Player Matchup

He Bo
He Bo
Fox Mizu
He Bo
Level 28
God Stats
4W - 0L
1,222 SR
Queue Stats
123W - 125L
1,405 Elo+
Party 2
Bakasura
Bakasura
Fox Racker
Bakasura
Level 28
God Stats
9W - 6L
1,437 SR
Queue Stats
148W - 153L
1,419 Elo+
Party 2
Tyr
Tyr
MrJellyRisk
Tyr
Level 26
God Stats
9W - 17L
1,375 SR
Queue Stats
129W - 139L
1,365 Elo+
Party 2
Merlin
Merlin
SlayerEmber
Merlin
Level 108
God Stats
21W - 20L
1,581 SR
Queue Stats
361W - 379L
1,446 Elo+
Party 2
Yemoja
Yemoja
TIHxMOHxTHEE
Yemoja
Level 20
God Stats
2W - 1L
1,745 SR
Queue Stats
5W - 7L
1,384 Elo+
Party 2
Team Averages
Level 42
1,472 SR
1,404 Elo+

VS

Team Averages
Level 23
1,506 SR
1,388 Elo+
Apollo
Apollo
AnthonyMunoz09
Apollo
Level 36
God Stats
39W - 50L
1,475 SR
Queue Stats
331W - 362L
1,450 Elo+
Party 1
Merlin
Merlin
Brownpapa48
Merlin
Level 17
God Stats
12W - 11L
1,617 SR
Queue Stats
81W - 93L
1,460 Elo+
Party 1
Tyr
Tyr
C00LS0n808
Tyr
Level 27
God Stats
19W - 19L
1,441 SR
Queue Stats
88W - 77L
1,277 Elo+
Solo
Da Ji
Da Ji
Thunderbro25
Da Ji
Level 27
God Stats
10W - 6L
1,500 SR
Queue Stats
57W - 54L
1,388 Elo+
Solo
Zeus
Zeus
stilted_doctor
Zeus
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 15L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Fox Mizu
He Bo
15
7 / 5 / 2
10,414
651
10,697
9,987
3,356
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Fox Racker
Bakasura
18
3 / 1 / 1
12,073
755
3,814
11,123
5,337
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 2 / 0
8,403
525
1,870
7,978
8,377
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
17
11 / 0 / 2
11,291
706
12,825
10,876
3,631
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
13
2 / 2 / 4
8,387
524
5,020
5,253
3,023
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,231
389
3,389
9,584
3,182
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
11
0 / 7 / 0
6,367
398
2,292
6,576
2,108
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
2 / 1 / 1
8,537
534
5,978
11,899
5,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 3 / 1
8,051
503
4,281
10,544
3,525
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 6 / 3
7,295
456
2,548
8,298
2,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
23
Kills
7
10
Deaths
23
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Merlin
0
7
0
0
L
2
1
1
2.5
W
He Bo
Fox Mizu
He Bo
7
5
2
1.6
W
Bakasura
Fox Racker
Bakasura
3
1
1
3.5
W
0
2
0
0
W
Merlin
11
0
2
12
W
Yemoja
2
2
4
2
L
5
3
1
1.83
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,226
Damage
18,488
45,217
Taken
46,901
23,724
Mitigated
17,246
19,700
Healing
8,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,389
1,404
0
920
9,584
3,182
0
6,979
2,605
0
27,729
L
Merlin
2,292
194
0
0
6,576
2,108
0
6,141
435
27,607
0
L
5,978
1,271
243
4,798
11,899
5,947
1,368
4,870
6,373
0
52,512
W
He Bo
Fox Mizu
He Bo
10,697
370
0
772
9,987
3,356
2,039
2,110
7,877
46,248
0
W
Bakasura
Fox Racker
Bakasura
3,814
2,582
0
7,192
11,123
5,337
0
300
10,823
0
111,545
W
1,870
118
0
2,169
7,978
8,377
958
0
7,978
0
35,790
W
Merlin
12,825
905
0
5,542
10,876
3,631
1,898
2,053
8,823
79,238
0
W
Yemoja
5,020
895
2,684
1,341
5,253
3,023
606
377
4,876
18,021
0
L
4,281
807
0
2,750
10,544
3,525
0
4,218
6,246
0
31,097
L
2,548
412
0
250
8,298
2,484
504
6,334
1,634
26,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,568
Gold Earned
36,481
476
Minions Killed
315
0
Camps Cleared
0
1,602,126
Distance Traveled
1,431,515
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,231
389
52
3
0
307,661
3
L
Merlin
6,367
398
57
4
0
225,250
0
L
Tyr
8,537
534
112
7
0
342,712
5
W
He Bo
10,414
651
88
6
0
277,148
1
W
Bakasura
12,073
755
159
10
0
398,878
1
W
Tyr
8,403
525
75
5
0
326,121
6
W
Merlin
11,291
706
123
8
0
292,237
2
W
Yemoja
8,387
524
31
2
0
307,742
1
L
Da Ji
8,051
503
47
3
0
296,930
4
L
Zeus
7,295
456
47
3
0
258,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role