Player Matchup

Chiron
Chiron
BiggieBoneSuCC
Chiron
Level 21
God Stats
1W - 0L
1,270 SR
Queue Stats
52W - 65L
1,340 Elo+
Party 4
Cupid
Cupid
CreamCornGud
Cupid
Level 5
God Stats
53W - 27L
1,848 SR
Queue Stats
197W - 162L
1,418 Elo+
Party 3
Ymir
Ymir
N1q3r
Ymir
Level 14
God Stats
11W - 5L
1,564 SR
Queue Stats
11W - 8L
1,253 Elo+
Party 4
Cthulhu
Cthulhu
NicaGeneGaming
Cthulhu
Level 15
God Stats
16W - 14L
1,848 SR
Queue Stats
185W - 148L
1,519 Elo+
Party 3
Achilles
Achilles
TangoPapa
Achilles
Level 26
God Stats
4W - 3L
1,596 SR
Queue Stats
37W - 37L
1,338 Elo+
Party 4
Team Averages
Level 16
1,625 SR
1,374 Elo+

VS

Team Averages
Level 18
1,513 SR
1,446 Elo+
Fenrir
Fenrir
B10cK3D
Fenrir
Level 6
God Stats
6W - 10L
1,556 SR
Queue Stats
6W - 12L
1,457 Elo+
Party 1
Odin
Odin
Eddy432
Odin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Hasanxaxa
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,457 Elo+
Party 1
Chaac
Chaac
Madson_Rocha
Chaac
Level 29
God Stats
2W - 3L
1,585 SR
Queue Stats
33W - 40L
1,438 Elo+
Party 2
Aphrodite
Aphrodite
blueandmelody
Aphrodite
Level 25
God Stats
3W - 5L
1,424 SR
Queue Stats
22W - 24L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 21
12,734
980
20,444
15,760
5,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 5 / 14
13,630
1,048
21,542
15,751
5,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
N1q3r
Ymir
20
9 / 4 / 17
13,516
1,040
23,860
15,712
14,204
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 3 / 17
13,457
1,035
28,204
18,674
18,816
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
TangoPapa
Achilles
20
8 / 2 / 16
14,021
1,079
14,778
14,292
18,145
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B10cK3D
Fenrir
16
4 / 9 / 8
11,586
891
9,402
19,751
7,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Odin
Eddy432
Odin
17
3 / 4 / 8
11,538
888
8,068
15,408
6,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Hasanxaxa
Izanami
18
0 / 9 / 11
11,041
849
10,029
23,272
26,878
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
9 / 7 / 7
13,814
1,063
29,192
33,628
19,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
blueandmelody
Aphrodite
18
3 / 9 / 10
12,375
952
15,956
26,325
13,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
63
37
Kills
19
19
Deaths
38
85
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fenrir
B10cK3D
Fenrir
4
9
8
0.89
W
3
5
21
2.7
W
9
5
14
3.2
L
Odin
Eddy432
Odin
3
4
8
1.75
L
Izanami
Hasanxaxa
Izanami
0
9
11
0.61
L
9
7
7
1.79
W
Ymir
N1q3r
Ymir
9
4
17
4.38
W
8
3
17
5.5
W
Achilles
TangoPapa
Achilles
8
2
16
8
L
Aphrodite
blueandmelody
Aphrodite
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,828
Damage
72,647
80,189
Taken
118,384
62,284
Mitigated
74,485
11,505
Healing
24,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
B10cK3D
Fenrir
9,402
1,654
0
94
19,751
7,950
0
8,153
11,598
0
12,764
W
20,444
6,437
1,496
2,291
15,760
5,571
0
2,712
13,048
0
43,714
W
21,542
15,501
3,211
3,126
15,751
5,548
0
1,195
14,556
0
44,211
L
Odin
Eddy432
Odin
8,068
4,061
0
0
15,408
6,469
0
8,438
6,970
0
21,560
L
Izanami
Hasanxaxa
Izanami
10,029
5,411
0
451
23,272
26,878
0
9,331
13,941
0
21,788
L
29,192
3,025
0
5,801
33,628
19,831
0
14,849
18,646
0
53,734
W
Ymir
N1q3r
Ymir
23,860
4,673
0
0
15,712
14,204
0
4,004
11,708
29,105
0
W
28,204
2,654
0
210
18,674
18,816
0
5,581
13,093
44,839
0
W
Achilles
TangoPapa
Achilles
14,778
5,139
0
1,171
14,292
18,145
0
2,464
11,828
0
34,183
L
Aphrodite
blueandmelody
Aphrodite
15,956
564
7,881
10,318
26,325
13,357
0
11,293
14,826
32,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,358
Gold Earned
60,354
192
Minions Killed
153
10
Camps Cleared
5
1,154,015
Distance Traveled
1,051,931
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,586
891
6
0
1
235,193
3
W
Chiron
12,734
980
50
4
0
237,011
0
W
Cupid
13,630
1,048
63
5
1
218,132
3
L
Odin
11,538
888
28
2
2
176,594
0
L
Izanami
11,041
849
7
1
0
195,836
2
L
Chaac
13,814
1,063
54
4
2
229,733
0
W
Ymir
13,516
1,040
6
0
0
226,269
0
W
Cthulhu
13,457
1,035
36
3
0
232,183
0
W
Achilles
14,021
1,079
37
3
9
240,420
3
L
Aphrodite
12,375
952
58
4
0
214,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role