendore
Arachne
13,768
10,308
246
4,499
15,327
7,682
980
6,548
8,779
0
66,035
L
Ao Kuang
Yung_Blew
Ao Kuang
19,197
4,583
0
2,487
15,680
4,789
0
7,268
8,412
44,346
0
W
17,330
860
0
9,747
19,795
9,538
992
9,174
10,621
44,270
0
L
Ah Muzen Cab
z IR A Z O IR z
Ah Muzen Cab
15,413
9,122
0
2,321
16,087
4,206
0
9,534
6,553
0
51,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,930
Gold Earned
36,540
212
Minions Killed
134
0
Camps Cleared
0
870,787
Distance Traveled
851,113
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,791
711
73
4
0
276,676
0
L
Ymir
11,718
651
22
1
0
279,341
0
W
Arachne
13,542
752
88
5
0
328,750
0
L
Ao Kuang
13,111
728
44
2
0
299,338
3
W
Anubis
13,597
755
51
3
0
265,361
1
L
Ah Muzen Cab
11,711
651
68
4
0
272,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role