Player Matchup

Fenrir
Fenrir
Lumpy_77_
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,696 Elo+
Solo
Sun Wukong
Sun Wukong
Polo PBG
Sun Wukong
Level 24
God Stats
5W - 5L
1,638 SR
Queue Stats
140W - 137L
1,548 Elo+
Party 1
Freya
Freya
Pwopaganda1461
Freya
Level 26
God Stats
0W - 2L
1,569 SR
Queue Stats
103W - 77L
1,662 Elo+
Solo
Apollo
Apollo
TheOnlyFadal
Apollo
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 173L
1,607 Elo+
Party 1
Nemesis
Nemesis
Yasuo main
Nemesis
Level 57
God Stats
2W - 3L
1,285 SR
Queue Stats
157W - 146L
1,580 Elo+
Party 1
Team Averages
Level 26
1,498 SR
1,619 Elo+

VS

Team Averages
Level 15
1,612 SR
1,643 Elo+
Amaterasu
Amaterasu
BankaiSen
Amaterasu
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 52L
1,596 Elo+
Solo
Olorun
Olorun
DJ_Tuberculosis
Olorun
Level 22
God Stats
5W - 2L
1,571 SR
Queue Stats
107W - 110L
1,610 Elo+
Solo
Kali
Kali
IM_A_NOOB1980
Kali
Level 8
God Stats
7W - 1L
1,500 SR
Queue Stats
80W - 92L
1,455 Elo+
Solo
Arachne
Arachne
RyuDesu-
Arachne
Level 10
God Stats
2W - 2L
1,799 SR
Queue Stats
13W - 9L
1,688 Elo+
Solo
Skadi
Skadi
bursch9shots
Skadi
Level 11
God Stats
1W - 0L
1,692 SR
Queue Stats
5W - 1L
1,865 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lumpy_77_
Fenrir
8
1 / 10 / 2
5,787
413
3,385
11,889
3,254
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Polo PBG
Sun Wukong
11
3 / 2 / 1
6,890
492
7,138
8,926
5,244
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
4 / 2 / 1
8,125
580
6,849
10,263
3,453
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
12
1 / 4 / 0
7,206
515
6,153
9,459
2,955
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Yasuo main
Nemesis
10
3 / 3 / 2
7,149
511
4,021
8,383
2,096
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BankaiSen
Amaterasu
13
3 / 1 / 4
8,682
620
6,928
9,065
7,660
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 1 / 1
9,331
667
8,053
9,432
3,520
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
3 / 5 / 1
7,213
515
4,816
8,753
2,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
RyuDesu-
Arachne
15
10 / 1 / 4
9,956
711
9,569
11,178
4,249
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 4 / 4
5,944
425
1,991
3,722
881
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
12
Kills
21
21
Deaths
12
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BankaiSen
Amaterasu
3
1
4
5
W
4
1
1
4.5
W
3
5
1
0.7
L
Fenrir
Lumpy_77_
Fenrir
1
10
2
0.2
L
Sun Wukong
Polo PBG
Sun Wukong
3
2
1
1.75
L
4
2
1
2.25
W
Arachne
RyuDesu-
Arachne
10
1
4
12
L
Apollo
1
4
0
0.25
L
Nemesis
Yasuo main
Nemesis
3
3
2
1.33
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,546
Damage
31,357
48,920
Taken
42,150
17,002
Mitigated
19,030
14,052
Healing
19,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BankaiSen
Amaterasu
6,928
3,699
0
3,845
9,065
7,660
548
589
8,080
0
39,018
W
8,053
5,041
73
6,510
9,432
3,520
2,163
1,823
7,609
63,053
0
W
4,816
3,084
0
1,493
8,753
2,720
1,271
1,554
7,024
0
28,768
L
Fenrir
Lumpy_77_
Fenrir
3,385
1,450
0
843
11,889
3,254
0
643
11,138
0
14,650
L
Sun Wukong
Polo PBG
Sun Wukong
7,138
1,498
0
3,522
8,926
5,244
0
60
8,616
0
32,538
L
6,849
2,797
0
6,164
10,263
3,453
130
1,945
8,293
53,129
0
W
Arachne
RyuDesu-
Arachne
9,569
6,953
0
7,064
11,178
4,249
97
1,753
9,375
0
64,638
L
Apollo
6,153
4,318
0
830
9,459
2,955
213
5,105
4,354
0
34,218
L
Nemesis
Yasuo main
Nemesis
4,021
1,652
0
2,693
8,383
2,096
63
300
7,977
0
41,518
W
1,991
1,073
0
150
3,722
881
9
1,130
2,592
0
6,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,157
Gold Earned
41,126
330
Minions Killed
363
0
Camps Cleared
0
1,332,794
Distance Traveled
1,160,330
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,682
620
79
6
0
272,267
0
W
Olorun
9,331
667
119
9
0
233,185
4
W
Kali
7,213
515
48
3
0
253,633
0
L
Fenrir
5,787
413
23
2
0
279,475
0
L
Sun Wukong
6,890
492
58
4
0
273,170
5
L
Freya
8,125
580
103
7
0
227,688
3
W
Arachne
9,956
711
106
8
0
297,503
1
L
Apollo
7,206
515
72
5
0
224,139
4
L
Nemesis
7,149
511
74
5
0
328,322
3
W
Skadi
5,944
425
11
1
0
103,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role