Player Matchup

Heimdallr
Heimdallr
Gold III
 
Heimdallr
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 61
1,430 SR
1,500 MMR
Ao Kuang
Ao Kuang
Bronze III
SACRUM__KARMA
Ao Kuang
Bronze III
Level 61
God Stats
1W - 4L
1,430 SR
Queue Stats
3W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
5 / 1 / 0
9,009
1,001
7,676
5,127
1,845
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
He BoBaron SamediPoseidonArachneAh Muzen Cab

VS

Bans
SkadiChronosRatatoskrKaliBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SACRUM__KARMA
Ao Kuang
12
1 / 5 / 0
7,150
794
2,944
10,765
3,614
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
1
0
5
L
Ao Kuang
SACRUM__KARMA
Ao Kuang
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,676
Damage
2,944
5,127
Taken
10,765
1,845
Mitigated
3,614
750
Healing
1,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,676
3,868
0
750
5,127
1,845
2,410
2,960
2,167
0
48,327
L
Ao Kuang
SACRUM__KARMA
Ao Kuang
2,944
605
0
1,720
10,765
3,614
0
60
10,702
28,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,009
Gold Earned
7,150
88
Minions Killed
53
0
Camps Cleared
0
143,526
Distance Traveled
275,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,009
1,001
88
10
0
143,526
0
L
Ao Kuang
7,150
794
53
6
0
275,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role