Player Matchup

Cthulhu
Cthulhu
DasQuake
Cthulhu
Level 27
God Stats
28W - 20L
1,453 SR
Queue Stats
162W - 150L
1,300 Elo+
Party 1
Artemis
Artemis
I is JOHN
Artemis
Level 17
God Stats
28W - 17L
1,673 SR
Queue Stats
209W - 211L
1,290 Elo+
Party 1
Guan Yu
Guan Yu
OmgJersey77
Guan Yu
Level 6
God Stats
35W - 21L
1,756 SR
Queue Stats
156W - 114L
1,275 Elo+
Party 1
Team Averages
Level 17
1,627 SR
1,288 Elo+

VS

Team Averages
Level 20
1,531 SR
1,248 Elo+
Hercules
Hercules
Charizza
Hercules
Level 27
God Stats
0W - 2L
1,537 SR
Queue Stats
11W - 17L
1,306 Elo+
Solo
Ares
Ares
Demz412
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 46L
1,121 Elo+
Solo
Baron Samedi
Baron Samedi
matteoferraro
Baron Samedi
Level 27
God Stats
120W - 134L
1,555 SR
Queue Stats
174W - 204L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DasQuake
Cthulhu
19
9 / 2 / 12
14,889
647
36,636
24,628
18,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
I is JOHN
Artemis
16
2 / 4 / 10
13,262
577
14,267
17,500
6,966
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
OmgJersey77
Guan Yu
20
14 / 1 / 11
16,172
703
31,110
31,823
48,014
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Charizza
Hercules
17
0 / 2 / 6
12,661
550
11,771
30,580
26,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
Demz412
Ares
13
2 / 12 / 1
12,455
542
10,963
34,334
26,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
matteoferraro
Baron Samedi
17
5 / 11 / 1
13,161
572
24,382
31,600
14,757
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
25
Kills
7
7
Deaths
25
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Charizza
Hercules
0
2
6
1.5
W
Cthulhu
DasQuake
Cthulhu
9
2
12
7.5
L
Ares
Demz412
Ares
2
12
1
0.21
W
Artemis
I is JOHN
Artemis
2
4
10
1.75
W
Guan Yu
OmgJersey77
Guan Yu
14
1
11
19.5
L
Baron Samedi
matteoferraro
Baron Samedi
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,013
Damage
47,116
73,951
Taken
96,514
73,765
Mitigated
67,706
35,320
Healing
28,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Charizza
Hercules
11,771
4,462
0
9,534
30,580
26,059
499
11,561
18,544
0
43,283
W
Cthulhu
DasQuake
Cthulhu
36,636
3,241
3,776
4,724
24,628
18,785
477
11,101
13,527
92,918
0
L
Ares
Demz412
Ares
10,963
1,232
147
3,486
34,334
26,890
151
13,826
20,058
20,827
0
W
Artemis
I is JOHN
Artemis
14,267
6,726
0
4,136
17,500
6,966
901
9,861
7,639
0
63,582
W
Guan Yu
OmgJersey77
Guan Yu
31,110
5,748
8,536
14,148
31,823
48,014
1,574
14,458
17,365
514
75,062
L
Baron Samedi
matteoferraro
Baron Samedi
24,382
1,791
5,146
9,935
31,600
14,757
745
11,775
19,418
81,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,323
Gold Earned
38,277
246
Minions Killed
144
0
Camps Cleared
0
1,242,264
Distance Traveled
1,006,873
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,661
550
54
2
0
421,984
9
W
Cthulhu
14,889
647
109
5
0
412,658
0
L
Ares
12,455
542
13
1
0
271,852
2
W
Artemis
13,262
577
80
3
0
345,594
1
W
Guan Yu
16,172
703
57
2
0
484,012
0
L
Baron Samedi
13,161
572
77
3
0
313,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role